March or Die

March or Die

Year: 1977

Runtime: 107 mins

Language: English

Director: Dick Richards

WarDramaAdventureWar and historical adventureMilitary combat and heroic soldiers

Just after World War I, Major Foster trains fresh recruits for his French Foreign Legion unit, then receives orders to return to his former remote outpost in French Morocco. There he must guard an archaeological dig from El Krim, a charismatic Rifian chieftain seeking to rally the tribes against the colonial authorities. The dangerous assignment tests his command and the legionaries’ loyalty.

Warning: spoilers below!

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Timeline – March or Die (1977)

Trace every key event in March or Die (1977) with our detailed, chronological timeline. Perfect for unpacking nonlinear stories, spotting hidden connections, and understanding how each scene builds toward the film’s climax. Whether you're revisiting or decoding for the first time, this timeline gives you the full picture.

1

Foster takes command of the Foreign Legion

Major William Foster, haunted by his Great War memories and struggling with alcoholism, assumes command of a Foreign Legion unit heading to Rif, Morocco. His only close ally is his sergeant Triand as he sets out to reassert French authority over Bedouin and Berber resistance.

Post-World War I era Rif, Morocco
2

New recruits join the mission

Foster gathers a diverse group—Marco Segrain, Ivan, Top Hat, and Hastings—who must endure harsh training. The recruits bond under difficult conditions as they travel toward Morocco and the looming frontier conflict. Their resolve is tested by the brutal discipline Foster imposes.

early in the mission French Foreign Legion training camp, North Africa
3

El Krim's arrival and demand

El Krim greets Foster, proclaims that Morocco belongs to his people, and orders the French to leave. He reveals that two archaeologists have been tortured, their eyes and tongues gouged, as a grim 'gift' to Paris. He asks Foster to carry this token back to the Premier.

early in the journey Road to the fortress, Morocco
4

Foster ends the archaeologists' suffering

Foster shoots the two archaeologists to end their torment, a brutal decision he believes will spare them further pain. One of the victims turns out to be Madame Picard's father, deepening the personal stakes. The mission continues toward the French fortress.

soon after the interrogation near the fortress dig site
5

Training intensifies and Marco's insubordination

Back at the fortress, Foster subjects his men to unforgiving training designed to break their will and bond the unit. Marco's charm and defiance clash with the discipline he imposes. The inner tensions foreshadow the coming crisis.

subsequent to the archaeologists' deaths Fortress camp, Morocco
6

Top Hat deserts and commits suicide

After failing to complete a march, Top Hat abandons the others and returns to camp, where he takes his own life to avoid further abuse. The loss weighs on the unit and signals the brutality of their environment. The mood in the camp darkens with his absence.

during the march/crisis Camp, Morocco
7

Hastings is kidnapped and killed

Hastings is abducted from guard duty at the dig site and tortured to death by a tribal raider. Marco retaliates by killing the raider, exposing the volatile and dangerous frontier conditions. The unit's morale deteriorates as violence erupts.

before the excavation breakthrough Dig site, near Erfoud
8

The tomb of the Angel of the Desert is found

The tomb of the Angel of the Desert is discovered, becoming a focal point in the conflict. Foster offers the golden sarcophagus as a peace token to El Krim, hoping to avert further bloodshed. The act marks a pivotal shift in the siege's dynamics.

when the tomb is found Erfoud vicinity, desert tomb
9

Bedouin uprising and a brutal siege

El Krim unites the Bedouin tribes to slaughter the European interlopers. The well-trained Legion fights valiantly, killing hundreds but eventually the defenses crumble under weight of numbers. The siege tests every soldier's resolve.

during the assault Fortress and surrounding desert
10

Ivan dies and Marco holds the line

During the battle, Ivan is killed, and Marco fights on to prevent the outflanking of the surviving Legionnaires. His actions disrupt the Bedouin maneuvering and save portions of the unit, though the toll of the fighting is immense.

mid-battle Battlefield near the fortress
11

Foster is shot; the end of the battle approaches

Foster is mortally wounded by a shot, and as the fighting wanes El Krim orders the survivors to take Foster and their dead back to France. The destruction and casualties underscore the futility of the cycle of violence.

final moments of combat Battlefield
12

Ending variants: desertion or training the next generation

The TV version ends with Marco deserting with Picard, choosing a life beyond the Legion. The theatrical version shows Marco staying behind to train new recruits, echoing Foster's warning that the desert will claim those who falter. Both endings reflect the brutal code the film explores.

after the battle Morocco/the desert camp

Last Updated: October 09, 2025 at 11:08

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