Gamera vs. Viras

Gamera vs. Viras

Year: 1968

Runtime: 81 mins

Language: Japanese

Director: Noriaki Yuasa

ActionFamilyScience FictionAdventureMonsters aliens sci-fi and the apocalypse

When alien invaders threaten Earth, humanity spirals into chaos. Two Boy Scouts commandeer a miniature submarine, stumble upon the ancient turtle Kaiju Gamera, and are captured aboard the aliens’ massive ship. There they confront the hostile crew and Viras, a squid‑like creature that enlarges to titanic proportions to clash with Gamera.

Warning: spoilers below!

Haven’t seen Gamera vs. Viras yet? This summary contains major spoilers. Bookmark the page, watch the movie, and come back for the full breakdown. If you're ready, scroll on and relive the story!

Timeline – Gamera vs. Viras (1968)

Trace every key event in Gamera vs. Viras (1968) with our detailed, chronological timeline. Perfect for unpacking nonlinear stories, spotting hidden connections, and understanding how each scene builds toward the film’s climax. Whether you're revisiting or decoding for the first time, this timeline gives you the full picture.

1

Alien ship nears Earth and is destroyed

An alien spaceship from Planet Viras nears Earth with the intent to occupy the planet for its atmospheric nitrogen. Gamera confronts the craft and destroys it, preventing an invasion. Before it is destroyed, the aliens broadcast a warning to their world, declaring Gamera their enemy.

Space near Earth
2

Boy Scouts visit the aquarium and board a sub

At an aquarium on Earth, a group of Boy Scouts observe scientists working on a two-man mini-sub. Masao (Japanese) and Jim (American) manage to talk their way aboard and join the test run.

Aquarium
3

Gamera appears during the dive

During the dive, the boys spot Gamera swimming nearby and engage in a playful race with him. The lighthearted moment ends when their hijinks draw attention from larger dangers.

Open water near the aquarium
4

Second alien ship traps them with a memory scan

A second alien vessel envelops the boys in a Super-Catch Ray, immobilizing them. Gamera helps the boys escape, but remains trapped in a force field as the aliens scan his memories.

Underwater
5

Aliens learn Gamera's weakness

Through analysis of Gamera's memories, the aliens learn of his weakness: his soft spot for children. This knowledge gives them leverage over him during later confrontations.

Alien ship
6

Gamera freed from the force field

The force field weakens, and Gamera breaks free from the containment. He regains his freedom just as the captives' hope sinks.

Alien ship
7

Jim and Masao are captured and threatened

The aliens capture Jim and Masao, threaten to kill them, and demand Gamera obeys their commands. The boys struggle to stay hopeful as the situation grows dire.

Alien ship
8

Gamera minds

Powerless to resist, Gamera surfaces and follows the UFO ashore, where a mind-control device is attached to the back of his head. The device locks him into the aliens' will, setting the stage for the next confrontation.

Shoreline
9

Boys' escape attempts and mind-controlled rampage

On the spaceship, the boys continue to attempt escape. Gamera, under alien control, rampages and destroys dams and cities, spreading chaos across the planet.

Alien spaceship
10

The squid-like leader revealed

The boys spot a squid-like creature aboard the ship and mistake him for a captive. In truth, he is the leader of the alien invasion plotting the bigger plan.

Alien spaceship
11

Boys help Gamera break free

The boys devise a plan to disrupt the mind-control. They succeed, and Gamera breaks free from the device, restoring his own will.

Alien spaceship
12

Gamera attacks the spaceship

Gamera launches a direct assault on the alien spaceship. He uses his regained strength to push back the invaders and disrupt their operations.

Alien spaceship
13

Disguises revealed and Viras formed

Grounded by Gamera's interference, the aliens reveal that their human forms were disguises, and that all of them resemble their leader. Under the leader's command, they merge to form Viras, a colossal monster.

Space near Earth
14

Viras battle and is defeated

Viras and Gamera clash in a fierce battle in the atmosphere. Viras impales Gamera with its spike-like mantle, but Gamera answers by flying higher and freezing Viras solid, then drops the frozen monster into the ocean where it disintegrates.

Over the ocean
15

Earth celebrates Gamera

With Viras defeated, crowds of people celebrate Gamera's victory. The hero is hailed for saving the planet, and the day ends with a grateful, hopeful mood.

Earth

Last Updated: October 09, 2025 at 11:28

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Unlock the Full Story of Gamera vs. Viras

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Gamera vs. Viras Summary

Read a complete plot summary of Gamera vs. Viras, including all key story points, character arcs, and turning points. This in-depth recap is ideal for understanding the narrative structure or reviewing what happened in the movie.

Gamera vs. Viras Summary

Characters, Settings & Themes in Gamera vs. Viras

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Characters, Settings & Themes in Gamera vs. Viras

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