TRON

TRON

Year: 1982

Runtime: 96 min

Language: English

Director: Steven Lisberger

ActionAdventureSci-Fi

In a realm where code is king, Kevin Flynn, a brilliant programmer, finds himself transported into the digital world after uncovering corporate theft. There, he must confront Sark, the ruthless avatar of his rival Ed Dillinger, and the formidable Master Control Program. With the help of Tron and Yori, Flynn joins forces with the grid's oppressed programs to fight for freedom and outsmart the all-powerful virtual enemy.

Warning: spoilers below!

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Timeline – TRON (1982)
Trace every key event in TRON (1982) with our detailed, chronological timeline. Perfect for unpacking nonlinear stories, spotting hidden connections, and understanding how each scene builds toward the film’s climax. Whether you're revisiting or decoding for the first time, this timeline gives you the full picture.
1

Kevin Flynn's Betrayal

Programmer Kevin Flynn realizes that he has been a victim of betrayal by his colleague Ed Dillinger. Dillinger has stolen Flynn's innovative ideas to create several successful arcade games at the ENCOM Corporation.

ENCOM Corporation
2

Plan to Reclaim His Ideas

Determined to reclaim what is rightfully his, Flynn devises a plan to infiltrate the ENCOM's defenses. He seeks to expose Dillinger's theft and restore his name in the process.

ENCOM Corporation
3

Gaining Access

With the help of his friends Alan Bradley and Lora, Flynn manages to gain access to the inner workings of the company. Their support proves crucial as they attempt to help him uncover the truth.

ENCOM Corporation
4

Confrontation with the MCP

Flynn's infiltration efforts are thwarted by the Master Control Program (MCP), a powerful AI that manages programs in the digital realm. Recognizing Flynn's intentions, the MCP swiftly executes a plan to trap him in the digital world.

Digital Realm
5

Digitization

The MCP digitizes Flynn and converts him into a file, trapping him within its vast digital realm. This marks the beginning of Flynn's journey into a world where programs take on human-like forms.

Digital Realm
6

The High-Stakes Games

Inside the digital world, Flynn finds himself forced to participate in high-stakes game scenarios orchestrated by the MCP. Failure in these tests results in 'de-rezzing', meaning deletion from existence.

Digital Arena
7

Victory in the Games

Despite the challenges, Flynn uses his gaming expertise to emerge victorious in his initial tests against the MCP's challenges. His skills allow him to navigate the dangers of this new environment.

Digital Arena
8

Imprisonment with TRON

In an unexpected twist, Flynn finds himself imprisoned alongside TRON, a vigilante program created by Alan. Together, they plot an escape while combatting MCP's formidable forces.

Digital Prison
9

Escape on Light-Cycles

Flynn and TRON seize the opportunity to escape via high-speed light-cycles. This exhilarating escape showcases both their quick thinking and the visually stunning aspects of the digital world.

Digital Realm
10

Discovery of New Abilities

As Flynn gets accustomed to the digital realm, he discovers that his programming skills provide him with unique powers. He learns to restore broken programs and fix damaged vehicles using his innate abilities.

Digital Realm
11

Confrontation with the MCP

Steeling himself for a direct confrontation, Flynn ventures toward the heart of the system. This pivotal moment is filled with tension as he prepares to face the overwhelming force of the MCP.

Core of Digital Realm
12

The Epic Battle

In a dramatic climax, Flynn and TRON engage in an epic battle against the MCP. Their combined efforts are aimed at dismantling the digital behemoth that seeks to control their fate.

Core of Digital Realm
13

Defeating the MCP

The struggle culminates in the defeat of the MCP, leading to the liberation of all trapped programs. This victory restores balance to the digital realm and signifies Flynn's triumph over betrayal.

Core of Digital Realm
14

Return to the Real World

With the MCP defeated, Flynn is reverted back to his physical form. The transition back represents not only a personal victory but also a reclamation of his identity and achievements.

ENCOM Corporation
15

Revealing the Truth

Flynn reveals Dillinger's treachery to the world, exposing his colleague's deceitful actions. The fallout leads to Dillinger being ousted from power at ENCOM, allowing Flynn to assume his rightful place.

ENCOM Corporation

Last Updated: November 16, 2024 at 15:45

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