Avalon

Avalon

Year: 2001

Runtime: 107 mins

Language: Polish

Director: Mamoru Oshii

ActionScience FictionHumanity and the world around usSurreal and thought-provoking visions of life and deathThought-provoking sci-fi action and future technology

In a near‑future society, teenagers become obsessed with an illegal, lethal battle‑simulation called Avalon. Star player Ash learns of a rumored higher level and abandons her solitary life to join a band of explorers seeking the hidden gateway. Even if she reaches the next tier, she may never return to reality.

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Timeline & Setting – Avalon (2001)

Explore the full timeline and setting of Avalon (2001). Follow every major event in chronological order and see how the environment shapes the story, characters, and dramatic tension.

Time period

Near future

The setting anticipates a world where advanced brain-computer interfaces power mass VR gaming. Players can monetize their in-game prowess, blurring lines between livelihood and addiction. The plot hinges on high-stakes missions like Special A, where traditional resets may not be available, heightening the tension between digital exploits and real-world consequences.

Location

Avalon (virtual reality), Ash's apartment, Warsaw Philharmonic Orchestra concert hall

Avalon is a near-future, highly immersive VR shooter where players inhabit avatars to raid levels filled with AI and human opponents. The game interfaces directly with players' brains, awarding real cash and experience but placing heavy mental strain that can leave players catatonic. The action ebbs between the digital arenas and the real world, with pivotal scenes unfolding in Ash's apartment and culminating at a concert hall run by the Warsaw Philharmonic Orchestra.

🎮 Virtual reality 🏙 Near-future city ⚠️ Addiction risk

Last Updated: October 04, 2025 at 11:52

Main Characters – Avalon (2001)

Meet the key characters of Avalon (2001), with detailed profiles, motivations, and roles in the plot. Understand their emotional journeys and what they reveal about the film’s deeper themes.

Ash (Małgorzata Foremniak)

A renowned solo player who has endured the collapse of her former team. She is resourceful, stubborn, and relentlessly driven to uncover the truth behind Avalon, the Nine Sisters, and the mysterious ghost. Her loyalty to real-world relationships—like caring for her dog—grounds her amid the lure of the game, even as she risks everything to reach Special A.

🎯 Determined 🧠 Skilled 🔍 Investigative

Stunner (Bartłomiej Świderski)

A former teammate who resurfaces to aid Ash, hinting at a deeper plan to access Special A. He is bold and has a knack for improvisation, yet his loyalty is tested in the crucible of the Citadel battle and the pursuit of the ghost. His fate in the field reveals the high costs of chasing power within Avalon.

⚔️ Loyal 🧭 Resourceful

Murphy (Jerzy Gudejko)

The former leader who ventured into Avalon in search of a hidden NPC—the ghost—and ended up comatose. His presence looms over Ash’s quest, representing the human cost of pushing the game’s boundaries. In memory and in the game, Murphy’s choices echo the tension between ambition and reality.

🧭 Mentor 🌀 Tragic

Bishop (Dariusz Biskupski)

A high-level player who can summon the ghost and is rumored to work for the Nine Sisters. He orchestrates recruitment for a party that could breach Special A, embodying the allure and danger of control from within Avalon’s hierarchy. His presence signals the ethical murkiness at the heart of the game’s governance.

🏷️ Manipulative 🧩 Strategist

Ghost (Zuzanna Kasz)

A young girl nicknamed 'ghost' who Haunts Avalon as the gateway to Special A. She is central to the mystery of Unreturned players and the rumored path to a higher tier of play. The ghost embodies both a lure and a warning about the consequences of chasing forbidden levels.

👻 Enigmatic 🌫️ Gateway

Receptionist (Katarzyna Bargiełowska)

The gatekeeper at the Avalon terminal who warns Ash about entering Special A. Her role anchors the boundary between the player’s world and the game, reminding viewers of rules and risks as the action intensifies. She serves as a narrative brake against reckless pursuit.

💬 Gatekeeper 🛡️ Cautious

Cooper (voice) (Jarosław Budnik)

A voice character who appears within pings and simulated sequences in Avalon, contributing to the atmosphere and tactical options in high-level play. Though not a focus, his presence deepens the sense of a populated, responsive virtual world.

🎙️ Voice 🗺️ In-world

Last Updated: October 04, 2025 at 11:52

Major Themes – Avalon (2001)

Explore the central themes of Avalon (2001), from psychological, social, and emotional dimensions to philosophical messages. Understand what the film is really saying beneath the surface.

🕹️ Reality-Virtual

Avalon normalizes living part-time inside a virtual world, shaping identity and choices in ways that feel authentic yet are manufactured. The narrative probes what remains real when memories and sensations are engineered. It questions whether courage, love, and danger can be trusted when they exist primarily as software phenomena. The boundary between player and avatar becomes increasingly porous as events unfold in both realms.

💊 Addiction

The film centers on a culture where virtual prowess translates into cash and status, fueling a compulsive loop for players like Ash. The brain-interfaces impose a toll, with detachment, obsession, and even comatose states signaling the costs of endless advancement. The threat of becoming an Unreturned—unable to exit Avalon—serves as a grim reminder of the price of immersion. The narrative uses these elements to critique dependency on digital escape routes.

🎛️ Control

Nine Sisters act as aristocrats of the virtual realm, controlling access to the coveted Special A and the gateway via the ghost. The pursuit of power drives alliances, betrayals, and dangerous recruitment schemes, highlighting how creators and guardians of a world can manipulate players for hidden agendas. The story contrasts external control with the characters' desire for autonomy, culminating in a choice between staying in a crafted reality or reclaiming agency in the real world.

Last Updated: October 04, 2025 at 11:52

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