Celia

Celia

Year: 1989

Runtime: 103 mins

Language: English

Director: Ann Turner

HorrorDramaFantasy

Set in rural Australia, the film follows an imaginative yet troubled young girl whose vivid fantasies about evil creatures and oddities serve as a shield for her deep insecurities. As she navigates the challenges of growing up, her innocence is gradually corrupted by the darkness of her inner world.

Warning: spoilers below!

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Timeline – Celia (1989)

Trace every key event in Celia (1989) with our detailed, chronological timeline. Perfect for unpacking nonlinear stories, spotting hidden connections, and understanding how each scene builds toward the film’s climax. Whether you're revisiting or decoding for the first time, this timeline gives you the full picture.

1

Grandmother's death and the Hobyah vision

Celia is devastated by her grandmother's death in Box Hill, 1957. After the funeral she envisions a monstrous blue Hobyah hand reaching into her bedroom window. Pat comforts Celia and they move to the backyard, where the screeching she heard is revealed to be a possum.

1957 (after funeral) Box Hill, Celia's home (bedroom)
2

Meeting the Tanner neighbors

The following day Celia meets her new next-door neighbors, the Tanner family—Alice, Evan and their children Meryl, Karl, and Steve. The children quickly form a connection, even as adults around them sense political tension. The Tanners introduce a new, uneasy dynamic to Celia's world.

Day after funeral Carmichael street / Tanner residence
3

Birthday and the rabbit dilemma

On Celia's birthday she is disappointed to receive a bicycle rather than a pet rabbit. Her father Ray insists rabbits are vermin, fueling a personal clash over motherhood and guardianship. To appease her, Ray eventually gives Celia a rabbit named Murgatroyd.

Celia's birthday Carmichael home
4

Church sermon on communism

At mass, a priest derides the Australian Peace Council as a communist front, stoking fear of political enemies. The sermon adds pressure to the town's already tense climate and foreshadows the growing strain between families. Celia's sense of safety becomes more fragile in this atmosphere.

During this period Church
5

Bullying and grandmother visions

Celia is bullied at school by her cousin Stephanie, which amplifies her fear and sadness. She clings to comforting visions of her grandmother as a shield against the daily cruelty. Those visions help her endure the hostile environment around her.

Ongoing School
6

Mask theft and quarry chase

In the rock quarry, Stephanie and her brothers steal a wooden mask belonging to Celia's grandmother and chase Celia. The pursuit intensifies the feud and makes the quarry feel like a dangerous arena. The stolen relic heightens the sense that the past is intruding into the present.

During play Rock quarry
7

Ray's anger and the rabbit price

Ray discovers the Tanners are members of the Communist Party and forbids Celia from visiting their home, deepening the family rift. To placate her, he buys Celia a pet rabbit named Murgatroyd. The rabbit becomes a constant, emotional touchstone amid escalating tensions.

Shortly after the mask incident Carmichael home
8

Grounding and Burke's involvement

Celia is grounded for a week after being seen speaking to the Tanner children again, and Ray informs his brother Burke—the local sergeant—about the Tanners' beliefs. Burke's impending involvement suggests official scrutiny on the family feud. Celia's sense of safety begins to erode as authority looms.

Shortly after grounding Carmichael home
9

Nightmare and the Hobyah omen

Celia experiences a disturbing nightmare in which her grandmother scratches at her window, followed by the looming Hobyah. The dream blends memory with fear and signals darker events to come. She wakes unsettled, more wary of the world around her.

Night following grounding Celia's bedroom
10

Effigies and the quarry ritual

The kids sneak to the quarry and craft effigies of Burke, Stephanie, and Ray. They light a fire, stab the effigies with needles, and burn the Ray effigy, venting their anger in a ritual. When Burke discovers the Ray effigy and Celia's actions, he disciplines her, fear and confusion deepen.

Night after dream Rock quarry
11

Feud escalates: ambush and flour attack

After Evan loses his job as a consequence of Ray's disclosure, Celia and the Tanner children burn Ray's effigy, wishing him harm. Stephanie and her friends ambush the kids, lock them in a shack, and injure Murgatroyd with a fire poker. The feud spills into public life, culminating in a tense confrontation.

Following the quarry ritual Rock quarry shack; later church
12

Relocation and rabbit confiscation

The Tanner family relocates to Sydney for Evan to find work, and Burke arrives at the Carmichael home to confiscate Murgatroyd since rabbits are now deemed invasive. Murgatroyd is taken to the local zoo after several unsuccessful attempts to keep it as a pet. The loss marks a turning point in Celia's struggle against adult authority.

Relocation period Sydney; Carmichael home; local zoo
13

Celia's lethal act and cover-up

Celia begins to hallucinate Burke as a Hobyah figure and, believing him a threat, shoots him with her father's shotgun, killing him. In a panic, the girls stage a robbery-murder scene, throwing Pat's jewelry into a stream and disguising the crime to mislead the police. Celia's mother grows suspicious as Burke's body remains undiscovered and evidence piles up.

After Burke's murder Carmichael home; quarry
14

Mock execution at the quarry

Back at the quarry, Celia acts as judge in a mock execution for Heather's supposed crime, which turns out to be a prank. Heather is hanged briefly and then revived, revealing the cruelty of their game. The mock execution underscores how violence has contaminated Celia's world and their friendships.

After Burke's death Quarry

Last Updated: October 09, 2025 at 14:32

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Celia Summary

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Celia Summary

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Characters, Settings & Themes in Celia

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