Pharaoh’s Curse

Pharaoh’s Curse

Year: 1957

Runtime: 66 mins

Language: English

Director: Lee Sholem

Horror

When a team of archaeologists uncovers an ancient tomb in Egypt, they inadvertently unleash a three‑thousand‑year‑old curse. One crew member is turned into a blood‑sucking mummy, plunging the expedition into a nightmarish fight for survival as the undead menace stalks the desert dig.

Warning: spoilers below!

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Timeline – Pharaoh’s Curse (1957)

Trace every key event in Pharaoh’s Curse (1957) with our detailed, chronological timeline. Perfect for unpacking nonlinear stories, spotting hidden connections, and understanding how each scene builds toward the film’s climax. Whether you're revisiting or decoding for the first time, this timeline gives you the full picture.

1

Riot in Cairo prompts mission

In 1902 Cairo, a street riot erupts as Captain Storm is assigned a small contingent—himself, Gromley, and Smolet—to retrieve the members of an unsanctioned expedition in the Valley of the Kings. Their objective is the lost tomb of Rahateb. The mission also requires escorting Sylvia Quentin, the expedition leader's wife, to keep the group together amid escalating danger.

1902 Cairo, Egypt
2

Simira offers a direct route; Sylvia is stung

Storm takes his contingent toward the tomb, with Sylvia Quentin accompanying the expedition. A mysterious woman, Simira, offers to guide them via a more direct route. Storm is reluctant, but he relents after Sylvia is stung by a scorpion, giving Simira a chance to influence the journey.

early 1902 On the way to the Valley of the Kings, Egypt
3

Arrival at the tomb; sarcophagus opened

The group arrives at the site and Simira reveals they are too late because Robert Quentin's group has already opened a sarcophagus. Numar suddenly collapses to the floor, hinting at something wrong with the expedition's guide. The tension rises as the mystery of Rahateb begins to unfold.

same day Valley of the Kings
4

Quentin's relationship and mummy missing

Quentin is furious to be back in Cairo and confronts Sylvia, whose visit was meant to end their relationship. The team discovers the mummy is missing from the sarcophagus, and strange cat footprints lead from the sarcophagus to a solid wall. The sense of betrayal deepens as the group realizes something is deeply off.

evening Valley of the Kings / Tomb
5

Numar revealed as aging, no pulse

Quentin confronts Numar about the guide's suspicious alliance, only to learn that Numar is rapidly aging and has no pulse. The revelation casts doubt on the expedition's loyalties and the safety of everyone inside the tomb. Storm's mission grows more perilous as supernatural mysteries emerge.

night Tomb complex
6

Numar returns; animal drained

Later that night, Numar enters the tomb complex, and Gromley discovers one of the animals has been drained of blood. The group senses a deadly force at work within Rahateb's tomb. Storm tightens control to manage the growing threat.

night Tomb complex
7

Chase for Numar; Gromley drained

Storm orders Simira to stay confined in her tent while the others pursue Numar through the corridors. The group splits up to cover more ground, and they eventually regroup to find Gromley drained of blood. The body count and fear escalate as they uncover the extent of the danger.

night Tomb corridors
8

Tablet reveals curse; high priest's sarcophagus

During Gromley's autopsy, Andrews and Brecht translate a stone tablet that explains Rahateb's high priest's sarcophagus is bound by a three-thousand-year curse to kill intruders after possessing another body. The discovery provides a bleak explanation for the strange happenings, while intensifying the tension within the group. The curse hints at a malevolent supernatural force behind the events.

later that night Autopsy room, Tomb complex
9

Storm confronts Numar in Chamber of Bastet

Storm leads another venture into the tomb and finds Brecht dying in the Chamber of Bastet after a brutal assault by Numar. In the ensuing struggle, Numar falls back into Rahateb's chamber, and Storm attempts to grab him, accidentally ripping Numar's arm off. The moment underscores the deadly power at play and the peril to everyone present.

midnight Chamber of Bastet / Rahateb's chamber
10

Numar decomposes; warning to flee

Farraday deduces that Numar's body is decomposing and gradually disintegrating, a macabre sign of the curse at work. Simira warns Storm that the survivors must leave or risk being killed. The group weighs their options as the tomb's threat closes in.

moments after midnight Tomb corridors
11

Sylvia encounters cat shadow; decision to find Simira

Sylvia runs into the tomb complex after seeing a cat-like shadow, while Simira enters her tent. Smolet finds Sylvia and brings her to Storm, convincing him to locate Simira. The team's resolve hardens as they connect Simira to the goddess Bastet.

shortly after Tomb complex / nearby tent area
12

Quentin forces Andrews; pathway opened

Quentin uses pressure to force Andrews to find a way to open the pathway to Rahateb's resting place. The group is admitted by the decaying Numar, but a rigged cave-in traps them and seals Quentin's fate. The dramatic turn isolates the survivors and raises the stakes.

late night Rahateb tomb entrance
13

Quentin dead; amulet discovered

Storm and Beauchamp confirm Quentin's death amid the cave-in and chaos. Beauchamp finds Simira's amulet, a concrete sign of her true identity or supernatural connection. The team resumes their attempt to leave the tomb.

aftermath Tomb complex
14

Numar is Rahateb's reincarnation; Simira Bastet

They discover the high priest's sarcophagus lid has been replaced and the mummy inside is Numar. The group deduces that Numar is the reincarnation of Rahateb's high priest, while Simira embodies Bastet in human form. The revelation reframes the entire mission and the reason for the tomb's deadly defenses.

revelation moment Rahateb tomb
15

Cover-up and tomb remains secret

With the danger contained, everyone agrees to cover up what happened and never disclose the tomb's existence. They exit the tomb with a sense that some truths must remain buried. The film closes on a somber note about the consequences of disturbing ancient power.

final Tomb exit / surrounding area

Last Updated: October 09, 2025 at 11:03

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Explore Movie Threads

Discover curated groups of movies connected by mood, themes, and story style. Browse collections built around emotion, atmosphere, and narrative focus to easily find films that match what you feel like watching right now.

Archaeological Horror Movies like Pharaoh’s Curse

Stories where explorations of the past unleash a terrible, supernatural present.If you enjoyed the cursed expedition in Pharaoh’s Curse, you'll find similar dread in these movies where ancient evils are awakened. Discover films about archaeological horror, unleashed supernatural forces, and survival stories against ancient curses and monsters. These movies share a tense, foreboding atmosphere and themes of consequences for delving into forbidden history.

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Narrative Summary

Movies in this thread typically follow a discovery-to-doom structure. An expedition, research team, or curious individual uncovers something ancient and sacred, often ignoring warnings. This act triggers a supernatural curse or resurrects a malevolent entity that methodically targets the intruders. The plot revolves around survival, understanding the rules of the ancient threat, and often ends with a pyrrhic victory or a contained-but-persisting evil.

Why These Movies?

These films are grouped by their core premise: the awakening of an ancient supernatural threat through human intrusion. They share a specific brand of horror rooted in history and mythology, creating a sense of ominous mystery and consequences for transgressing into the past. The tone is consistently tense and foreboding, with a steady pacing that builds dread as the curse unfolds.

Movies with a Claustrophobic Siege Vibe like Pharaoh’s Curse

Tense stories of small groups trapped and stalked by a relentless supernatural entity.Fans of the tense, isolated horror in Pharaoh’s Curse will appreciate these movies about small groups trapped by a supernatural menace. Discover similar films with a claustrophobic atmosphere, steady pacing, and a feeling of being stalked by an ancient or otherworldly force. These stories focus on survival against a relentless, non-human enemy in confined settings.

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Narrative Summary

The narrative pattern involves a group of people in an isolated location becoming targets of a single, persistent supernatural antagonist. The threat is often intelligent and unstoppable, forcing the characters into a defensive siege. The story unfolds linearly, with attacks increasing in frequency and intensity, testing the group's cohesion and resourcefulness. Endings are often bittersweet or bleak, with survival coming at a great cost.

Why These Movies?

These movies are united by their shared atmosphere of oppressive isolation and a specific type of threat—a singular, supernatural stalker. The combination of a confined setting, a steady pace that methodically increases tension, and a focus on the psychological strain of a siege creates a distinct viewing experience. The mood is consistently anxious and claustrophobic.

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Pharaoh’s Curse Summary

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Pharaoh’s Curse Summary

Characters, Settings & Themes in Pharaoh’s Curse

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Characters, Settings & Themes in Pharaoh’s Curse

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More About Pharaoh’s Curse

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