Pokémon 4Ever

Pokémon 4Ever

Year: 2001

Runtime: 80 mins

Language: Japanese

Director: Kunihiko Yuyama

Science FictionAnimationFamilyFantasyAdventure

Best friends become heroes. To flee a greedy Pokémon hunter, the legendary Pokémon Celebi exhausts its remaining energy to time‑travel to the present day, bringing along Sammy, a boy determined to protect it. Together with Ash, Pikachu and the rest of the group, they confront an even more advanced foe, with the survival of the forest at stake.

Warning: spoilers below!

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Timeline – Pokémon 4Ever (2001)

Trace every key event in Pokémon 4Ever (2001) with our detailed, chronological timeline. Perfect for unpacking nonlinear stories, spotting hidden connections, and understanding how each scene builds toward the film’s climax. Whether you're revisiting or decoding for the first time, this timeline gives you the full picture.

1

Warning from Towa about the Voice of the Forest

In a Johto forest, the elderly woman Towa warns Sammy about the Voice of the Forest and the legends surrounding Celebi. She explains that Celebi's power can bend time, drawing both wonder and danger. The warning plants the seed for Sammy's protective quest.

beginning Johto forest
2

The Hunt for Celebi

A relentless Pokémon Hunter pursues Celebi through the woods, injuring the mythical Pokémon along the way. Sammy steps in to shield Celebi from harm and risks confrontation with powerful forces. The pursuit sets the stakes for the encounter with time itself.

early Johto forest
3

Time Leap: Sammy and Celebi

In a flash of power, Celebi uses its time-bending abilities to leap across ages, carrying Sammy with it. The forest fades as they vanish, and the hunter's pursuit fades into the unknown. This leap marks the end of one era and the start of another.

immediate Forest/Time portal
4

Forty Years Later: The Marauder Emerges

Forty years slip by, and an aging hunter confronts a new, ruthless foe: the Iron Masked Marauder, an operative of Team Rocket. The Marauder schemes to bend Celebi’s powers to his own dark ends and builds a plan to seize control. The hunter's quiet vigil becomes a battlefield against a centuries-spanning threat.

forty years later Forest outskirts
5

Dark Balls and Tyranitar's Power

The Marauder wields Dark Balls that can bind Pokémon to their Trainers, twist their nature, and amplify their strength. He captures the hunter’s Tyranitar and orders it to unleash a devastating Hyper Beam on the hunter’s possessions. The demonstration confirms the danger Celebi’s power could unleash in the wrong hands.

forty years later Forest outskirts
6

Arborville Arrival: Suicune and the Legends

In the present day, Ash, Misty, and Brock arrive near Arborville and witness the legendary Suicune along a riverbank. Professor Oak hints at a past encounter with Suicune that he cannot fully explain yet. Local guide Mr. White directs them toward the forest, setting the stage for the meeting with Towa and Diana.

present day Vicinity of Arborville
7

Warnings and Reunions in the Forest

The elderly Towa and her granddaughter Diana explain the danger of the Voice of the Forest to travelers. They warn that Celebi’s powers have time-twisting consequences and demand caution for all involved. The locals' warnings deepen the mystery and prepare Ash and friends for the challenges ahead.

present day Forest near Arborville
8

Celebi and Sammy Reappear; Healing Journey Begins

Celebi and Sammy emerge from the past into the present, though Celebi hides itself. Sammy struggles to come to terms with his displacement through time as the group shifts focus to helping Celebi. They begin moving toward a path of healing together.

present Forest vicinity
9

The Lake of Life Path and Bonds Formed

That night, a bond forms between Ash and Sammy as they hope for a future where the younger trainer might reunite with his friends in his own era. The group pushes toward the Lake of Life, where healing waters may aid Celebi. The journey tests their resolve and courage.

night Near Lake of Life
10

The Marauder Strikes: Next-Day Assault

The next day, the Marauder closes in, deploying a Dark Ball to capture Celebi and shroud it in an armor that amplifies its power. In the chaos, Jessie is captured, revealing the breadth of the Marauder’s ambitions: to overthrow Giovanni and reshape the world.

next day Forest near Arborville
11

Battle for Celebi's Freedom

Ash, Sammy, Pikachu, and Suicune fight to free Celebi from the Marauder’s control. They breach the armor and coax Celebi to resist. Celebi slowly regains its memories, but the struggle leaves a heavy emotional toll.

battle day Forest near Arborville
12

Voice of the Forest: Resurrection Moment

In a desperate moment, Celebi dies in Sammy’s arms by the lakeside. The Voice of the Forest reveals itself as Celebi across time and conjures a miraculous resurrection. The forest’s power to heal runs deeper than anyone anticipated.

immediate after death Lakeside
13

Jetpack Abduction and Rescue

The Marauder reappears and abducts Celebi with a jetpack, escaping into the skies. Ash and Pikachu intervene to rescue Celebi, while the Marauder crashes in the forest and is confronted by Towa, Diana, White, and a chorus of furious wild Pokémon. Celebi is saved and returned to safety.

aftermath Forest / skies vicinity
14

Sammy Returns Home

With Celebi secure, Sammy is sent back to his own era, promising to meet Ash again in the future. Professor Oak’s conversation with Ash leaves them puzzled about how Oak knew Sammy’s name. Tracey Sketchit discovers Oak’s sketchbook, preserving evidence of the time-tangled friendship.

end Sammy's era / Oak's lab

Last Updated: October 09, 2025 at 16:53

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Pokémon 4Ever Summary

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