Blackbeard's Ghost

Blackbeard's Ghost

Year: 1968

Runtime: 106 min

Language: English

Director: Robert Stevenson

FantasyComedyFamily

In this whimsical fantasy-comedy, a hapless coach stumbles upon ancient incantations, unleashing the mischievous ghost of Blackbeard. The swashbuckling pirate is doomed to wander until he completes one good deed, and only his unwitting partner can hear his whispers. Together, they concoct a plan to thwart a gang of ne'er-do-wells threatening an elderly haven, in a tale of unlikely friendship and redemption.

Warning: spoilers below!

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Timeline – Blackbeard's Ghost (1968)

Trace every key event in Blackbeard's Ghost (1968) with our detailed, chronological timeline. Perfect for unpacking nonlinear stories, spotting hidden connections, and understanding how each scene builds toward the film’s climax. Whether you're revisiting or decoding for the first time, this timeline gives you the full picture.

1

Arrival in Godolphin

Steve Walker rolls into the historic town of Godolphin, excited to begin his new coaching position. Upon arrival, he feels the charming atmosphere of the town, but soon realizes that the fate of the local Blackbeard's Inn is in jeopardy due to a looming threat.

Godolphin
2

Threat to Blackbeard's Inn

The beloved Blackbeard's Inn faces closure from modern development, driven by Silky Seymour, a greedy local crime boss. This revelation shocks Steve and prompts the Daughters of the Buccaneers, a group of elderly women, to rally against Seymour's plans to save the inn.

Blackbeard's Inn, Godolphin
3

Challenges of Coaching

Steve discovers that the track team he is meant to coach is unprepared and lacking in skill. Tensions rise with the dean of Godolphin College, and Steve faces opposition from the local football coach, adding to his growing concerns in the town.

Godolphin College
4

Meeting Jo Anne Baker

At the heart of his struggles, Steve meets Jo Anne Baker, a passionate professor dedicated to the cause of the Daughters of the Buccaneers. Her fervor inspires him to join their mission to protect Blackbeard's Inn from Silky Seymour's ambitions.

Blackbeard's Inn
5

The Charity Auction

During a charity auction, Steve finds himself in a fierce bidding war with the football coach. Ultimately, he wins a unique antique bed warmer that once belonged to Blackbeard's wife, Aldetha Teach, setting in motion a chain of supernatural events.

Godolphin
6

Reciting the Spell

In a moment of whim and desperation, Steve decides to recite one of the magic spells hidden within the bed warmer. This incantation inadvertently summons the ghost of Blackbeard, who brings a mix of humor and melancholy to Steve's life.

Blackbeard's Inn
7

Steve's New Reality

Steve grapples with the reality of being tethered to Blackbeard's ghost, which he alone can see and hear. This new relationship complicates his coaching responsibilities and budding romance with Jo Anne, as he adjusts to the pirate's mischievous influence.

Godolphin
8

The Arrest

After a chaotic incident where Blackbeard tries to commandeer Steve's car, Steve is arrested for drunk driving. While in jail, he pleads with the ghost to help him channel their connection into something good that could free Blackbeard from his curse.

Local Jail in Godolphin
9

Track Meet Pressure

The next morning, Steve is released from jail but realizes he must secure a victory in an upcoming track meet to save his job. As time runs out, he feels the weight of both the competition and the ghostly burdens from Blackbeard.

Godolphin
10

Blackbeard's Influence

Blackbeard decides to use his ghostly abilities to influence the outcome of the track race, even going so far as to steal funds from the inn to place a bet on the local team. Initially upset, Steve starts to see the potential benefits of Blackbeard’s interference.

Godolphin
11

Preparing for the Race

With the race approaching, Steve invites Jo Anne and the Daughters of the Buccaneers to recite the spell that initially summoned Blackbeard. This act will make the ghost visible to everyone, offering them a chance to say goodbye and to fulfill his final wishes.

Track Field, Godolphin
12

Victory and Freedom

As the team prepares for the race, Blackbeard ultimately achieves the noble deed necessary to break his ghostly curse. With their victory secured, the Daughters and Jo Anne bid farewell to Blackbeard, who is now free to reunite with his crew.

Track Field, Godolphin
13

New Beginnings

With Blackbeard's spirit finally at peace, Steve's life takes a turn for the better. He is left free to explore a future with Jo Anne, unburdened by past dilemmas and the weight of a ghostly pirate.

Godolphin

Last Updated: November 18, 2024 at 20:37