Vile

Vile

Year: 2011

Runtime: 88 mins

Language: English

Director: Taylor Sheridan

HorrorThriller

A group awakens to discover they are locked inside a mysterious house with no way out. Each is fitted with an electronic device at the base of their skull that harvests the brain’s pain‑induced chemicals. When a preset amount is collected, the doors will unlock, forcing them to inflict pain on themselves and one another to escape.

Warning: spoilers below!

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Timeline – Vile (2011)

Trace every key event in Vile (2011) with our detailed, chronological timeline. Perfect for unpacking nonlinear stories, spotting hidden connections, and understanding how each scene builds toward the film’s climax. Whether you're revisiting or decoding for the first time, this timeline gives you the full picture.

1

Hospital Scene with Torture

The movie begins with a man on an operating table, suffering from a severe abdominal wound. A surgeon cruelly tortures him by pouring salt into his wound, establishing an intense and disturbing tone for the film. This opening scene sets the stage for the themes of pain and suffering that pervade the story.

Hospital
2

Friends on Vacation

Four friends, Tayler, Tony, Kai, and Nick, are shown enjoying a vacation together, highlighting their close relationships. As they travel home, they stop at a gas station where Diane, an attractive stranger, asks for a ride after her truck runs out of gas. Nick agrees, but Tayler is suspicious of her intentions.

Gas station
3

Diane Plants Nerve Gas

Diane returns to the car wearing a gas mask and administers nerve gas, rendering everyone unconscious. She then traps the friends in a house along with other captives, revealing her sinister plan. The kidnapped group awakens to find themselves locked inside with no immediate way out.

House
4

Introduction of the Device and the Countdown

The captives discover gadgets inserted into their necks and a projector playing a message from a woman telling them they have 24 hours to escape. They are forced into a deadly game where inflicting harm on each other fills a meter, with the threat that failure will result in brain poison injection and death.

House
5

Greg's Attempt and Group's Decision

Greg, a reporter, tries to understand the situation and hopes to see his son again. The group beats him and inflicts injuries hoping to escape. However, they decide to limit torture to a maximum of 6% per person to avoid severe harm, showing their attempt to minimize casualties.

House
6

Tayler Reveals Pregnancy and Sacrifice

Tayler reveals she is pregnant, prompting Nick to volunteer to take her turn in the torture game. She secretly gives him medication pills to slow the meter, demonstrating her concern for her unborn child and her friends’ desperate situation.

House
7

Lisa Hides and Is Dragged Out

Lisa tries to hide from the torturers but is dragged out by Sam, who continues with the brutal process. This event increases the tension and showcases the characters' struggle to evade violence within the confines of their captors' twisted game.

House
8

Greg Escapes and the Group's Contemplation

Greg recovers from injuries and learns that some members had considered leaving him behind to conserve strength. Despite the debate, Nick and Tony oppose abandonment. This moment highlights the moral dilemmas faced by the captives.

House
9

Torture Attempts and Tony Gets Stabbed

Tony, Tayler, and Lisa try to reach a 6% torture threshold by sticking their hands in boiling water. During this, Tara, still unconscious, is stabbed in the shoulder when she attempts to attack Tony for punching her, escalating the violence among the captives.

House kitchen
10

Tara's Breakdown and Severe Torture

Tara, after regaining consciousness, pleads for relief but is subjected to brutal torture by Tony, who damages her vocal cords, damages her teeth, and cuts her arms. Her suffering pushes the meter to 80%, bringing the group closer to their grim goal.

Torture table
11

Meter Fully Filled and Escape Instructions

With the meter reaching 100%, the projector announces their success in filling the bar and provides instructions to place vials into their gadgets for escape. Only Greg and Tayler remain, while Tony becomes trapped outside, heightening the chaos.

House
12

Sam Revealed as the Orchestrator

Sam kills Diane and Tony, revealing himself as the mastermind behind the twisted game. He locks Tayler away and discusses his belief that everyone deserves pain, contrasting his view with the other captives’ desperation to survive.

Room at the house
13

Nick Rescues Himself and Finds Dead Allies

Nick kills Sam with a screwdriver, compensating for the poison with medication he finds. He then discovers that everyone else has been killed, leaving him devastated and alone, symbolizing the tragic outcome of the brutal ordeal.

House
14

Nick's Return to Society

Days later, Nick is shown eating at a restaurant, receiving medical treatment for his injuries. He notices Diane hitchhiking and, driven by rage, confronts her, ultimately knocking her out and abducting her, ending the story on a tense, unresolved note.

Restaurant and street

Last Updated: August 19, 2025 at 05:16

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Discover curated groups of movies connected by mood, themes, and story style. Browse collections built around emotion, atmosphere, and narrative focus to easily find films that match what you feel like watching right now.

Brutal survival experiments like in Vile

Stories where characters are subjected to sadistic games of endurance and pain.Movies like Vile where a group is trapped and forced into a cruel survival experiment. If you enjoyed the high-stakes tension and moral decay of Vile, these similar stories of psychological and physical endurance will grip you.

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Narrative Summary

The narrative typically involves a group or individual being captured and placed in a controlled, horrific environment. Their goal is simple—survive and escape—but the means are grotesque, often involving self-harm, betraying others, or completing increasingly painful tasks. The journey is a linear descent into chaos and desperation.

Why These Movies?

Movies are grouped here for their shared premise of forced participation in a brutal game of survival. They create a consistent mood of claustrophobic dread, high-intensity violence, and a dark tone focused on the worst aspects of human nature under pressure.

Claustrophobic moral collapse stories like Vile

Confinement forces ordinary people into making horrific choices for survival.If you liked Vile's exploration of morality under extreme duress, these films show similar moral collapse in confined spaces. Discover movies about ordinary people making terrible choices when trapped and desperate.

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Narrative Summary

The narrative follows a group locked in a single location with a dire threat. The central conflict is not just against an external force, but within the group itself, as alliances shatter and primal instincts take over. The story is a straightforward, fast-paced descent into ethical bankruptcy.

Why These Movies?

These films share a core theme: confinement as a catalyst for moral decay. They are united by a heavy emotional weight, a dark tone, and a pervasive mood of paranoia and desperation, showing how extreme situations corrupt human decency.

Unlock the Full Story of Vile

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Vile Summary

Read a complete plot summary of Vile, including all key story points, character arcs, and turning points. This in-depth recap is ideal for understanding the narrative structure or reviewing what happened in the movie.

Vile Summary

Characters, Settings & Themes in Vile

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Characters, Settings & Themes in Vile

Vile Spoiler-Free Summary

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Vile Spoiler-Free Summary

More About Vile

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