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Paul (2011) Timeline Explained – Every Event in Order

Release, runtime and language
2011 · 104 min · English
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Directed by
Greg Mottola
Starring
Simon Pegg, Seth Rogen, Nick Frost
Budget
$40M

In Cape Town's Dunoon township, Paul, a young man with a vivid imagination, dreams of escaping his circumstances. He longs to exchange his skateboard for a surfboard, hoping to experience the exhilaration of riding the ocean waves and finding a sense of freedom. His aspirations represent a desire for something more than his current reality.

On this page (6)
  1. 1 Where to watch
  2. 2 Events in order (14)
  3. 3 Timeline questions answered
  4. 4 Movie threads
  5. 5 Movies like Paul
  6. 6 Every angle
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14 events in order · contains spoilers

Paul Timeline: Events in Chronological Order

Every key event of Paul (2011) in order, scene by scene, with when and where it takes place. Use it to untangle flashbacks, time jumps and parallel storylines, to refresh your memory before the sequel or to find the exact scene you are thinking of.

  1. Comic-Con Adventure Begins

    In 2009, best friends Graeme Willy and Clive Gollings set out to attend the renowned Comic-Con in San Diego, California. Excitement fills the air as they look forward to celebrating their passion for science fiction and meeting fellow enthusiasts.

    When
    2009
    Where
    San Diego, California
  2. Road Trip to Alien Hotspots

    After the convention, Graeme and Clive decide to rent an RV and embark on a road trip throughout the southwestern United States. Their journey is focused on visiting sites that are known for significant extraterrestrial activity, setting the stage for an unforgettable adventure.

  3. Awkward Encounter in Arizona

    While visiting the Little A'Le'Inn in Arizona, Graeme and Clive accidentally find themselves in an uncomfortable situation with two hunters who misinterpret their friendship. As they try to escape, Clive inadvertently backs their RV into the hunters' truck, complicating matters further.

    Where
    Little A'Le'Inn, Arizona
  4. Chased by Headlights

    As night falls, Graeme and Clive notice headlights tailing them, which they fear belong to the hunters. In a panic, they flee in their RV only to discover that the vehicle behind them is just a passing car, turning their fright into relief.

  5. Meeting Paul the Alien

    Their relief is short-lived when the passing car crashes right in front of them, leading to a fateful investigation. To their astonishment, they discover an alien named Paul who urgently needs assistance and is in dire need of help from the unlikely duo.

  6. Picking Up an Unexpected Passenger

    Graeme decides to give Paul a ride, despite Clive's hesitations. As they travel together, the trio's dynamic evolves, bringing humor and tension into their adventure as they become targets of a government agent intent on capturing the alien.

  7. Bonding at the Motor Park

    Stopping at a motor park owned by Ruth Buggs, Paul shares his background with Graeme and Clive, revealing secrets about his past interactions with the government. As they bond over food, Paul helps Ruth regain her sight, challenging her beliefs and igniting a greater thirst for knowledge.

    Where
    Motor Park
  8. Zoil's Pursuit Begins

    Simultaneously, government agent Lorenzo Zoil is on their trail, enlisting two incompetent FBI agents to assist him. The tension escalates as he tries to track down Paul while keeping his true mission concealed from his team.

  9. Confrontation in a Comic Book Store

    In a small town, the trio's secret is almost revealed when O'Reilly spots Paul while browsing a comic book store. This sighting leads to a chaotic chase that forces everyone to flee from the scene, further increasing the stakes of their adventure.

    Where
    Comic Book Store
  10. Ambush at Tara's House

    Paul leads Graeme and Clive to his old friend Tara Walton's home, but Zoil and his team ambush them there. A climactic showdown ensues, resulting in chaos as Paul uses his powers, revealing the intensity of the threat they face.

    Where
    Tara's House
  11. A Fatal Blow and Healing

    During the ambush, Graeme is gravely injured by Moses, forcing Paul to heal him with his powers. Exhausted from the effort, Paul collapses, showcasing the dangers and consequences associated with his extraordinary abilities.

  12. Paul's Departure

    After a suspenseful farewell, Paul boards a spaceship, offering Tara a new beginning while leaving Graeme and Clive to contemplate their experiences. The emotional farewell marks the end of their precarious adventure together.

  13. The Comic Convention Reunion

    Two years later, Graeme, Clive, and Ruth attend another comic convention, proudly showcasing their comic adaptation of their incredible adventure with Paul. The event symbolizes the lasting impact of their journey and the friendships formed along the way.

    When
    Two Years Later
    Where
    Comic Convention
  14. O'Reilly's Surprising Survival

    In a surprising twist, O'Reilly is shown to have survived the earlier explosion, hinting that the adventures surrounding Paul and his friends may not be over yet. This sets the stage for possible future encounters or adventures.

Last updated: November 08, 2024 at 03:13

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Timeline questions answered

Paul Timeline Explained: Your Questions Answered

When does it happen, and why in that order? The questions people ask about the chronology of Paul (2011): time jumps, flashbacks, cause and effect between scenes and the correct order of events, each answered with spoilers.

Q1

Why does Paul heal Ruth's blind eye?

Paul heals Ruth's eye because he wants to prove that his existence contradicts her creationist beliefs. After healing her blind eye, Paul tells Ruth that if God made her eye work after all these years, it means God sent Paul to her. This moment shatters Ruth's lifelong religious convictions and sparks her curiosity about life's darker, more adventurous side. It also represents Paul's ability to perform miracles, which becomes crucial later in the film when he saves Graeme's life.

  • ruth buggs
  • creationism
  • healing
  • blind eye
  • religious beliefs
Q2

Why does the government want to capture Paul?

The government wants to capture Paul because they have been secretly housing him for decades and using his advanced knowledge for scientific research. Paul reveals that he helped the U.S. government with various projects, including advising on pop culture like inspiring Spielberg's E.T. and creating the character Fox Mulder. However, the government decided to terminate their arrangement with Paul, planning to use him for dangerous experimentation instead. This is why Paul urgently needs Graeme and Clive's help to escape.

  • government
  • capture
  • experimentation
  • Lorenzo Zoil
  • alien research
Q3

How does Paul know about E.T. and The X-Files?

Paul knows about these cultural references because he literally inspired them. During his decades-long stay with the U.S. government, Paul worked as a consultant and contributed to major film and television projects. He directly inspired Steven Spielberg's alien character in E.T. and helped create the paranoid FBI agent Fox Mulder from The X-Files. This explains Paul's extensive knowledge of human culture and his irreverent, profanity-laden humor throughout the film.

  • e.t.
  • x-files
  • steven spielberg
  • fox mulder
  • pop culture
  • government secrets
Q4

Why does Moses attack and stab Graeme?

Moses attacks Graeme during the ambush at Tara's house because he is still hostile toward the group and blames them for corrupting his daughter Ruth. After Ruth's beliefs were shattered by Paul's healing, Moses viewed Graeme and the aliens as responsible for destroying his daughter's faith. During the chaotic showdown, Moses sees an opportunity and fatally stabs Graeme with a knife, forcing Paul to use his remaining energy to save Graeme's life, which leaves Paul exhausted.

  • moses
  • attack
  • stab
  • graeme
  • ruth buggs
  • ambush
Q5

How does Paul save Graeme after being fatally wounded?

Paul saves Graeme by using his alien healing powers to revive him after Moses stabs him. However, this act drains Paul of almost all his energy, causing him to collapse from exhaustion. The film establishes earlier that Paul can heal injuries, he restored Ruth's blind eye, so his ability to save a dying human is consistent with his powers. The consequences are severe for Paul, nearly killing him in the process.

Foreshadowing: Paul's earlier healing of Ruth's eye establishes that he has powerful regenerative abilities.

  • healing
  • revive
  • exhausted
  • powers
  • graeme wounded
Q6

What happens to Paul at the end of the movie?

At the end of the film, Paul departs Earth in his spaceship, returning to his home planet. Before leaving, Paul offers Tara Walton, the woman who saved him decades ago, a chance at a new life by bringing her aboard the spacecraft. Paul says goodbye to Graeme and Clive, thanking them for their help. The film ends two years later at another Comic-Con, where Graeme and Clive successfully sell a comic book adaptation of their adventure with Paul.

  • spaceship
  • leaves earth
  • Tara Walton
  • farewell
  • returns home
Q7

Why does Ruth change after meeting Paul?

Ruth's transformation occurs because Paul heals her blind eye, directly contradicting her creationist worldview. For her entire life, Ruth believed God made her blind for a reason, but Paul's miracle forces her to question everything she was taught. This shattering of her faith leads her to want to explore the 'darker' side of life, which initially manifests as an interest in smoking and adventure. Her change represents the film's theme of challenging rigid beliefs through extraordinary experiences.

  • ruth
  • creationism
  • transformation
  • beliefs
  • blind eye healed
Q8

Who does Lorenzo Zoil work for?

Lorenzo Zoil works as a government agent for an unspecified federal organization that has been secretly containing aliens. He reports to a female superior over the phone and has authority to enlist local law enforcement and FBI agents for his missions. His entire operation is covert, Haggard and O'Reilly are not told they are hunting an alien. Zoil's agency has been running the secret alien program for decades, housing Paul and extracting scientific knowledge from him before deciding to terminate the program.

  • lorenzo zoil
  • government agent
  • fbi
  • secret program
  • employer
Q9

How does O'Reilly survive the explosion?

The film does not explicitly explain how O'Reilly survives the explosion at Tara's house, leaving it as a comedic surprise. During the chaotic climax, an explosion occurs that appears to kill both FBI agents, but the post-credits scene reveals O'Reilly miraculously survived. This is played for laughs and fits the film's light, comedic tone. The film sets up that the agents are incompetent, so their survival despite seemingly fatal circumstances is consistent with the movie's absurdist humor.

  • oreilly
  • explosion
  • survives
  • alive
  • post-credits
Q10

Why is Tara Walton important to Paul?

Tara Walton is important to Paul because she was the first human to show him kindness decades ago. Paul leads Graeme and Clive to Tara's house because she is an old friend who once saved his life. When government agents first captured Paul years earlier, Tara helped him escape. At the film's end, Paul repays this debt by taking Tara with him aboard his spaceship, offering her the opportunity for a completely new life away from Earth.

  • tara walton
  • old friend
  • saved life
  • spaceship
  • returns
Q11

Why do the hunters at Little A'Le'Inn chase Graeme and Clive?

The hunters chase Graeme and Clive because Clive accidentally backed their RV into the hunters' truck while trying to escape an awkward situation. At the Little A'Le'Inn in Arizona, the hunters mistakenly assumed Graeme and Clive were a romantic couple, making them uncomfortable. In their rush to leave, Clive hit the hunters' truck, leaving a noticeable dent. The hunters then pursued them, though the chase was dropped after the alien adventure began.

  • hunters
  • little a'le'inn
  • rv
  • dent
  • chase
  • arizona
Q12

Why does Graeme agree to help Paul?

Graeme agrees to help Paul because he is a die-hard science fiction fan whose dream has always been to meet an alien. When Paul approaches their crashed car, Graeme is initially shocked but immediately enthusiastic about helping. Unlike Clive, who is fearful and reluctant, Graeme sees this as the ultimate adventure and the fulfillment of his childhood fantasies. His passion for sci-fi motivates most of his decisions throughout the film.

  • graeme
  • help alien
  • science fiction fan
  • dream
  • excitement

Movie threads

More Movies Like Paul, by Mood & Story

Curated lists built around what makes Paul tick: the same mood, the same kind of story or the same emotional payoff. Each list explains why these movies belong together.

Sci-Fi Road Trip Comedies like Paul

Humorous adventures blending sci-fi wonder with classic road trip chaos. Find more hilarious and adventurous movies like Paul. This collection features fast-paced sci-fi comedies where characters embark on a chaotic road trip, mixing nerdy humor with chase sequences and a feel-good sense of camaraderie.

  • road trip
  • quirky
  • adventurous
  • nerdy
  • lighthearted
  • buddy comedy
  • Tone: light, humorous
  • Pacing: fast, energetic
Why these movies?

The story pattern: Stories typically follow a linear escape or quest narrative, moving characters from one chaotic encounter to the next. The journey is the point, fostering camaraderie and delivering a series of humorous set-pieces while a larger, often silly, sci-fi plot unfolds in the background.

Why they belong together: They share a specific blend of genre and structure: the freedom of a road trip paired with the wonder and comedic potential of science fiction. The tone is consistently light and humorous, with a fast pace that keeps the adventure feeling exciting and fun.

Irreverent Buddy Comedies with Heart like Paul

Cynical and witty duos who find unexpected friendship on a wild adventure. If you liked the dynamic between the characters in Paul, you'll enjoy these movies. They feature sarcastic, witty banter between an unlikely duo whose wild adventure forges a strong, heartwarming friendship by the end.

  • buddy comedy
  • witty
  • sarcastic
  • heartwarming
  • unlikely friendship
  • banter
  • Tone: light, witty
  • Pacing: fast, character-driven
Why these movies?

The story pattern: The narrative follows the development of a central friendship, using a shared adventure or goal as the catalyst. Conflict arises from their clashing personalities, but the journey forces them to rely on each other, leading to personal growth and a deeply loyal, if still humorous, bond.

Why they belong together: They are grouped by their core character dynamic: the evolution of a friendship built on witty, sarcastic banter that masks a growing mutual respect. The tone balances irreverent comedy with genuine emotional payoff, ensuring the story is both hilarious and heartwarming.

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Movies Like Paul

Similar movies to Paul: the same genre, themes or kind of story. Each one comes with its own plot summary, timeline and ending explained.

Browse all movie summaries

Every angle

Paul (2011) Explained: Plot, Timeline & Characters

Everything about Paul in one place: what happens in the plot summary, the timeline in chronological order, the characters and meaning and a spoiler-free summary. What's After the Movie adds the cast, box office and post-credit scenes.

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