Short Circuits

Short Circuits

Year: 2006

Runtime: 105 mins

Language: Slovene

Director: Janez Lapajne

Drama

One night a bus driver finds an abandoned infant at a stop. A divorced father arrives to collect his enthusiastic son for a weekend, and a doctor befriends a quadriplegic patient. Their intersecting lives form a subtle portrait of human connections, where each character wrestles with sympathy, guilt and differing views of the events around them.

Warning: spoilers below!

Haven’t seen Short Circuits yet? This summary contains major spoilers. Bookmark the page, watch the movie, and come back for the full breakdown. If you're ready, scroll on and relive the story!

Timeline – Short Circuits (2006)

Trace every key event in Short Circuits (2006) with our detailed, chronological timeline. Perfect for unpacking nonlinear stories, spotting hidden connections, and understanding how each scene builds toward the film’s climax. Whether you're revisiting or decoding for the first time, this timeline gives you the full picture.

1

Ben resigns and launches Titanic Toy Corporation

After leaving Nova Robotics, Ben Jahrvi starts Titanic Toy Corporation and hand-builds sophisticated toy robots. He hawks them on street corners in a U.S. metropolis for two days to prove his designs can sell. This marks the birth of his new, independent venture.

2

Sandy orders a thousand toys

A stray Ben robot wanders from his street stand into Sandy Banatoni's office; Sandy, an assistant buyer for Simpsons' toy department, recognizes the opportunity. She orders 1,000 units to fulfill her department's needs. This creates the first major demand for Ben's new company.

Sandy's office
3

Fred enters as broker and partner

Fred Ritter, a smooth-talking con artist, learns of the large order and moves to broker the deal between Ben and Sandy. He becomes Ben's business partner and money-man, arranging financing from a loan shark. The partnership begins to shift the course of Ben's venture.

4

The warehouse becomes a front for thieves

Ben and Fred hire workers and move into a derelict warehouse that secretly houses thieves tunneling into a bank across the street to steal the Vanderveer Collection. The setup puts Ben's operation at risk from the criminals next door. The stage is set for a collision between tech and crime.

Derelict warehouse; bank across the street
5

Thieves strike and Johnny saves the day

Saunders and Jones attack the warehouse, destroying equipment and scattering workers. Johnny 5, Ben's sentient robot, defends the operation with improvised self-defense measures and begins mass-producing the toys to meet the Sandy deadline. He then leaves to explore the city, introducing a new frontier for the story.

Warehouse and city
6

Johnny befriends Oscar Baldwin

While exploring the city, Johnny befriends Oscar Baldwin, who works at the bank across from the warehouse. Their unlikely friendship complicates the looming robbery and adds a personal twist to the heist plot. The city becomes a backdrop to Johnny's growth as a character.

Bank across the street
7

Johnny's value and his capture

Fred discovers Johnny is worth about $11 million and tries to sell him. Johnny escapes into the city but is captured by the police and placed in the stolen goods warehouse, where Ben eventually claims him. The tension between technology and crime intensifies.

City; police station
8

Johnny aids Ben's courtship of Sandy

Johnny uses his robotic abilities to help Ben win favor with Sandy and secure their professional relationship. This alliance strengthens the plan to complete the Vanderveer Collection heist safely. Bonds between Ben, Johnny, and Sandy become central to the plot.

9

The masterplan unfolds

Oscar is revealed as the mastermind behind the heist, employing Saunders and Jones under his direction. With time running out, he has them lock Ben and Fred in a freezer and tricks Johnny into finishing the tunnel to the bank vault. Ben and Sandy realize the true motive by following clues in songs Ben learned on his date with Sandy.

Bank vault and Chinese restaurant
10

The vault confrontation

The Vanderveer Collection is discovered and Oscar's true intentions exposed. Johnny is severely damaged by Saunders and Jones on Oscar's orders. Ben, Fred, and Sandy return to the warehouse, only to be arrested by the police as suspects in the break-in; Fred slips away and later informs Johnny of Ben's arrest.

Warehouse
11

Rescue and pursuit

Fred attempts to repair Johnny by breaking into Radio Shack and following Johnny's guidance, though success is limited. Ben and Sandy are cleared of charges and the police help locate Johnny. Johnny vows revenge and begins pursuing Oscar.

Radio Shack; city
12

Final capture and new beginning

Johnny and Fred pursue Oscar; Saunders and Jones are captured by Fred and Johnny and arrested. Oscar flees by boat but is captured after Johnny uses a Tarzan-style crane swing. Ben, Fred, and Sandy tend to an exhausted Johnny as his power runs out, and he is revived; the team then launches Input Inc. with Johnny as mascot, and Johnny takes the Oath of Allegiance as a citizen while declaring 'I feel alive!'

City and safety waterway

Last Updated: October 09, 2025 at 16:29

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Short Circuits Summary

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Short Circuits Summary

Characters, Settings & Themes in Short Circuits

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Characters, Settings & Themes in Short Circuits

Short Circuits Spoiler-Free Summary

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Short Circuits Spoiler-Free Summary

More About Short Circuits

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