The House That Would Not Die

The House That Would Not Die

Year: 1970

Runtime: 74 mins

Language: English

Director: John Llewellyn Moxey

TV MovieHorror

Dark mysteries lurk within the walls of the old Campbell house, where whispered cries echo from a violent struggle and a woman's scream. The story weaves witchcraft and black magic into a haunting tale set against the quiet backdrop of Amish country, turning a simple farmhouse into a terrifying, cursed place.

Warning: spoilers below!

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Timeline – The House That Would Not Die (1970)

Trace every key event in The House That Would Not Die (1970) with our detailed, chronological timeline. Perfect for unpacking nonlinear stories, spotting hidden connections, and understanding how each scene builds toward the film’s climax. Whether you're revisiting or decoding for the first time, this timeline gives you the full picture.

1

Ruth inherits the old house and moves in

Ruth Bennett inherits an old Revolutionary-era house in Gettysburg and leaves her USDA secretary job to move in with her niece Sara. They arrive and begin settling into the creaking, ghost-haunted dwelling. The house's history and legends are introduced as setting.

Move-in day Gettysburg, Pennsylvania - old house
2

A small gathering and plans for a séance

Ruth and Sara host a small gathering of neighbors and Pat McDougal, a local professor, who along with Sylvia Wall the medium, suggests holding a séance to contact the house's spirits. The group debates whether to invite the psychic or just observe. The mood hints at haunting, not amicable.

Evening House interior
3

Ruth's nightmare about Sara in the garden

That night, Ruth experiences a bizarre nightmare where Sara approaches her in the garden but grows inexplicably terrified, causing Sara to flee. The dream foreshadows the supernatural events to come. It sets a sense of foreboding.

Night Garden at the house
4

Sara discovers General Campbell portrait impaled on a firepoker

After the nightmare, Ruth wakes to find Sara downstairs frightened, having discovered a historic portrait of General Campbell impaled on a firepoker in front of the fireplace. The image suggests a violent past tied to the house. The discovery intensifies the eerie atmosphere.

That night Living room fireplace
5

The séance begins; Pat assaults Ruth

During the séance, Pat aggressively forces himself on Ruth in the kitchen, shocking her and unsettling the group. His behavior is erratic, suggesting the spirits may be influencing him. The gathering continues, torn between skepticism and fear.

During séance Kitchen
6

Sara screams; painting falls; concerns grow about Sara

As the séance progresses, Sara begins to scream, and the painting of General Campbell falls from the mantel. Ruth is shaken and begins to worry about Sara's mental and spiritual stability. The supernatural energy in the house feels tangible.

During séance night Living room / fireplace area
7

Stan witnesses evidence of possession

Following the events, Stan, Pat's student, notes that during their mishandled séance, he witnesses the face of another woman—Ammie—on Sara's body. The group starts to suspect possession rather than illness. This revelation shifts the investigation toward the supernatural.

Following day House interior
8

Outside the house, Ammie calls and Sara is distressed

Outside the house, Ruth, Pat, and Stan hear a voice repeatedly calling 'Ammie! Come home!' They find Sara in a distressed state, suggesting the spirits are actively pressing through. The sense of danger deepens as the mystery expands beyond the living room.

Evening after séance Outside the house
9

Stan investigates diaries and attic; supernatural phenomena intensify

Stan investigates diaries and artifacts in the attic, and begins experiencing supernatural phenomena—cold spots, whispers, and visions—that corroborate the house's haunted history. The group pieces together the backstory of the General Campbell, Ammie, and Anthony. The spectral activity becomes more aggressive.

Days after Attic
10

Historical deduction: Campbell murders Ammie and Anthony; spirits possess Pat and Sara

Based on historical records, the group deduces that General Campbell murdered Ammie and Anthony when they attempted to elope. The deceased lovers' spirits are said to be taking possession of Pat and Sara's bodies, explaining their strange behavior. The haunting gains a clear motive.

After research House archives/attic
11

Sylvia conducts another séance; violent poltergeist

The group consults Sylvia for another séance to exorcise the spirits, but the session triggers violent poltergeist activity, sending Sylvia fleeing in terror. The household's fear escalates as physical disturbances intensify. The possession seems more entrenched.

During séance Kitchen / house interior
12

Pat and Sara are momentarily possessed by Anthony and Ammie

Pat becomes momentarily possessed by Anthony and Sara by Ammie, showing the spirits' hold over the pair. The possession translates into a race against time to break the cycle. The line between living and dead blurs as the hauntings center on the two women.

Moments after House interior
13

Basement breakthrough; bones and murder weapon found

The group breaks through the basement wall and discovers a dirt-walled room containing human bones and the old firepoker—the murder weapon used by the General. This revelation confirms the true crime behind the hauntings. The room becomes the physical anchor of the tragedy.

Climax Basement
14

Final exorcism and departure of spirits

Pat is possessed by the General and attempts to attack Sara, but Ammie, speaking through Sara, reveals that her crime has been uncovered and the spirits depart from Pat and Sara's bodies. With the truth exposed, the hauntings subside and the house returns to relative quiet. The living survivors confront the aftermath.

Final confrontation Basement / House

Last Updated: October 09, 2025 at 14:09

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The House That Would Not Die Summary

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Characters, Settings & Themes in The House That Would Not Die

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