Puppet Master: Axis Termination

Puppet Master: Axis Termination

Year: 2017

Runtime: 75 mins

Language: English

Director: Charles Band

HorrorWarFantasy

To prevent the Third Reich and the Nazi war machine from dominating World War II and altering the world's fate, Toulon’s seemingly indestructible puppets unite with powerful psychics. This marks the dramatic conclusion to the ‘Axis’ trilogy, as they confront the escalating threat and fight to secure victory for the free world.

Warning: spoilers below!

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Timeline – Puppet Master: Axis Termination (2017)

Trace every key event in Puppet Master: Axis Termination (2017) with our detailed, chronological timeline. Perfect for unpacking nonlinear stories, spotting hidden connections, and understanding how each scene builds toward the film’s climax. Whether you're revisiting or decoding for the first time, this timeline gives you the full picture.

1

Assassination attempt at the puppet handover

A Nazi spy posing as Captain Brooks arrives before the actual envoy. He fatally shoots Danny and mortally wounds Beth, delivering a brutal blow to the mission. Brooks reaches the scene, kills the spy, and Beth speaks her dying wish to have someone look after the puppets.

2

Puppets delivered to Captain Hansard

Brooks hands over the living puppets to Captain Kip Hansard, his superior. The transfer marks the puppets' entry into the higher levels of the war effort. Brooks remains wary but is determined to see the mission through.

shortly after the handover Hansard's headquarters
3

Disclosure of intelligence and previous casualties

At Hansard's HQ, Brooks learns that the army had been tipped off about occult puppets. The Nazis have already killed an American general Porter and eight citizens. The revelation heightens the stakes and complicates the mission.

shortly after arrival Hansard's headquarters
4

Brooks assigned to the psychics

Hansard assigns Brooks to work with a team of psychics led by Doctor Ivan Ivanov to uncover how the puppets work. Brooks is reluctant, skeptical of living puppets and occult powers, especially a Russian dwarf in command. The arrangement begins a new dynamic as he is drawn into their world.

days after initial transfer Hansard's facility
5

Brooks's past exposed and trust earned

Ivan's daughter uses her powers to read Brooks's thoughts and reveals his wartime trauma. This moment humanizes him in front of the psychics and helps him begin to trust their abilities. Brooks's attitude shifts from skepticism to cautious acceptance.

a few days after initial assignment psychic chamber
6

Power station explosion knocks out the city

A few days later, a power station explodes, plunging the city into darkness. The psychics, along with Blade, Tunneler, and Leech Woman, go to the site to investigate. The event sets off a hunt for the source of the attack.

shortly after the assignment Power station
7

Ambush by the powerful Krabke

At the power station, Sturmbahnfuhrer Krabke, a formidable psychic Nazi, uses his abilities to stun the team. Brooks and his allies are overwhelmed and left immobilized. The threat demonstrates the Nazis' superiority in occult warfare.

during the investigation Power station
8

Escape and regroup thanks to Leech Woman

Leech Woman spits a leech onto Krabke's eye, allowing the group to escape their capture. They return home to regroup and plan their next move. The rescue showcases the odd alliances among the puppets, psychics, and humans.

immediately after ambush Power station vicinity
9

Ivan’s daughter kidnapped; chase and trace

Back at home, the psychics discover Ivan's daughter has been kidnapped. They use their powers to trace her location to an old mansion filled with Nazi spies. The stakes rise as the mission now includes rescuing a child.

shortly after the kidnapping Old mansion
10

Brooks and puppets raid the Nazi mansion

Brooks, aided by the puppets, storms the mansion and kills many Nazis. The raid showcases the combined force of human will and magical puppetry. Their assault disrupts the Nazi operation inside.

during the raid Old mansion
11

Confrontation with Krabke and downfall

Brooks confronts Krabke again, but the villain paralyzes him with his powers. Pinhead, one of the puppets, grabs Krabke by the throat and chokes the life out of him. The psychics' power proves critical in ending Krabke's threat.

during the raid Old mansion
12

Aftermath and retreat with puppets secured

With most Nazis eliminated, the team returns home to regroup. They place the puppets back into the trunk to rest, preserving their power for future warfare. Brooks looks toward the uncertain path ahead in the occupied conflict.

post-raid Home base

Last Updated: October 01, 2025 at 13:04

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