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Liar Game: Reborn (2012) movie poster

Timeline

Liar Game: Reborn (2012) Timeline Explained – Every Event in Order

Release, runtime and language
2012 · 131 mins · Japanese
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Directed by
Hiroaki Matsuyama
Starring
Mari Hamada, Jun Kaname, Mana Ashida, Eiko Koike, Ikkei Watanabe, Ken Maeda

The Liar Game office is brought back to enact a revenge plot, with Shin’ichi Akiyama as the sole target. Despite his initial refusal, Shin’ichi is drawn into the game thanks to the appearance of a new heroine, Shinomiya. He joins nineteen other players competing for a substantial prize of two billion yen. Omega, the mastermind behind the game’s revival, orchestrates the competition from the Liar Game office alongside Alice. Alice designs the game, selects the players, and crafts intricate traps for them to navigate.

On this page (5)
  1. 1 Where to watch
  2. 2 Events in order (15)
  3. 3 Timeline questions answered
  4. 4 Movie threads
  5. 5 Every angle
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15 events in order · contains spoilers

Liar Game: Reborn Timeline: Events in Chronological Order

Every key event of Liar Game: Reborn (2012) in order, scene by scene, with when and where it takes place. Use it to untangle flashbacks, time jumps and parallel storylines, to refresh your memory before the sequel or to find the exact scene you are thinking of.

  1. Shinomiya receives invitation and 100 million yen

    Shinomiya, a recent graduate, is handed 100 million yen and an invitation to join a restarted Liar Game. She resolves to recruit the series’ last winner, Akiyama, for guidance, aware that the stakes are high. This opening sets the tone for a battle of psychology and debt.

    When
    Opening
    Where
    Shinomiya's apartment
  2. Escort to the competition site and briefing

    Shinomiya is escorted to the competition site by the organizers, while the stakes are spelled out. Fukunaga informs about the brutal chair-elimination variant and the broader purpose of the game, and he urges Akiyama to return to the fold. The mood is tense as past loyalties are tested on the threshold of the game.

    When
    Arrival and briefing
    Where
    Competition site floor
  3. The game's brutal variant and payout rules

    The edition introduces twenty players with only fifteen chairs; after each round, a representative must eliminate a chair, shrinking the board and intensifying choices. Each player starts with twenty tokens, which translate into prize money for the winner; losers must pay 200 million to organizers. Observers Fukunaga and Tanimura watch as the pressure mounts.

    When
    Launch
    Where
    Game floor
  4. First rounds eliminate eight players

    In the early rounds, eight players are eliminated from the game. Shinomiya is deceived by Norihiko Yasukawa but is saved by Mai Sakamaki and other former players Emi and Akagi, who bring a mix of loyalties and hidden agendas. The floor buzzes with shifting loyalties as alliances begin to form.

    When
    Rounds 1-2
    Where
    Game floor
  5. Emerging power blocs and alliances

    The board becomes a chessboard of factions: Harimoto leads a five-person team, Kiryū forges a pact with Eiko Inuzuka and Kenji Sarukawa, and Shinomiya aligns with Akiyama, Mai Sakamaki, Norihiko Yasukawa, Emi, and Akagi. The eliminated players form their own bloc on the sidelines, attempting to influence votes from the shadows. Loyalties shift as tokens and votes become currency.

    When
    Early-mid game
    Where
    Game floor
  6. Yasukawa's threat and Akiyama's countermove

    When Yasukawa threatens to betray his group, Akiyama acts decisively, eliminating Yasukawa and absorbing him into Kiryu's camp. This move reconfigures loyalties and deepens the strategic tension as possible betrayals loom. The balance of power tilts toward Kiryu's camp, triggering new calculations.

    When
    Midgame (Yasukawa incident)
    Where
    Game floor
  7. No-vote directive triggers bloc collapse

    Akiyama instructs his group not to vote, a bold ploy that collapses the rival blocs. Harimoto and Kiryu turn on one another as the remaining votes become harder to secure. The room tightens as power moves toward whoever can outmaneuver the dwindling electorate.

    When
    Late midgame / vote collapse
    Where
    Game floor
  8. Emi's betrayal and dual-alignment revealed

    Desperate, Akiyama leans on eliminated players, but Emi—loyal to Harimoto—betrays Shinomiya's faction and reveals she has been playing both sides. The revelation shakes the remaining loyalty networks and forces Shinomiya's group to reassess its strategy. The dynamics of trust crack under pressure.

    When
    Midgame reveal
    Where
    Game floor
  9. Sakamaki eliminated; tokens used to bolster Shinomiya's image

    With Mai Sakamaki eliminated, Akiyama dumps his remaining tokens to reinforce the illusion that Shinomiya is the best chance to win. Shinomiya begins a controversial, philanthropic gambit, gifting tokens to other players to ease debts and gain support. The mood grows wary as not everyone accepts a charity gesture, and Kiryu taunts her.

    When
    Late midgame
    Where
    Game floor
  10. Shinomiya's token-gift gambit meets backlash

    Shinomiya's generosity backfires as the other players refuse to be bought, and Kiryu taunts her with pointed remarks. A misstep leads to a slap that costs her a place in the game. The tension peaks as the narrative shifts toward a harsher, more ruthless endgame.

    When
    Late game
    Where
    Game floor
  11. Kiryu and Harimoto's clash and Harimoto's plan exposed

    The showdown between Kiryu and Harimoto intensifies as Kiryu exposes Harimoto's plan to push a teammate, Sakai, toward victory. Harimoto's tokens become effectively useless as the scheme collapses under scrutiny. The room tightens around the remaining four contenders.

    When
    Climax / late game
    Where
    Game floor
  12. Final four and double-crosses

    As the numbers dwindle to four—Akiyama, Kiryu, Sakai, and Sarukawa—Sakai betrays Kiryu by manipulating other players' moves. Kiryu and Sakai's fortunes swing with a calculated double-cross, intensifying the endgame's paranoia. The dynamics pivot on who can outsmart whom in the closing rounds.

    When
    Final rounds
    Where
    Game floor
  13. Akiyama sacrifices himself and Sarukawa's victory

    In a shocking turn, Akiyama sacrifices himself in the face of the endgame, clearing the path for Sarukawa to emerge as the last man standing. The twist reveals Akiyama had engineered betrayals, using Inuzuka and others with Sarukawa's tokens. The revelation reframes the whole game as a meticulous calculation rather than pure luck.

    When
    Endgame twist
    Where
    Final rounds / Endgame
  14. Shinomiya's sacrifice to secure trust for Sarukawa

    Earlier, Shinomiya disposes of herself in a dramatic move to earn the trust that Akiyama's team was aiming for Sarukawa's victory. The move underscores the moral ambiguities at the heart of Liar Game, where debt and loyalty are weaponized. The audience is left to digest the shifting loyalties and redirections.

    When
    Endgame flashpoint
    Where
    Game floor
  15. Aftermath: debts paid and uneasy respect

    In the aftermath, all money recipients pledge to fully pay off former allies’ debts, achieving a rare balance where no one gains or loses in the final tally. Fukunaga, Tanimura, and the remaining players celebrate a carefully calibrated equilibrium. Akiyama insists his participation wasn't to help Shinomiya, while she cheekily calls him a poor liar.

    When
    Post-game
    Where
    Competition site / aftermath

Last updated: October 03, 2025 at 06:49

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Timeline questions answered

Liar Game: Reborn Timeline Explained: Your Questions Answered

When does it happen, and why in that order? The questions people ask about the chronology of Liar Game: Reborn (2012): time jumps, flashbacks, cause and effect between scenes and the correct order of events, each answered with spoilers.

Q1

Why does Shinomiya join the Liar Game?

Shinomiya, a recent college graduate, receives 100 million yen and an invitation to join the revived Liar Game. Concerned about the high stakes and unsure how to navigate the game alone, she seeks help from Shota Akiyama, the previous winner, hoping his experience and cunning can guide her through the competition.

Foreshadowing: Earlier, Shinomiya resolves to recruit Akiyama because she knows the game involves massive financial risks.

  • shinomiya
  • akiyama
  • join game
  • recruit
  • winner
Q2

How does the chair elimination game work?

Twenty players begin with twenty tokens each. After each round, players elect a representative who must eliminate one numbered chair, shrinking the board. Each token represents 100 million yen for the winner, while losers must pay 200 million yen to the organizers. The game continues until only one player remains.

Foreshadowing: The organizers explain the brutal variant early: twenty players, only fifteen chairs, with each elimination forcing tougher decisions.

  • tokens
  • chairs
  • elimination
  • rules
  • prize money
Q3

Why does Akiyama decide to participate in the game?

Despite initially refusing, Akiyama is drawn back into the game by Shinomiya's appearance and persistence. His true motivation is revealed at the end: he orchestrates an elaborate scheme to ensure everyone finishes debt-free, using Sarukawa as a puppet winner while secretly arranging for all participants to be compensated through his manipulation of Inuzuka, Sakai, and eliminated players.

Foreshadowing: Akiyama's cool, analytical nature from the start suggests he has larger strategic plans beyond simple competition.

  • akiyama
  • participate
  • motivation
  • strategy
  • manipulation
Q4

What happens when Yasukawa threatens to betray his group?

When Norihiko Yasukawa threatens to betray Shinomiya's faction, Akiyama eliminates him from the game and absorbs him into Kiryu's camp as a strategic move. This reconfiguration of loyalties shifts the balance of power toward Kiryu's group while creating new tensions and calculations among remaining players.

Foreshadowing: The earlier alliance formations foreshadowed that betrayal would be met with decisive countermeasures.

  • yasukawa
  • betrayal
  • elimination
  • akiyama
  • kiryu
Q5

Why does Emi betray Shinomiya's faction?

Emi had been playing both sides throughout the game, maintaining loyalty to Harimoto while appearing to support Shinomiya's group. When Akiyama attempts to win over the eliminated players, Emi reveals her dual alignment and betrays Shinomiya's faction, exposing that she was secretly working against them the entire time.

Foreshadowing: The early mention of Emi and Akagi bringing hidden agendas hinted at their true loyalties.

  • emi
  • betrayal
  • dual alignment
  • harimoto
  • eliminated players
Q6

Why does Shinomiya give away her tokens to other players?

Shinomiya launches a controversial philanthropic gambit, gifting her tokens freely to other players in hopes of easing their debt burdens and persuading them to support her. The strategy backfires when other players refuse to be bought, and Kiryu's mocking provokes her into slapping him, which costs her place in the game.

Foreshadowing: The description noted her attempt to lift everyone's debt burdens through generosity.

  • shinomiya
  • tokens
  • gift
  • philanthropy
  • slap kiryu
Q7

How does Akiyama sacrifice himself in the endgame?

As the game narrows to four remaining players, Akiyama, Kiryu, Sakai, and Sarukawa, Akiyama engineers his own elimination to clear the path for Sarukawa's victory. He had previously orchestrated Inuzuka's betrayal of her own group and bribed Inuzuka, Sakai, and the eliminated players using Sarukawa's tokens, ensuring that Sarukawa would win despite owning no tokens himself.

Foreshadowing: Earlier, Akiyama dumps his remaining tokens to reinforce Shinomiya as the apparent best chance, setting up the later deception.

  • akiyama
  • sacrifice
  • endgame
  • sarakawa
  • victory
  • tokens
Q8

Why does Shinomiya eliminate herself from the game?

Shinomiya deliberately removes herself in a dramatic move to earn the trust of Akiyama's team. Her sacrifice is part of the larger plan to ensure Sarukawa's victory, demonstrating her willingness to be a pawn in Akiyama's elaborate scheme.

Foreshadowing: Akiyama's earlier instruction to his group not to vote was part of the complex strategy leading to this moment.

  • shinomiya
  • sacrifice
  • elimination
  • trust
  • akiyama plan
Q9

How does Sarukawa win without owning any tokens?

In the final twist, Akiyama reveals he had manipulated Inuzuka into betraying her group and handing over Sarukawa's tokens, then used those same tokens to bribe Inuzuka, Sakai, and eliminated players. This calculated scheme allows Sarukawa to emerge as the winner despite never having possessed any tokens of his own.

Foreshadowing: The double-cross between Sakai and Kiryu set the stage for the final reveal of Akiyama's true orchestration.

  • sarakawa
  • win
  • tokens
  • akiyama manipulation
  • inuzuka
Q10

Why do all players end up debt-free after the game?

In the aftermath, all players who received money pledge to fully pay off their former allies' debts. Through Akiyama's careful orchestration of token distribution and the final arrangements, every participant's financial obligations are settled, achieving an outcome where no one gains or loses money despite the high-stakes competition.

Foreshadowing: The ending reflects the moral theme that debt and trust become the true currency of the Liar Game.

  • debt free
  • aftermath
  • pay off
  • all players
  • pledge
Q11

Why do Kiryu and Harimoto's alliances collapse?

Akiyama instructs his group not to vote, a strategic move that triggers the collapse of both rival blocs. With votes suddenly unguarded, Harimoto and Kiryu turn against each other as each tries to secure the dwindling number of votes. Kiryu then exposes Harimoto's plan to push teammate Sakai toward victory, rendering Harimoto's tokens useless.

Foreshadowing: The power bloc formation earlier created the tension that makes this mutual destruction possible.

  • kiryu
  • harimoto
  • alliance collapse
  • vote
  • exposed plan
Q12

Who is Omega and what is their role in the revived game?

Omega is the mastermind behind the Liar Game's revival, orchestrating the competition from the Liar Game office alongside Alice, who designs the games, selects the players, and creates the intricate traps. Omega brings back the game specifically to target Shin'ichi Akiyama with a revenge plot.

Foreshadowing: The opening establishes the game is a deliberate revival with Akiyama as the sole target.

  • omega
  • alice
  • revival
  • mastermind
  • revenge

Movie threads

More Movies Like Liar Game: Reborn, by Mood & Story

Curated lists built around what makes Liar Game: Reborn tick: the same mood, the same kind of story or the same emotional payoff. Each list explains why these movies belong together.

Psychological game thrillers like Liar Game: Reborn

Intellectual battles where deception and strategy are the only weapons. If you enjoyed the intellectual battles and high-stakes deception in Liar Game: Reborn, you'll find similar tension in these movies. This list features stories about complex mind games, strategic players, and psychological manipulation, perfect for fans of cerebral, high-pressure thrillers.

  • tense
  • cerebral
  • strategic
  • anxious
  • calculating
  • high-stakes
  • Tone: tense, cerebral, calculating
  • Pacing: fast, structured
Why these movies?

The story pattern: Stories in this thread typically revolve around a structured game or competition with life-altering stakes. The plot unfolds through rounds of mental challenges, where characters form and break alliances, deploy layered deceptions, and must constantly adapt their strategies to survive. The narrative is driven by intellectual conflict and the constant threat of betrayal.

Why they belong together: These movies are grouped by their core premise of a psychological battle of wits. They share a tense, cerebral tone, fast pacing due to competitive rounds, and a focus on strategic thinking over physical violence. The experience is defined by anxious uncertainty and the intellectual thrill of the game.

Movies with bittersweet endings like Liar Game: Reborn

Stories where success comes at a moral cost, leaving a complicated legacy. For viewers who appreciated the complex moral outcome of Liar Game: Reborn, this list collects films where the ending is bittersweet. Discover similar stories where the heroes succeed, but their victory is tinged with unease or moral ambiguity, creating a thought-provoking and resonant conclusion.

  • bittersweet
  • morally complex
  • uneasy
  • strategic
  • tense
  • thought-provoking
  • Tone: tense, morally ambiguous, uneasy
  • Pacing: fast, consequential
Why these movies?

The story pattern: The narrative pattern follows characters pursuing a clear goal, often against overwhelming odds. To succeed, they are pushed to employ morally questionable tactics—deception, manipulation, or strategic betrayal. The story concludes with their objective met, but the finale is layered with a sense of unease about the methods used, questioning whether the ends justified the means.

Why they belong together: This thread connects films that share a specific emotional arc: a triumph that feels hollow or ethically complicated. They coalesce around a similar ending feel (bittersweet) and often involve complex narratives where characters operate in grey moral areas, leading to an emotionally weighted and thought-provoking conclusion.

Every angle

Liar Game: Reborn (2012) Explained: Plot, Timeline & Characters

Everything about Liar Game: Reborn in one place: what happens in the plot summary, the timeline in chronological order, the characters and meaning and a spoiler-free summary. What's After the Movie adds the cast, box office and post-credit scenes.

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