TerrorVision

TerrorVision

Year: 1986

Runtime: 85 mins

Language: English

Director: Ted Nicolaou

ComedyHorrorScience FictionMonsters aliens sci-fi and the apocalypseHorror the undead and monster classics

A bizarre alien entity declares that Earth will be destroyed, then apologizes for the inconvenience. When Stanley Putterman installs a high‑tech satellite dish in his backyard, the signal releases a creature that bursts from the television and must hunt humans to survive.

Warning: spoilers below!

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Timeline – TerrorVision (1986)

Trace every key event in TerrorVision (1986) with our detailed, chronological timeline. Perfect for unpacking nonlinear stories, spotting hidden connections, and understanding how each scene builds toward the film’s climax. Whether you're revisiting or decoding for the first time, this timeline gives you the full picture.

1

Hungry Beast created on Pluton and launched into space

On the alien planet Pluton, a garbage disposal converts the monstrous Hungry Beast into energy and beams it into space. This event establishes the creature's origin and sets up its eventual Earth arrival. The description confines the action to the alien world and space.

Space Pluton
2

Earth receives satellite TV as alien energy hits the dish

Back on Earth, the Putterman family is installing or using a satellite TV setup. Reception starts off poor, but a bolt of alien energy strikes the dish and the signal suddenly improves. The strange interference links the family to the intruding Beast.

Evening Putterman residence
3

Sherman and grandfather attend Medusa's horror night

Sherman Putterman and his ex-military, survivalist grandfather head out to enjoy a night of horror films hosted by Medusa. The event frames the human world as a backdrop for the ensuing extraterrestrial disturbance. Their outing contrasts with the family’s at-home plans.

Evening Medusa's horror-night venue
4

Parents meet swingers; Suzy goes out with O.D.

Meanwhile, Sherman's parents go out to meet swingers and his sister Suzy goes out with her rocker boyfriend O.D. The household begins to fragment as each member pursues their own plans for the night. The stage is set for the Beast to make its move.

Evening Putterman residence
5

Beast materializes from the TV and eats grandfather

The Hungry Beast materializes out of the television and attacks the house, first devouring Sherman’s grandfather. This shocking first contact demonstrates the Beast's reach through the family's electronics. The threat now becomes literal and deadly inside the home.

Night Putterman living room
6

Parents return with Cherry and Spiro; Sherman locked in fallout shelter

Sherman’s parents return home with swingers Cherry and Spiro. To safeguard their evening, Sherman is locked in the fallout shelter, cutting him off from the unfolding chaos outside the shelter. The family dynamic is stressed as the Beast grows closer.

Night Putterman residence
7

Sherman tries police help; Medusa dismissed

Sherman attempts to call the police, but they treat it as a prank. He also reaches out to Medusa, who dismisses him as psychotic. The authorities and media are not ready to recognize the extraterrestrial threat.

Night Putterman residence
8

Beast invades the Pleasure Dome and targets Cherry and Spiro

The Beast travels through the television into the house's Pleasure Dome, eats Cherry, and imitates her to lure Spiro. The monster's ability to mimic human forms deepens the danger and confuses the humans. The household's normal environment becomes a trap.

Night Putterman residence
9

Parents discover swingers' remains and are eaten

Sherman’s parents discover the remains of the swingers, which leads to their own deaths at the Beast's hands. The family loses two more members to the intruding creature, heightening the sense of peril in the home.

Night Putterman residence
10

Siblings break out; first encounter with the Beast outside the bunker

Sherman uses plastic explosive to break out of the bunker as O.D. and Suzy arrive. They confront the Beast directly for the first time since the initial attack and begin to understand its behavior. The reunion marks a turning point in their strategy against the intruder.

Late night Putterman residence / fallout shelter
11

Beast can be subdued with food and TV; they learn words

The siblings discover they can subdue the Beast with food and television, and they teach it a few words like TV, music, and their names. This odd approach provides a glimmer of control over the creature and reframes it as a teachable, albeit dangerous, presence.

Night Putterman residence
12

Alien captor Pluthar appears on TV; O.D. is eaten

The alien captor Pluthar appears on the television to warn humans to destroy their TV equipment to stop the Beast from spreading. O.D. provokes the monster in a misguided attempt to calm it, and the Beast consumes him in retaliation. The stakes escalate as the alien voice tries to intervene through media.

Night Putterman residence
13

Medusa kills Pluthar; the real Monster arrives and swallows the group

Medusa arrives and kills Pluthar, mistakenly believing he is the Beast. The actual Beast then arrives in full force, and with a powerful gust of air, sucks the group into its mouth, signaling an ominous, mythical end to the immediate human threat.

Night Putterman residence
14

Morning twist: Medusa's chauffeur encounters a TV-station bound imitation

The following morning, Medusa's chauffeur is awakened by a crude imitation of his employer hiding in the back seat of his car, demanding to be taken to the TV station. The farce suggests the Monster's influence may persist beyond the house and into the wider world of media.

Morning Medusa's car / TV station

Last Updated: October 09, 2025 at 14:40

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TerrorVision Summary

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TerrorVision Summary

Characters, Settings & Themes in TerrorVision

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Characters, Settings & Themes in TerrorVision

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