Deception 5 steps
Luring the Tin Woodman into the Jail Cell Trap
An impostor Scarecrow deceives the Tin Woodman with a false claim about being the rightful king, drawing him to a door where he sets down his ax and steps into a trap. The capture ends in a jail cell, where a fire sprinkler triggers rust that erases the Woodman's memory of his oil can.
Read the 5 steps as text
- 1
Impostor takes the Scarecrow's place
Impostor Scarecrow · Scarecrow
What it looked like: The figure the Woodman encounters appears to be the Scarecrow he knows.
The genuine Scarecrow is captured by Ruf Bilan and replaced by an impostor, putting the impostor in position to meet the Tin Woodman.
- 2
Impostor misleads the Woodman about the throne
Impostor Scarecrow · Tin Woodman
What it looked like: The Woodman believes the claim about being the rightful king, not recognizing the deception.
At Emerald City, the puppet impostor misleads the Tin Woodman into thinking he is the rightful king.
- 3
Woodman leaves his ax and steps into a trap
Tin Woodman · Impostor Scarecrow
Guided to a door, the Tin Woodman leaves his ax behind and steps into a trap.
- 4
Woodman is locked in a jail cell
Tin Woodman
The trap results in the Tin Woodman being confined in a jail cell.
- 5
Sprinkler rust erases the oil can from memory
Tin Woodman
In the cell, a fire sprinkler triggers rust on the Tin Woodman, erasing his oil can from memory.
