The Magic Sword

The Magic Sword

Year: 1962

Runtime: 80 mins

Language: English

Director: Bert I. Gordon

FamilyActionAdventureFantasyEpic heroes

A sorceress’s son, equipped with enchanted weapons, sturdy armor and six magically summoned knights, embarks on a daring quest to rescue a captive princess from a vengeful wizard, wielding a legendary weapon of unprecedented power. Guided by his mother’s lingering magic, he commands the summoned knights to battle the wizard’s forces and free the princess.

Warning: spoilers below!

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Timeline – The Magic Sword (1962)

Trace every key event in The Magic Sword (1962) with our detailed, chronological timeline. Perfect for unpacking nonlinear stories, spotting hidden connections, and understanding how each scene builds toward the film’s climax. Whether you're revisiting or decoding for the first time, this timeline gives you the full picture.

1

Sybil raises George

Sir George is the foster son of the elderly sorceress Sybil, who raises him after his royal parents die of the plague in infancy. She acts as his guardian and mentor, shaping his early life and guiding his sense of destiny. This upbringing sets the stage for his later quest and his belief in a larger magical world.

infancy Sybil's residence
2

Helene kidnapped by Lodac

George falls in love with Princess Helene, but Lodac kidnaps her and brazenly informs her father that he intends to feed her to his dragon in seven days. The threat is presented as a vengeful act for the death of Lodac's sister, creating a tight deadline for the rescue. Helene's captors begin setting the stage for a perilous quest.

seven days before rescue Lodac's castle
3

Sybil distracts with magical gear

To divert George from reckless pursuit, Sybil unveils a magic sword, a magical steed, an invulnerable armor, and six magically frozen knights that he would command when he turns twenty-one. The impatient George cleverly tricks her and leaves with the enchanted gear, along with the revived knights. This departure marks the start of his expedition.

before departure Sybil's residence
4

Quest approved by the king

George and his companions appear before the king, insisting on traveling to Lodac's castle to rescue Helene. The king promises Helene's hand in marriage and half his kingdom as a reward, a powerful incentive to proceed. Meanwhile, Helene is forced to watch Lodac feed two captive sisters to his dragon, heightening the peril of the mission.

before departure King's court
5

Ogre confrontation on the road

On the way to Lodac's realm, the party encounters an ogre that slays Sir Ulrich of Germany and Sir Pedro of Spain. George confronts the creature and defeats it, proving his growing prowess. The loss of two knights deepens the group's resolve and danger.

early journey Road to Lodac's realm
6

Magic swamp peril

As Sir Anthony of Italy is at risk in a magic swamp, Branton treacherously kicks George, causing Anthony to dissolve and die. George survives thanks to his magic sword, demonstrating the fragile line between ally and traitor. The swamp tests the party's cohesion and resolve.

during journey Magic swamp
7

Branton's secret alliance

Branton meets Lodac in secret and reveals that he possesses Lodac's ring, the artifact that powers the magician. The kidnapping of Helene has been arranged to bolster Branton's reputation in exchange for the prized ring, exposing a treacherous turn in the quest. Trust within the group begins to crumble.

mid-journey Lodac's hidden lair
8

Heat spiral claims Dennis and James

Sir Dennis of France and Sir James of Scotland push ahead to scout the path and are consumed by a heat spiral, dying in the perilous investigation. Their deaths heighten the danger facing the remaining knights and underscore the ruthless odds they face. The loss compounds the treachery already present in the expedition.

early Ahead along the route
9

Cave trap and Patrick's sacrifice

Branton leads George and Sir Patrick of Ireland into a trap, revealing his alliance with Lodac. They are sealed in a cave with deadly green apparitions, and Patrick's faith enables George to escape at the cost of Patrick's life. The sacrifice strengthens George's resolve and highlights the cost of trust broken.

after trap Cave
10

Helene rescued but George captured

George sneaks into Lodac's castle and rescues Helene, but he is captured in turn. Lodac hands Helene—who is actually Mignonette in disguise—to Branton, moving the plot toward a grim exchange. Lodac's magic then effects a dark twist, as Branton's head is placed on a plaque, marking a cruel reversal of fortunes.

rescue attempt and capture Lodac's castle
11

George escapes with shrunken allies

Tied up for the moment, George receives aid from a number of shrunken prisoners who help him escape Lodac's castle. Their unlikely assistance proves crucial for his continued pursuit of Helene and the confrontation with Lodac. The escape marks a turning point in the siege of power within the castle walls.

escape attempt Lodac's castle
12

Sybil restores George's powers

Sybil arrives and remembers the spell that restores George's magical powers, which Lodac had stripped from him. With his powers returned, George is equipped to face the final dangers and protect Helene. The restoration rekindles the hope that their love can survive Lodac's tyranny.

final phase Lodac's castle
13

George slays the two-headed dragon

Empowered again, George slays Lodac's two-headed dragon, saving Helene from a grisly fate. The dragon's defeat represents a decisive turning point in the struggle for Helene's safety and marks the beginning of the end for Lodac's schemes. Helene's fate rests on the success of George's heroic act.

final battle Dragon's lair
14

Ring theft and final confrontation

While Lodac is distracted, Sybil steals his dragon ring, depriving the magician of some of his remaining power. Lodac then threatens the couple with the seventh curse, prompting a final confrontation where Sybil transforms into a panther and kills Lodac. The ring's theft undercuts Lodac's hold on power and clears the way for peace.

final confrontation Lodac's castle
15

Wedding and restoration

Helene and George marry, and the six knights are restored to life, sealing the victory over Lodac's tyranny. Sybil walks away smiling, still wearing Lodac's dragon ring as a symbol of the quest's cost and triumph. Order is restored and the kingdom looks toward a peaceful future.

after victory Castle grounds

Last Updated: October 09, 2025 at 10:43

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