When Good Ghouls Go Bad

When Good Ghouls Go Bad

Year: 2001

Runtime: 93 mins

Language: English

Director: Patrick Read Johnson

HorrorTV MovieFamilyComedy

After a mysterious 1981 accident kills local troublemaker Curtis Danko, he buries a cursed sculpture and warns, ‘If you ever have another Halloween, I will return and destroy you.’ Twenty years later the town’s men return, unintentionally releasing Curtis’s undead army. Zombies overrun Walker Falls as residents fight to survive the night.

Warning: spoilers below!

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Timeline – When Good Ghouls Go Bad (2001)

Trace every key event in When Good Ghouls Go Bad (2001) with our detailed, chronological timeline. Perfect for unpacking nonlinear stories, spotting hidden connections, and understanding how each scene builds toward the film’s climax. Whether you're revisiting or decoding for the first time, this timeline gives you the full picture.

1

New life in Walker Falls

Danny and his father James move from Chicago to Walker Falls and move in with Uncle Fred. James dreams of re-opening the family chocolate factory, while Danny struggles to adapt to the sleepy town and the new ordinary life. The move sets the emotional tone for the challenges ahead.

early in the story Walker Falls, Minnesota
2

Halloween mood dampened in town

As Halloween approaches, Danny notices very few decorations around town, and Sheriff Ed Frady even removes the ones Danny puts up. The residents seem reluctant to acknowledge Halloween at all, and the mood of the town is uneasy. Danny feels increasingly unwelcome in Walker Falls.

week before Halloween Walker Falls
3

Curtis Danko and the curse from the past

Twenty years earlier, Curtis Danko, an artistic boy, was ostracized by 'normal' people. On Halloween night he was seen working on a sculpture by the light of fireflies, drawing hostility from the town’s bullies. The kiln burned through the night and Curtis died in a fire, leaving a message about a curse if Halloween returned. The tragedy convinces the town that Halloween is forbidden.

Halloween night, 20 years ago Walker Falls High School / Cemetery
4

Town hall meeting and Spooktacular plan

At the town meeting, James unveils his 'Halloween Spooktacular' plan to raise funds to reopen Walker Chocolates. The mere mention of Halloween makes many townspeople tremble, and some faintly whisper about the curse. The mood remains tense as Mayor Churney and residents watch, while James tries to persuade them with samples of chocolate.

town meeting night Town Hall
5

Night after the meeting—Halloween decorations and tragedy

The following morning, decorations appear all over town and a mountain of pumpkins lies in the town square. Uncle Fred lifts a pumpkin and proclaims 'Happy Halloween', prompting the pile to topple and crush him. The town reels from the sudden tragedy.

the morning after the meeting Town square
6

Uncle Fred's funeral

Uncle Fred's funeral draws a large crowd and Danny grieves for the grandfather who played a big role in his life. The family leans on each other as they come to terms with the loss in the quiet town.

shortly after Town cemetery
7

Uncle Fred returns as a zombie

Because Uncle Fred loved Halloween, the cemetery's magic revives him as a zombie, and the same magic awakens others including Curtis. The revived figures begin moving through Walker Falls, their intent unclear.

shortly after funeral Walker Falls cemetery
8

Zombie uprising and the capture of townsfolk

The zombies begin capturing townsfolk and herd them toward the creepy old Victorian house, chanting the ominous 'Statue' as they go. Dayna and Danny flee to warn James and Nurse Taylor, hoping to find a way to stop the threat.

soon after awakenings Creepy old Victorian house
9

Escape attempt; Fred holds off; captured

Inside the house, Uncle Fred explains that Curtis may be behind the awakenings and orders the living to escape while he holds the others off. James and Nurse Taylor rush to protect Danny, but Uncle Fred, James, and Taylor are all captured by the attacking zombies.

during attack Uncle Fred's house
10

Curtis reveals his statue and confronts Kankel

During the gathering, Curtis reveals his sculpture and confronts Kankel, who fiercely attacks him. Curtis is torn apart, but as a zombie he pulls himself back together and scares Kankel. When the shroud falls, Curtis's statue is revealed to be Uncle Fred holding a jack-o'-lantern, exposing the truth of Uncle Fred's heroism.

climax Town square
11

Kankel confession and motive

Kankel confesses his guilt: on the night Curtis died, he and his bullies locked Curtis in the kiln as a prank, and the janitor accidentally started the fire. He found Curtis's corpse the next day with the statue of Uncle Fred already completed, and he lied about a curse to inflame fear. He admits that Uncle Fred's goodwill deserved the town's admiration.

aftermath of Curtis reveal Town square
12

Curtis thanks Uncle Fred; Pops Kankel arrives

Curtis thanks Uncle Fred for inspiring him and joins him, while the other zombies and townspeople begin to reconcile. Pops Kankel, the bully's father, appears as a zombie and condemns his son, signaling consequences for his actions.

aftermath Town square
13

Curtis's farewell and final rest

Curtis bids farewell to the town and retreats to his crypt, finally able to rest. The townspeople celebrate the victory over fear and honor Curtis' memory alongside Uncle Fred, beginning to heal the rift left by years of superstition.

aftermath Cemetery / crypt
14

Resolution and new Halloween tradition

German investors express their love for the Halloween concept and commit to funding the reopening of Walker Chocolates within two weeks. On Halloween day, kids celebrate in costume, and Uncle Fred's statue quietly offers a final 'Happy Halloween' as his spirit dances away.

two weeks later / Halloween day Walker Chocolates / Town square

Last Updated: October 09, 2025 at 16:39

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