Pokémon Ranger and the Temple of the Sea

Pokémon Ranger and the Temple of the Sea

Year: 2006

Runtime: 107 mins

Language: Japanese

Director: Kunihiko Yuyama

FamilyAnimationAdventureActionScience Fiction

While traveling through the Battle Frontier, Ash, Pikachu and their companions encounter a Pokémon Ranger tasked with delivering Manaphy’s egg to an ancient sea‑floor temple. Their mission is jeopardized when a ruthless pirate seeks to seize the egg’s legendary power for himself.

Warning: spoilers below!

Haven’t seen Pokémon Ranger and the Temple of the Sea yet? This summary contains major spoilers. Bookmark the page, watch the movie, and come back for the full breakdown. If you're ready, scroll on and relive the story!

Timeline – Pokémon Ranger and the Temple of the Sea (2006)

Trace every key event in Pokémon Ranger and the Temple of the Sea (2006) with our detailed, chronological timeline. Perfect for unpacking nonlinear stories, spotting hidden connections, and understanding how each scene builds toward the film’s climax. Whether you're revisiting or decoding for the first time, this timeline gives you the full picture.

1

Egg discovered at sea

A Manaphy egg is discovered floating in the open sea by Phantom. The moment is brief, but the egg's presence triggers a dangerous pursuit as Jackie, a Pokémon Ranger in disguise, steals it from Phantom. The egg's discovery sets the stage for a journey toward Samiya that will test loyalties and courage.

early Sea
2

Jackie infiltrates the Marina Group

Jackie slips into Phantom's crew and then moves to join the Marina Group, planning to deliver the egg to Samiya. Her theft puts the egg onto a path that entwines Phantom, the Marina Group, and the surface world. The plan seeds a high-stakes chase across sea lanes and hidden loyalties.

early to mid-journey Phantom's ship and Marina Group
3

Ash and friends cross paths with Marina Group

Ash, Pikachu, Brock, May, and Max find themselves lost at sea and cross paths with the Marina Group. They become involved in Walker's mission and the mystery surrounding the egg's origin. The encounter drags them deeper into a web of destiny, loyalty, and ancient sea secrets.

mid-journey Sea, near Marina Group
4

Pikachu-May bond and chase intensifies

Pikachu forms a quick, hopeful bond with May, lifting her spirits amid the chase. Team Rocket's tip about the egg's location accelerates Phantom's pursuit. The pursuit tightens as different agendas converge around the egg's fate.

mid-journey On deck
5

Egg hatches; Manaphy bonds with May

Phantom closes in, and the egg hatches in May's arms. Manaphy binds to May in a newborn, motherly bond that instantly shifts the group's dynamic. May becomes protective of the infant and feels its needs guiding their voyage.

shortly after hatch Onboard ship
6

Ruins reveal Samiya connections

The group navigates ancient ruins belonging to the People of the Water and learns more about Samiya's heritage. They discover how Manaphy's destiny connects to the underwater palace. Walker begins to see May and Manaphy as a hopeful future for Samiya, while warning about the responsibilities ahead.

mid-journey Ancient ruins of the People of the Water
7

Lizabeth gives May a symbolic bracelet

Lizabeth, the Marina Group's daughter, presents May with a keepsake bracelet known as the People of the Water's Mark. The gift strengthens May and Manaphy's bond and marks the time they have shared together. The bracelet also foreshadows the weight of what lies ahead.

mid-journey Deck of Marina Group vessel
8

Bandanna chased into the deep

May's bandanna is swept away by the wind, and Manaphy dives into the open ocean to retrieve it. The daring rescue triggers a dramatic chase that leads them to a submarine operated by Lizabeth. The pursuit pushes the group toward Samiya and deeper into the sea's secrets.

mid to late journey Open ocean; submarine chase
9

Arrival at Samiya during a lunar eclipse

They reach Samiya, the underwater palace, as a lunar eclipse casts a surreal glow over the city. The worlds of surface life and underwater civilization collide, revealing deeper connections to Manaphy's origin. Phantom remains a looming threat as the stakes rise.

climax Samiya, underwater palace
10

Sea Crown and the flood threat

Phantom begins to unlock the Sea Crown by removing its jewels, triggering a flood that threatens to drag Samiya beneath the waves. The survivors scramble for safety and escape in the submarine while Walker confronts Phantom. He manages to reconnect most of the jewels before the flood pulls them away.

climax Sea Crown chamber; Samiya
11

Manaphy returns to the Crown to save Samiya

In a selfless bid to save Samiya, Manaphy returns to the Crown chamber with Ash, Pikachu, and May. Brock and Max depart in the submarine, while Lizabeth and the others head toward safety. The crew places the final jewel, restoring the Crown and helping Samiya rise toward the surface.

final sequence Crown chamber; Samiya
12

Phantom's grasp is broken; Kyogre helps

Phantom launches a final bid by kidnapping Manaphy, but Ash, glowing with the aura from the rebuilt Crown, leads the chase. Wild Water-type Pokémon, including Kyogre, arrive to defend Manaphy and turn the tide. Phantom is subdued and arrested.

final act Samiya vicinity; Phantom's ship
13

Walker's delivery and farewell

Walker delivers Manaphy safely to Samiya, ensuring the infant's future in the underwater city. May and Manaphy share a heartfelt farewell as Samiya rises and then settles back into the sea. With Phantom arrested, Ash and his friends part ways with the Marina Group and continue their journey.

ending Samiya

Last Updated: October 09, 2025 at 16:44

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Pokémon Ranger and the Temple of the Sea Summary

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Characters, Settings & Themes in Pokémon Ranger and the Temple of the Sea

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