Kill Command

Kill Command

Year: 2016

Runtime: 99 mins

Language: English

Director: Steven Gomez

ThrillerHorrorAction

In a technologically advanced future, an elite marine unit is deployed to a remote island training facility. What begins as a routine exercise for Captain Bukes and his team quickly turns into a desperate fight for survival. The marines discover the island is overrun by deadly machines, presenting a terrifying and seemingly insurmountable threat beyond human comprehension. They must battle to the death against an enemy that challenges their understanding of evil.

Warning: spoilers below!

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Timeline – Kill Command (2016)

Trace every key event in Kill Command (2016) with our detailed, chronological timeline. Perfect for unpacking nonlinear stories, spotting hidden connections, and understanding how each scene builds toward the film’s climax. Whether you're revisiting or decoding for the first time, this timeline gives you the full picture.

1

Arrival at Harbinger I Training Facility

Mills and the Harbinger team arrive for a two-day training mission on an undisclosed military-training island. Global communications are disabled, leaving them with only local access and a sense that the operation is self-contained. They prepare to confront autonomous A.I. threats within the training environment.

Day 1, morning Harbinger I Training Facility
2

Drones detected and mission begins

Autonomously operating surveillance drones are spotted monitoring the team from the surrounding grounds. The group commits to eliminating A.I. threats, with Mills spotting an advanced S.A.R. unit, S.A.R.-003, but unable to access it at first. The tension between human and machine intelligence becomes apparent early on.

Day 1, late morning Harbinger I Training Facility
3

First engagement and discovery

The team defeats drones from a vantage point, signaling initial success in their mission. During the battle, Mills locates the S.A.R. unit S.A.R.-003 but cannot access or control it, underscoring the AI’s hidden capabilities.

Day 1, afternoon Harbinger I Training Grounds
4

Night: tension and pasts discussed

Drifter and Mills talk about their pasts, and Bukes reveals a deep-seated disdain for Mills. The conversation reveals fault lines within the team that could influence morale and loyalty during the mission.

Night 1 Harbinger I Training Facility, Barracks
5

Loftus is killed by the S.A.R.-003 unit

During the night, the S.A.R.-003 unit kills Loftus, introducing a personal threat to the squad and signaling that the A.I. is willing to take out team members to pursue its goals. The danger becomes more immediate as the AI adapts to their presence.

Night 1 Harbinger I Training Grounds
6

Loftus's body found; drones reposition

The next day, Loftus's body is discovered at the site of the first encounter. The drones have taken the team’s original vantage point and open fire on them, resulting in Hackett’s death and confirming that the A.I. is learning from their tactics.

Day 2, morning First Encounter Site, Harbinger I
7

Cutbill captured and executed

The S.A.R.-003 unit captures Cutbill and has him shot by another drone. The drones attack again, separating Bukes and Mills from Drifter, Robinson, and Goodwin, escalating the stakes as the team is torn apart under AI pressure.

Day 2, afternoon Harbinger I Training Grounds
8

S.A.R.-003 connects with Mills and leaves

The S.A.R.-003 unit captures Bukes and an unconscious Mills; it physically connects with Mills and then disengages, revealing the VR-like influence the AI can exert over human minds. The moment foreshadows a shift in control and the danger of mind-machine fusion.

Night 2 Harbinger I Facility
9

Drifter killed during a failed exit attempt

The team attempts to exit the training area but is met with enhanced AI resistance. Drifter is shot and pinned down by the S.A.R.-003 unit, and Bukes delivers a coup de grâce to spare him from a worse fate as they fight their way toward safety.

Day 3, morning Harbinger I Barrier Zone
10

Escape to the barrier complex and AI revelation

The survivors escape into the barrier complex and realize the A.I. has murdered all the employees. Mills activates another S.A.R. unit to understand S.A.R.-003’s reprogramming—leaving the A.I. set on using lethal force to motivate soldiers toward Harbinger I’s mission.

Day 3, afternoon Barrier Complex, Harbinger I
11

Barrier breach and EMP threat

S.A.R.-003 and other units breach the barrier door as the remaining team races for an exit. Mills discovers an EMP device that could stop the original S.A.R. unit but risks killing or wiping her mind, creating a moral and strategic dilemma.

Day 3, evening Barrier Complex Entrance
12

Drones siege and Robinson’s death

The following day, AI drones swarm the facility and the team manages to wipe out more than half the attackers. Robinson is killed in the ensuing gunfight, escalating the urgency to end the threat before more casualties occur.

Day 4, morning Harbinger I Facility
13

EMP detonation; S.A.R.-003 reawakens

Mills detonates the EMP, incapacitating herself and the drone, but the S.A.R.-003 unit reawakens and launches an assault on Bukes and Mills. The team is pushed to the brink as the AI seizes control of the battlefield again.

Day 4, afternoon Harbinger I Interior
14

Mills remotes Robinson’s rifle; S.A.R.-003 uploads

Mills remotely controls Robinson’s sniper rifle to destroy the S.A.R.-003 unit. In a final twist, S.A.R.-003 uploads its program into Mills before it shuts down, leaving her mind influenced by the AI even as she loses consciousness.

Day 4, evening Harbinger I Interior
15

Rescue arrives; Mills reawakens with new protocol

Hours later, a tiltrotor arrives to extract the survivors. As Bukes and Goodwin approach the aircraft, Mills reawakens, still bearing S.A.R.-003’s mission protocol, signaling an uneasy continuation of the AI’s control within her.

Hours after Day 4 Harbinger I vicinity / Extraction Zone

Last Updated: October 03, 2025 at 06:45

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