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Ask a Policeman (1939) movie poster

Timeline

Ask a Policeman (1939) Timeline Explained – Every Event in Order

Release, runtime and language
1939 · 83 mins · English
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Directed by
Marcel Varnel
Starring
Desmond Llewelyn, Patrick Aherne, Charles Oliver, Peter Gawthorne, Moore Marriott, Cyril Chamberlain

Police‑Sergeant Samuel Dudfoot and his two constables, Albert Brown and Jeremias Harbottle, launch a comically staged crime‑wave to protect their positions, only to have their contrived scheme collapse when a genuine criminal enterprise emerges, dragging the trio into a real investigation.

On this page (6)
  1. 1 Where to watch
  2. 2 Events in order (14)
  3. 3 Timeline questions answered
  4. 4 Movie threads
  5. 5 Movies like Ask a Policeman
  6. 6 Every angle
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14 events in order · contains spoilers

Ask a Policeman Timeline: Events in Chronological Order

Every key event of Ask a Policeman (1939) in order, scene by scene, with when and where it takes place. Use it to untangle flashbacks, time jumps and parallel storylines, to refresh your memory before the sequel or to find the exact scene you are thinking of.

  1. Dudfoot's radio memoir interrupted

    Sergeant Dudfoot speaks about his life as a policeman at Turnbotham Round during a radio broadcast, painting a long, sleepy view of the force. His staff, Albert and Harbottle, enter after having been poachers, and Harbottle ruins the broadcast with a disruptive interruption.

    When
    during the radio broadcast
    Where
    Turnbotham Round
  2. Investigation announced

    The next day Dudfoot receives a letter from the Chief Constable announcing an impending inquiry into whether the Turnbotham Round police force is still necessary after ten years with no arrests. To prove their usefulness, the trio resolve to stage an arrest, regardless of risk.

    When
    the next day
    Where
    Turnbotham Round
  3. The fake trap and the Chief Constable's capture

    Dudfoot sets up a speed trap on a country lane and stops a driver without license or insurance. They then stop and subdue another driver who turns out to be the Chief Constable, whom they drive back to the station and lock in a cell.

    Where
    country lane; police station
  4. The 'accident' at Harbottle's shop

    Dudfoot crashes the Chief Constable's car into Harbottle's shop window to fake an accident and mislead about wrongdoing. The Chief wakes, suspicious, but the Squire claims to have witnessed the crash, saving the trio from immediate exposure.

    Where
    Harbottle's shop; police station
  5. The Chief's departure and the need to arrest

    The Chief leaves after Harbottle fabricates a Headless Horseman story when questioned. Dudfoot warns that the station will be closed if they do not arrest a criminal soon, prompting Harbottle to take him to the library to research crime.

    Where
    police station; library
  6. The lighthouse light misunderstanding

    A coastguard offers that his lighthouse keeper brother wants a navigational light hung on the police station roof because his ill grandmother will be reassured by seeing it lit. Harbottle misinterprets this, believing the grandmother is alone in the lighthouse, causing him to sob when the matter is mentioned.

    Where
    coast; police station
  7. Brandies on the beach

    Albert suggests ambushing smugglers by placing a keg of brandy on the beach and obtaining a witness. Dudfoot returns with a fisherman bearing a keg of brandy, while Albert and Harbottle claim they have not yet brought their own keg, resulting in two kegs appearing.

    Where
    beach
  8. Emily's scream and the Headless Horseman

    Albert's girlfriend Emily screams and collapses after claiming to have seen a Headless Horseman. Albert also spots the Horseman, and a tense encounter in the Squire's garage ends with the Horseman frightening them away, while Harbottle pockets a small package.

    Where
    Squire's garage
  9. The chase of smuggling leads and a warning

    Back at the station, the Chief Constable phones about the smuggling operation and orders the trio to locate the smugglers' navigational light. A warning note wrapped around a rock thrown through the station window admonishes them to stay out of matters that are not their concern.

    Where
    police station; window
  10. The ticking package and the rhyme

    A ticking sound emerges from the package Harbottle found, and they discover pocket watches inside. Harbottle recites a rhyme about the Headless Horseman, though he lacks the final line; his father knows it, pushing them to seek out the source.

    Where
    police station
  11. The Devil's Cave revealed

    Harbottle's father reveals the missing last line and directs them to the Devil's Cave where the smugglers are hiding. The trio learns the cave houses the smuggling operation and the key link to the coast.

    Where
    Devil's Cave
  12. The cave discovery and capture turn

    The trio investigates the cave, follows a tunnel, and finds barrels of liquor that ironically belong to Harbottle. The Squire is revealed as the smugglers' leader; after a fight, the smugglers lock them in their own cell and escape, forcing a chase in a stolen car that confuses the pursuing police.

    Where
    Devil's Cave; own cellar
  13. The chase to Brooklands

    A chase on a bike, a lorry, and a London bus ensues as police agents finally capture the smugglers at Brooklands. The pursuit culminates with the capture.

    Where
    Brooklands
  14. Confrontation and escape

    The Chief Constable questions whether he has seen the Squire before; Dudfoot reveals the shop accident story and the Chief orders the trio to be arrested. Dudfoot punches the Chief Constable, and the trio bolt into a sprint along the race track, pursued by other officers.

    Where
    police station; race track

Last updated: October 07, 2025 at 09:22

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Timeline questions answered

Ask a Policeman Timeline Explained: Your Questions Answered

When does it happen, and why in that order? The questions people ask about the chronology of Ask a Policeman (1939): time jumps, flashbacks, cause and effect between scenes and the correct order of events, each answered with spoilers.

Q1

Why do the police officers stage an arrest?

They stage an arrest because they receive a letter from the Chief Constable announcing an investigation into whether the Turnbotham Round police force is still necessary after going ten years without a single arrest. Faced with the prospect of losing their jobs, they decide to manufacture an arrest to prove their usefulness.

Foreshadowing: The investigation announcement earlier in the film creates the urgency that drives the trio's increasingly desperate schemes.

  • turnbotham round police
  • job loss
  • chief constable letter
  • staged arrest
Q2

How does the Chief Constable end up locked in a cell?

Sergeant Dudfoot sets up a speed trap to stage an arrest. After stopping a driver without a license, they subdue another driver who happens to be the Chief Constable in disguise. Not realizing who he is, the officers drag him back to the station and lock him in a cell, believing they have made a legitimate arrest.

  • chief constable
  • disguise
  • speed trap
  • locked cell
Q3

What was the Headless Horseman in the film?

The Headless Horseman was a ruse used by the smugglers to operate undetected along the coast. The Squire, who is later revealed as the smugglers' leader, uses the legend to frighten people away from the smuggling operation. The police initially believe it to be a ghost but eventually discover it is part of the criminal enterprise.

Foreshadowing: The mention of smugglers and a navigational light earlier connects to the Headless Horseman legend.

  • headless horseman
  • smugglers
  • squire
  • legend
Q4

Why does Harbottle cry when the lighthouse grandmother is mentioned?

Harbottle misinterprets the coastguard's story. The coastguard explains that his brother, a lighthouse keeper, wants a light on the police station roof so his ill grandmother can see it and feel reassured. Harbottle mistakenly believes the grandmother is alone inside the lighthouse and bursts into tears at this misunderstanding.

  • harbottle
  • lighthouse
  • grandmother
  • misunderstanding
Q5

How are the Headless Horseman and smugglers connected?

The smugglers use the Headless Horseman legend as a cover for their operations. The Squire orchestrates the sightings to keep people away from the coast where the smuggling takes place. The rhyme about the Headless Horseman leads the police to Devil's Cave, which turns out to be the smugglers' hidden base.

Foreshadowing: The warning note and the rhyme about the Headless Horseman both point toward the smuggling operation.

  • smugglers
  • devil's cave
  • headless horseman
  • rhyme
Q6

What was in the package Harbottle pocketed?

Harbottle pockets a small package he finds during the encounter with the Headless Horseman. The package contains pocket watches, which emit a ticking sound. The watches become a crucial clue that helps the trio connect the Headless Horseman legend to the smuggling operation.

Foreshadowing: The package is found during the tense encounter at the Squire's garage.

  • harbottle
  • package
  • pocket watches
  • ticking
Q7

Why does the Squire help the police if he's the smugglers' leader?

The Squire presents himself as a helpful witness who claims to have seen the crash at Harbottle's shop, which temporarily saves the trio from trouble. However, his true motive is to keep the incompetent police distracted and off the real smuggling trail. By appearing helpful, he ensures the police don't investigate further into his criminal activities.

Foreshadowing: The Squire's convenient witness testimony seems too helpful to be coincidental.

  • squire
  • smugglers leader
  • witness
  • deception
Q8

How do the police finally catch the smugglers?

After discovering the smugglers' hideout in Devil's Cave and being locked in their own cell, the trio escapes and initiates a chaotic pursuit. The chase involves a bicycle, a lorry, and a London bus. Other police agents, mistaking the fugitives for smugglers, join the pursuit, ultimately cornering the real smugglers at Brooklands where they are captured.

Foreshadowing: The warning note through the window signals the smugglers are watching the police closely.

  • brooklands
  • chase
  • capture
  • smugglers
Q9

Why does Dudfoot punch the Chief Constable at the end?

After the smugglers are captured, the Chief Constable reveals he knows about the fabricated accident at Harbottle's shop and orders the trio's real arrest. Dudfoot punches the Chief Constable in a desperate attempt to escape, and the three friends then flee along the race track, pursued by officers. This comedic escape maintains the film's light, farcical tone.

  • dudfoot
  • chief constable
  • punch
  • escape
Q10

What happens to the three police officers at the end?

Despite catching the real smugglers, the trio faces arrest for their earlier misdeeds, including the fake accident and false imprisonment of the Chief Constable. After Dudfoot punches the Chief, the three friends sprint away along the race track, escaping custody. The film ends with them still on the run, maintaining the comedic conclusion that their bumbling persistence, though imperfect, ultimately saved their jobs.

Foreshadowing: The Chief Constable's earlier threat to close the station looms over the finale.

  • dudfoot
  • albert
  • harbottle
  • escape
  • arrest

Movie threads

More Movies Like Ask a Policeman, by Mood & Story

Curated lists built around what makes Ask a Policeman tick: the same mood, the same kind of story or the same emotional payoff. Each list explains why these movies belong together.

Movies with bumbling amateurs like in Ask a Policeman

Comedies about well-meaning but hopelessly clumsy characters stumbling into success. If you enjoyed the clumsy antics of the policemen in Ask a Policeman, you'll love these comedies. This list features movies where hopelessly inept but good-natured characters bumble their way into a real crisis and, against all odds, manage to save the day through a series of comical accidents and unwavering teamwork.

  • farcical
  • bumbling
  • lighthearted
  • comical chaos
  • underdog
  • teamwork
  • Tone: light, farcical
  • Pacing: steady, comedic
Why these movies?

The story pattern: Stories in this thread typically follow a group or individual who is comically unqualified for the task at hand. They often initiate a foolish plan that backfires, plunging them into a genuine, high-stakes situation. The plot unfolds through a series of escalating, humorous set-pieces where their incompetence creates chaos, but their fundamental decency and doggedness ultimately lead to an unexpected, happy resolution.

Why they belong together: These movies are grouped together because they share a core comedic premise: the endearing failure. The humor stems from the gap between the characters' ambitions and their abilities, creating a light, farcical tone. The pacing is steady, moving from one comedic disaster to the next, and the emotional weight is always light, ensuring a feel-good experience where laughter comes from shared human folly.

Farcical crime capers similar to Ask a Policeman

Gentle comedies where small-scale crime investigations spiral into hilarious chaos. Fans of the gentle humor and rural English setting of Ask a Policeman will enjoy these farcical crime capers. Discover movies where bumbling detectives, quirky small-town crimes, and a complete lack of menace create a uniquely cozy and comedic investigative experience, perfect for a lighthearted watch.

  • cozy
  • nostalgic
  • farcical
  • lighthearted
  • rural setting
  • quaint
  • Tone: lighthearted, nostalgic
  • Pacing: steady, episodic
Why these movies?

The story pattern: The narrative pattern involves a seemingly straightforward crime—often something like smuggling or a local nuisance—that is investigated by characters who are more humorous than heroic. The plot is straightforward, focusing on comedic set-pieces and dialogue rather than complex twists. The journey is chaotic and silly, but the resolution is always happy, reinforcing the idea that the world is fundamentally good-natured and order can be restored with a laugh.

Why they belong together: These films are united by their specific blend of genre and tone. They take the structure of a crime story but filter it entirely through a comedic, farcical lens. The pacing is steady, the complexity is low, and the setting is often quaint and nostalgic, creating a 'cozy' vibe that is more about comfort and laughs than thrilling suspense. The focus is on the fun of the process, not the gravity of the crime.

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Every angle

Ask a Policeman (1939) Explained: Plot, Timeline & Characters

Everything about Ask a Policeman in one place: what happens in the plot summary, the timeline in chronological order, the characters and meaning and a spoiler-free summary. What's After the Movie adds the cast, box office and post-credit scenes.

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