The year is 2050, and the United Corporations of America is wracked by overpopulation and an unemployment rate nearing 99.993%. The Death Race stands as both spectacle and a method of population control, weaving a path from Old New York to New Los Angeles. Drivers compete under the watch of proxies—broadcasters who translate the action into immersive virtual reality for the audience. The lineup features Frankenstein, Manu Bennett as the reigning champion, Jed Perfectus, Burt Grinstead the genetically engineered powerhouse, Minerva Jefferson, Folake Olowofoyeku a cultured, sharp-tongued hip‑hop persona, and Tammy the Terrorist, Anessa Ramsey along with ABE, the black, artificially intelligent self-driving car that suddenly begins to question its role. Each driver is paired with a proxy who allows the crowd to experience the race through VR, and the whole event is a high-stakes stage for power, rebellion, and survival.
Frankenstein is instantly unsettled by his proxy, Annie Sullivan, Marci Miller, who keeps trying to interview him and nudging him to let opponents pass. As the drivers race the East Coast, a faction of rebels led by former network producer Alexis Hamilton, Yancy Butler, plants traps across the sector. Tammy and Minerva lock in a fierce rivalry, trading followers for kills as the race unfolds. ABE malfunctions at one point, kills its proxy, and abandons the field to seek a larger purpose beyond the track. At the first checkpoint, Hamilton orders Annie to kill Frankenstein, but the attempt to seduce him into submission does not succeed—the champion cares more about winning than bending to others’ orders. Behind the scenes, the Chairman, a shadowy figure, explains that Frankenstein’s longevity has become a liability, while Perfectus is leveraged to spur his fans to follow him into danger.
Day Two leads the field into the nation’s heartland, a region famous for its gun-toting residents. Minerva’s proxy, Chi Wapp, is killed by a suicide bomber sent by Tammy, heightening the race’s ruthlessness. Frankenstein tries a shortcut, only for his car to get stuck in a cornfield. Annie drifts away, and Frankenstein fights off a group of Resistance ninjas to rack up more points. At the second checkpoint, Annie reveals her rebel allegiance and tries again to recruit Frankenstein, but he remains politically apathetic, declaring that his sole aim is victory. In a bar, Minerva opens up about her dual existence as an educated intellectual and a performer who leverages a hip‑hop persona to survive. Back in Frankenstein’s room, Annie saves him from Perfectus, who is jealous of Frankenstein’s popularity and sex appeal; in the meantime, Hamilton and the Chairman are shown to be conspiring together behind the scenes.
On Day Three, the government imposes “approved” routes to help shield drivers from Resistance attacks. Annie helps Frankenstein compensate for a damaged right arm by guiding him through gear shifts. Minerva pursues Tammy, but Tammy’s own proxy forces a fatal clifffall, ending Minerva’s chance to claim victory. ABE returns, ramming Tammy and self-destructing in a blow that wipes them both out. Frankenstein and Annie strike back, eliminating Hamilton and her rebels, while Perfectus slips away through a secret route toward the finish. The two cars duel for position until Perfectus loses control and crashes into the virtual reality control booth. Crossing the finish line, Frankenstein broadcasts a message to his fans, insinuating that the Chairman himself could be worth 1,000 points. After eliminating the Chairman, Frankenstein exhorts his followers to abandon virtual reality and start their own Death Race. As the country erupts in chaos, Frankenstein and Annie watch from a distance, hinting at a future where they might help repopulate the nation once the dust settles.