Mr. Incredible and Pals

Mr. Incredible and Pals

Year: 2005

Runtime: 4 mins

Language: English

Director: Roger Gould

FamilyAnimation

An animated short film produced by Pixar included as a bonus on the DVD edition of the 2004 feature film “The Incredibles.”

Warning: spoilers below!

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Timeline – Mr. Incredible and Pals (2005)

Trace every key event in Mr. Incredible and Pals (2005) with our detailed, chronological timeline. Perfect for unpacking nonlinear stories, spotting hidden connections, and understanding how each scene builds toward the film’s climax. Whether you're revisiting or decoding for the first time, this timeline gives you the full picture.

1

Night Vigil at the West River Bridge

The trio — Mr. Incredible, Frozone, and Mr. Skipperdoo — begin their night vigil at the missing West River Bridge. The incident has left cars stranded on both riverbanks and threatens to freeze city life into chaos. They vow to mend the chaos and restore the flow of traffic and safety.

Night West River Bridge site
2

Rivet Clue: A Radioactive Glow

Mr. Skipperdoo uncovers a rivet from the vanished span that glows strangely. Mr. Incredible confirms the source as radioactive and immediately points his blame at Lady Lightbug. This discovery marks the moment they commit to finding her and setting things right.

Soon after rivet discovery West River Bridge site
3

Ice Bridge to Keep Traffic Moving

Frozone crafts a quick temporary ice bridge to keep traffic moving while they pursue leads. The shimmering path lets cars slip past in a single file, buying time as they chase a villain who has vanished into the night. The team presses on, determined not to let the city stall.

Shortly after rivet discovery Over West River
4

Pursuit Reaches an Abandoned Fairground

Their pursuit carries them to an abandoned fairground, a carnival of rusted rides and flickering lights. The eerie setting heightens the danger as they search for Lady Lightbug, who remains elusive in the shadows. The quiet menace of the fairground presses in around their every move.

Night Abandoned fairground
5

Lady Lightbug Announces Her Plan

Lady Lightbug bursts forth, declaring her audacious plan to steal the world’s bridges and unleash massive traffic jams. She projects confidence and charm, masking a dangerous intent as she taunts the heroes. The confrontation reveals her motive and cements the stakes of their mission.

Confrontation Abandoned fairground
6

Radioactive Silk Snare

The confrontation escalates when Lady Lightbug fires a line of radioactive silk that ensnares Frozone and pulls him out of the fight. The bind tightens around him, forcing the others to re-think their assault. They regroup, bracing for a more strategic approach.

During battle Abandoned fairground
7

Ferris Wheel as a Weapon

In a bold bid to disarm the threat, Mr. Incredible hurls a Ferris wheel toward Lady Lightbug. She dodges with surprising agility, prompting him to improvise further. The clash intensifies as the wheel spins on a dangerous arc.

Mid-battle Abandoned fairground
8

Roller Coaster Assault

Mr. Incredible leaps onto a flying roller coaster that surges toward Lady Lightbug, using the ride as both weapon and shield. The ride’s speed and momentum give him a dramatic edge in the battle. The crowd-pleasing display showcases his strength and timing.

Mid-battle Abandoned fairground
9

Defeat of Lady Lightbug

With a decisive clash, Mr. Incredible knocks Lady Lightbug out of the air, ending her immediate threat. The fairground grows quiet again as the danger dissipates. The team breathes a sigh of relief and surveys the now-stable battlefield.

After the clash Abandoned fairground
10

Bridge Restored, City Quiet Again

The missing bridge is restored, traffic resumes its normal rhythm, and calm returns to the city’s streets thanks to the teamwork of Mr. Incredible, Frozone, and Mr. Skipperdoo. The city’s balance is restored as the last echoes of danger fade. They stand ready for the next challenge.

After victory West River Bridge area
11

"and democracy" Moment

In a moment of victory, Mr. Incredible adds the line 'and democracy,' underscoring the broader stakes of their mission. The statement ties their street-level heroics to the health of the city’s institutions. The trio basks in quiet triumph, aware of a larger responsibility.

Conclusion City streets near the bridge
12

Lady Lightbug Trapped

A quiet postscript shows Lady Lightbug trapped in a large jar on the bridge, still imprecating the heroes for her imprisonment as the camera pulls away. Her imprisonment hints at a larger plan and possible future trouble. The jar sits as a grim trophy of their victory.

Post-fight Bridge
13

Teaser for the Next Adventure

The episode closes with a teaser featuring a gigantic anthropomorphic ear of corn who roars with menace and proclaims, 'I’ll crush you, Mr. Incredible!' before laughing evilly as the two prepare to fight. The tease leaves audiences brimming with anticipation for the next adventure.

End credits On-screen teaser

Last Updated: October 09, 2025 at 16:47

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Mr. Incredible and Pals Summary

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Characters, Settings & Themes in Mr. Incredible and Pals

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