The Good, the Bad, the Weird

The Good, the Bad, the Weird

Year: 2008

Runtime: 130 mins

Language: Korean

Director: Kim Jee-woon

Budget: $10M

ActionComedyAdventureWesternWesterns

Set in 1930s Manchuria, three Korean outlaws—a bounty hunter known as the Good, a hitman called the Bad, and a thief dubbed the Weird—are drawn into a deadly contest for a treasure map. Their pursuit pits them against the Japanese army and Chinese and Russian bandits, each racing to claim the legendary riches the map promises.

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Timeline – The Good, the Bad, the Weird (2008)

Trace every key event in The Good, the Bad, the Weird (2008) with our detailed, chronological timeline. Perfect for unpacking nonlinear stories, spotting hidden connections, and understanding how each scene builds toward the film’s climax. Whether you're revisiting or decoding for the first time, this timeline gives you the full picture.

1

Mission assigned: steal the treasure map

In the desert of Manchuria, Park Chang-yi is hired to retrieve a treasure map from a Japanese official traveling by train. He plans to intercept the official and claim the map for himself and his gang. The mission sets the stage for a deadly interception that will pull several factions into conflict.

1939 Manchuria, aboard the train
2

Tae-goo steals the map and hijacks the train

Tae-goo, The Weird, steals the map during the hijacking of the train. The Bad's plan unfolds as chaos erupts and the Japanese and Manchurian guards, along with civilians, are slaughtered. The theft triggers a violent pursuit that brings multiple pursuers into the hunt.

1939 On the train, Manchuria
3

Do-won enters the hunt

Do-won, The Good, arrives to claim the bounty on Chang-yi. He tracks the players, becoming a new threat to Tae-goo and Chang-yi as the pursuit intensifies. The fragile balance between good and bad factions begins to tilt toward all-out chase.

1939 Around the hijacked train vicinity
4

Tae-goo escapes the pursuers

Tae-goo escapes with the map, deftly eluding both the Bad and the Good. He races across the desert as the pursuers tighten their circles, each faction determined to reclaim the prize. The chase widens into a broader desert pursuit.

1939 Manchurian desert outskirts
5

Ghost Market bandits join the chase

A fourth force—the Manchurian bandits—enters the pursuit, hoping to sell the map at the Ghost Market. Their presence raises the stakes and introduces a new layer of danger as rival groups converge on Tae-goo. The pursuit becomes a chaotic multi-front ordeal.

1939 Desert routes toward Ghost Market
6

Tae-goo's motive: gold and Qing secrets

Tae-goo clings to the belief that the map hides gold and Qing dynasty secrets, driving him to persevere through every setback. He hopes the legends surrounding the treasure will translate into wealth and survival. The map's true contents remain shrouded as the chase continues.

1939 Desert/ruins in Manchuria
7

Bounties rise; the Japanese Army enters the hunt

Bounties multiply as the Imperial Japanese Army races to reclaim the map, believing it could save the Japanese Empire. Soldiers, bandits, and bounty hunters all compete to control Tae-goo and the map. The conflict expands beyond personal vendetta into a larger regional crisis.

mid-late 1939 Manchuria frontlines
8

Final chase erupts: factions converge

In the final act, the Japanese army, Manchurian bandits, Do-won, Chang-yi, and his gang converge on Tae-goo in a sprawling desert chase. Shootouts erupt as each group fights for dominance and the map. The desert becomes a theatre for a reckless, kinetic pursuit.

Final act Desert chase route, Manchuria
9

Violence escalates; casualties and explosion

The battle claims many casualties as the Japanese army slaughters bandits, while Do-won retaliates with brutal force and detonates an explosion to drive the army away. The combat reduces the players to a handful of survivors and raises the stakes of the hunt. The chaotic firefight underscores how thin the odds have become for everyone chasing the map.

Final act Desert battlefield
10

Treasure revealed as a boarded hole; oil erupts

The trio reach the treasure site only to find a boarded-over hole, debunking the legend of vast riches. The moment is punctuated by the desert suddenly belching crude oil, a grotesque windfall that was never meant to be treasure. The discovery shifts everyone’s priorities and tempers the final confrontations.

Final confrontation Treasure site, desert
11

Identity revealed; the Finger Chopper mystery

Chang-yi recognizes Tae-goo as the Finger Chopper, the man who once cut his finger in a knife fight. Do-won has been chasing a different suspect, which fuels a bitter vendetta between them. The revelation intensifies the looming standoff as loyalties crumble.

Final confrontation Treasure site
12

Final standoff ends in death; oil seals fate

Three-way standoff erupts into gunfire and chaos. Tae-goo and Do-won survive the exchange, while Chang-yi is killed. The oil geyser erupts as the empty hole claims its dramatic final moment, marking the end of the chase for most involved.

End Desert, near treasure
13

Aftermath: new chase begins

Do-won survives alongside Tae-goo, and a new bounty on Tae-goo launches another chase across the Manchurian desert. The landscape remains dangerous, and the map’s legend continues to drive new confrontations. The story closes on the promise of further pursuit.

Post-climax Manchuria desert

Last Updated: October 09, 2025 at 10:50

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