Flash Gordon

Flash Gordon

Year: 1980

Runtime: 111 min

Language: English

Director: Mike Hodges

ActionAdventureSci-FiThriller

When Emperor Ming’s boredom turns to a destructive campaign against Earth, the planet is struck by devastating hailstorms and earthquakes. Seeking answers, the brilliant Dr. Hans Zarkov inadvertently takes Dale Arden and Flash Gordon aboard his rocket. Transported to the distant planet Mongo, they must find a way to stop Ming’s tyrannical rule and save Earth from annihilation, facing incredible dangers and unlikely allies along the way.

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Timeline – Flash Gordon (1980)

Trace every key event in Flash Gordon (1980) with our detailed, chronological timeline. Perfect for unpacking nonlinear stories, spotting hidden connections, and understanding how each scene builds toward the film’s climax. Whether you're revisiting or decoding for the first time, this timeline gives you the full picture.

1

Ming's Declaration of War

Emperor Ming the Merciless announces his intention to bring destruction to Earth through catastrophic disasters. He plans a series of calamities like earthquakes, hurricanes, and volcanic eruptions, which send shockwaves across the planet.

Mongo
2

Flash Gordon's Flight

Flash Gordon boards a small plane with travel journalist Dale Arden. Their journey takes a dangerous turn when a meteorite strikes the cockpit, leading to a disastrous ejection of the pilots and a chaotic crash-landing.

Greenhouse of Dr. Zarkov
3

Zarkov's Plan Revealed

Dr. Hans Zarkov reveals his belief that the disasters are caused by extraterrestrial forces from Mongo. In his secret rocket ship, he lures Flash and Dale into joining him on a mission to uncover the truth behind the threat to Earth.

Zarkov's Laboratory
4

Transported to Mongo

The rocket is launched unexpectedly, transporting Flash, Dale, and Zarkov through a vortex to the planet Mongo. Upon arrival, they are captured by Ming's forces and taken to his palace.

Mongo Palace
5

Dale's Captivity

At the Mongo palace, Ming expresses his intent to prepare Dale for his pleasure while Flash is captured and subdued. This sets the stage for a power struggle as Flash vows to resist Ming's oppressive rule.

Mongo Palace
6

Aura's Plot to Rescue Flash

Princess Aura, enamored with Flash, decides to intervene in his impending execution. She secretly arranges for an immunity serum to be administered to Flash, enabling his escape from captive conditions.

Mongo Palace
7

Zarkov's Fate

Zarkov becomes brainwashed under the control of Klytus, Ming's ruthless enforcer. Despite the mind control, he and his companions remain determined to thwart Ming's plans and reclaim their freedom.

Mongo Palace
8

Escape to Arboria

As Flash and Aura escape in a shuttle, they journey to Arboria, where Prince Barin rules. Aura teaches Flash to communicate telepathically, allowing him to connect with Dale and assure her of his safety.

Arboria
9

Alliance with Prince Barin

Flash faces a challenge in Arboria as he must prove himself worthy in a deadly ritual to gain Barin's trust. Eventually, they unite against the common enemy Klytus, marking the beginning of their alliance.

Arboria
10

Destruction of Sky City

Ming orders the destruction of Vultan's Sky City in a fit of rage, prompting Flash and his allies to retaliate. This leads to a series of daring rescues and attacks against Ming’s forces, showcasing their courage.

Sky City
11

Final Showdown with Ming

In a climactic battle, Flash confronts Ming and offers him mercy in exchange for peace. Ming vehemently rejects the offer, leading to a face-off that will determine the fate of both Mongo and Earth.

Ming's Throne Room
12

Victory Over Ming

With the defeat of Ming, peace begins to settle over Mongo. Barin is declared the new ruler, while Flash, Dale, and Zarkov consider their uncertain future on the alien planet.

Mongo
13

Plan to Return Home

Although the portal to Earth is severed, Zarkov starts devising a way to transport Flash and Dale back home. Their bonds are strengthened as they contemplate their lives in a world far from Earth.

Mongo
14

Lingering Dangers

The screen fades with an unsettling image of Ming's empty power ring. An unknown figure picks it up, hinting at the possibility of continuing threats from the erstwhile tyrant, leaving the fate of Mongo in uncertainty.

15

Ming's Echoing Laughter

As the credits roll, a chilling echo of Ming's sinister laughter lingers in the air. This haunting conclusion leaves audiences pondering the potential return of the villain and the fragility of peace attained.

Last Updated: November 03, 2024 at 13:13

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Flash Gordon Summary

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Flash Gordon Summary

Characters, Settings & Themes in Flash Gordon

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Characters, Settings & Themes in Flash Gordon

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