The Strange World of Planet X

The Strange World of Planet X

Year: 1958

Runtime: 75 mins

Language: English

Director: Gilbert Gunn

HorrorScience FictionMonsters aliens sci-fi and the apocalypseSci-fi horror creatures and aliensImaginative space odysseys and alien encounters

A man and an alien join forces to confront a hidden menace threatening the universe. Near a quiet English village, a scientific team experiments with magnetic fields whose intensifying effects appear linked to UFO sightings, a series of murders, a massive insect egg, and a mysterious visitor possessing extraordinary scientific knowledge.

Warning: spoilers below!

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Timeline – The Strange World of Planet X (1958)

Trace every key event in The Strange World of Planet X (1958) with our detailed, chronological timeline. Perfect for unpacking nonlinear stories, spotting hidden connections, and understanding how each scene builds toward the film’s climax. Whether you're revisiting or decoding for the first time, this timeline gives you the full picture.

1

Dangerous magnetic field experiments begin

In a secluded laboratory near a small village in southern England, Dr. Laird and American physicist Gilbert Graham push massive electrical power into magnetic field experiments using equipment never designed for such loads. An accident injures another assistant, prompting a request for a replacement to be sent from the Ministry of Defence. Brigadier Cartwright is dispatched to investigate the incident and assess the risks.

isolated laboratory near a small village, southern England
2

Michele Dupont joins and helps with the power issue

Michele Dupont, a woman computer expert, accompanies Cartwright and helps to solve the power problem, stabilizing the system. Cartwright is impressed by her skill, though he and others recognize that the larger risks remain unaddressed.

laboratory
3

Top-priority project and security team

Cartwright's report convinces Deputy Defence Minister Gerald Wilson to treat Laird's project as a top priority. He orders a full security team to be deployed, led by counter-espionage expert Jimmy Murray.

Ministry of Defence
4

Hyper-magnetic field effects emerge

As the experiments proceed, the hyper-magnetic fields begin to affect the ionosphere, producing unusual weather patterns and threatening ships hundreds of miles away. The magnetic field also weakens Earth's protective shield against cosmic rays.

around the laboratory and surrounding region
5

Cosmic radiation causes local brain damage and mutations

A sudden burst of cosmic radiation from deep space causes brain damage in a local man, turning him homicidal. The radiation also triggers mutations in the surrounding insect life, producing dangerous mutated creatures near the village and lab.

near the village and laboratory
6

Mr. Smith arrives with warnings

A mysterious, well-spoken visitor known as 'Mr. Smith' arrives in the village, offering warnings about the dangers of Laird's experiments. Murray suspects he is a spy, but Graham and Dupont judge that the immediate threat from Laird may be greater.

village
7

Forest swarms with mutations despite warnings

Despite Mr. Smith's warnings, the forest adjacent to the village becomes swarming with gigantic insects and other mutated monsters. Graham and Dupont's attempts to halt the project fail, and they decide to alert the authorities.

forest adjacent to the village
8

Military investigation begins

The army arrives to confront the escalating danger and investigate the mutations around the laboratory. Graham and Dupont help coordinate the response as the threat grows.

near the laboratory
9

Dupont is trapped by a giant spider

Dupont, fleeing the mutated creatures, is trapped in a spider's web. The army arrives in time to intervene and ensure her safety while they work to neutralize the threats.

forest near the lab
10

Mr. Smith reveals his alien origin

Mr. Smith reveals to Graham that he is an alien emissary from a world called Planet X. He explains that Laird's experiments threaten not only Earth but his planet's orbit, and warns of the potential consequences if they continue.

village/lab vicinity
11

Alliance to stop Laird forms

Graham, Dupont, Murray, Cartwright, and Mr. Smith decide to stop Laird's dangerous project. They hurry back to the laboratory to confront him before more damage can be done.

laboratory
12

Mr. Smith summons flying saucer

Mr. Smith uses a handheld device to summon his flying saucer and positions it above the laboratory. The saucer fires rays that obliterate the building, averting the coming disaster.

above the laboratory
13

Aftermath and departure

With the threat averted, the alien bids farewell to Graham and Dupont and returns to his saucer, which ascends into the night sky.

above the laboratory

Last Updated: October 09, 2025 at 11:06

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The Strange World of Planet X Summary

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The Strange World of Planet X Summary

Characters, Settings & Themes in The Strange World of Planet X

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Characters, Settings & Themes in The Strange World of Planet X

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