Cool World

Cool World

Year: 1992

Runtime: 102 min

Language: English

Director: Ralph Bakshi

FantasyComedyAnimation

In this fantastical comedy, Frank Harris finds himself trapped in the vibrant world of Cool World, where he's the only human amidst a cast of wacky cartoon characters. Years later, artist Jack Deebs enters the fray, driven by his passions for both art and the stunning Holli Would - but as their worlds collide, the risks of intermingling become all too real.

Warning: spoilers below!

Haven’t seen Cool World yet? This summary contains major spoilers. Bookmark the page, watch the movie, and come back for the full breakdown. If you're ready, scroll on and relive the story!

Timeline – Cool World (1992)
Trace every key event in Cool World (1992) with our detailed, chronological timeline. Perfect for unpacking nonlinear stories, spotting hidden connections, and understanding how each scene builds toward the film’s climax. Whether you're revisiting or decoding for the first time, this timeline gives you the full picture.
1

Frank's Return to Las Vegas

In 1945 Las Vegas, Frank Harris returns home as a GI and is excited to reunite with his mother. However, this moment of joy quickly turns tragic when she is killed in a motorcycle accident, leaving Frank devastated and alone.

1945 Las Vegas
2

Frank's Descent into Grief

Overwhelmed by grief from losing his mother, Frank begins to experience haunting visions. These visions draw him into the animated realm known as Cool World, marking the beginning of his unusual journey.

Cool World
3

Jack's Imprisonment

Fast forward to 1992, Jack Deebs is in prison for a violent crime stemming from a confrontation with a man who was involved with his wife. During his incarceration, Jack is often visited by hallucinations of Cool World, blurring the line between reality and fantasy.

1992 Prison
4

Creating Comic Inspirations

To cope with his time in prison, Jack begins to create a comic series that channels his frequent hallucinations. These comics feature characters and stories from his vivid imaginings of Cool World, solidifying his connection to this animated realm.

Prison
5

Jack's Release and Journey to Cool World

Upon his release from prison, Jack unexpectedly finds himself pulled into the animated realm of Cool World. This fantastical transition allows him to meet Holli Would, the alluring inhabitant who seeks to engage with him.

Cool World
6

Holli's Desire to Become Human

Inside Cool World, Holli Would expresses her longing to transform from a doodle into a real human, which is against the rules of her universe. Her ambitions complicate her relationship with Jack, who becomes her object of fascination.

Cool World
7

Frank and Nails' Mission

As Jack interacts with Holli, Frank emerges from his own journey and teams up with his doodle ally, Nails. Their primary mission is to safeguard the boundaries between the two realms and prevent any forbidden interactions that could jeopardize their existence.

Cool World
8

Frank's Growing Affection for Lonette

While navigating the complicated dynamics of Cool World, Frank finds himself developing feelings for Lonette, a seductive animated waitress. This emotional entanglement adds a layer of complexity to the already turbulent events unfolding in Cool World.

Cool World
9

Jack and Holli's Union

In a critical moment, Jack and Holli unite, leading to her transformation into a noid, which is an actual human form. This transformation triggers unforeseen consequences that cause chaos in both Cool World and the real world.

Cool World
10

Holli's Search for the Golden Spike

Amid the chaos of their actions, Holli discovers the Golden Spike of Power, an essential element that maintains the balance between the two worlds. However, her attempts to reclaim it unleash chaotic creatures that threaten the fabric of both realms.

Cool World
11

Jack's Transformation

As the situation escalates, Jack transforms into a powerful humanoid doodle, gaining extraordinary abilities. He embarks on a quest to restore the Golden Spike and save both Cool World and the tangible realm from imminent disaster.

Cool World
12

Frank's Sacrifice

In a climactic turn of events, Frank makes the ultimate sacrifice in a bid to stop Holli from wreaking havoc with the Golden Spike's power. This act leads to his rebirth as a doodle, symbolizing his commitment to his new reality.

Cool World
13

Embracing a New Identity

After being reborn as a doodle, Frank begins his new life filled with possibilities in Cool World. He can now pursue a romantic relationship with Lonette, exploring the complexities of love across the boundaries of their distinct realms.

Cool World
14

Jack's Hope for Future

With the chaotic elements settled, Jack plans his future alongside Holli, hoping for a normal life in Cool World. He navigates the unpredictability of their intertwined fates while grappling with his new identity.

Cool World

Last Updated: October 28, 2024 at 08:29

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