Twice Upon a Time

Twice Upon a Time

Year: 1983

Runtime: 73 mins

Language: English

Directors: John Korty, Charles Swenson

ComedyAdventureFantasyAnimation

Meet Ralph and Mumford, the most hilariously flawed heroes who stumble into the nightmarish realm of the Murkworks. There, the villainous Synonamess Botch plots to unleash endless nightmares. The duo, uprooted misfits from the bright, dream‑crafting land of Frivoli, must use their unconventional wit to thwart his scheme and restore good dreams.

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Timeline & Setting – Twice Upon a Time (1983)

Explore the full timeline and setting of Twice Upon a Time (1983). Follow every major event in chronological order and see how the environment shapes the story, characters, and dramatic tension.

Time period

Timeless Fantasy

The story unfolds in a timeless, fantasy setting rather than a specific historical period. Time is governed by a Cosmic Clock that can wind tight or freeze, shaping how the Rushers experience their day. When the spring is released, time briefly shifts, allowing the characters to chase dreams across Din. The narrative uses this fluid time to explore heroism and imagination.

Location

Din, Frivoli, Murkworks

Din is a busy, black-and-white city where Rushers move at a breakneck pace under the Cosmic Clock. It sits between two dream-creating realms: Frivoli, a bright realm where Greensleeves and the Figs craft pleasant dreams, and Murkworks, a dark factory where nightmare bombs are born. The city’s rhythm is defined by speed and routine, interrupted only by rare awakenings from sleep. The contrast between light Frivoli and dark Murkworks drives the film’s conflicts.

🏙️ City of Din 🪄 Fantasy Realms 🌗 Dreamlike Worlds 🗺️ Realms Between

Last Updated: October 04, 2025 at 13:14

Main Characters – Twice Upon a Time (1983)

Meet the key characters of Twice Upon a Time (1983), with detailed profiles, motivations, and roles in the plot. Understand their emotional journeys and what they reveal about the film’s deeper themes.

Ralph, the All-Purpose Animal (Lorenzo Music)

A shapeshifting misfit who dreams of heroism, Ralph learns to trust his changing form and his instincts. He partners with Mumford to outwit Botch and rescue Greensleeves, growing more confident as the quest unfolds. His loyalty and wit help him navigate Din’s hazards and turn plan into action.

🎭 Shapeshifter 🧭 Dreamer

Mumford

A Chaplinesque mime with a knack for timing, Mumford starts as an unlikely hero but proves crucial to the mission. His expressive pauses and physical comedy mask courage, enabling clever solutions under pressure. He and Ralph become a dependable duo who push past fear to protect dreams.

🎭 Mime 🧭 Improviser

Flora Fauna (Julie Payne)

Flora Fauna is Greensleeves’ niece who finds Greensleeves’s SOS and takes on a rescue mission. She combines practical smarts with determination, venturing into Din to guide the heroes. Her actions anchor the plan to retrieve Greensleeves and restore balance.

🌺 Niece 🧭 Leader

Greensleeves (Hamilton Camp)

Greensleeves is the benevolent dream-creator who, with his Figmen of Imagination, delivers cheerful dreams in Frivoli. He is kidnapped by Botch’s forces, and his rescue becomes the catalyst for Ralph and Mumford’s growth. He embodies the hopeful core of Din’s dream world.

🎨 Dreamweaver 🧭 Mentor

Synonamess Botch (Marshall Efron)

Botch is a tyrannical ruler of Murkworks who seeks to keep Rushers awake with nightmares. He manipulates Ralph and Mumford, chasing power and control, while his plans backfire as his own schemes unravel. He commands vultures and uses Ibor to spy on the protagonists.

🦹 Villain 🧭 Manipulator

The Fairy Godmother (Judith Kahan)

The Fairy Godmother provides guidance, gifts, and a warning that Ralph and Mumford have been tricked. She empowers them with three dimes to summon help when needed and nudges them toward self-reliance. Her interventions shift the odds in favor of the heroes.

🧚 Guide 🧭 Helper

Rod Rescueman (James Cranna)

Rod Rescueman is a big, well-meaning rescuer who initially chases Flora. His priorities shift as he joins the effort to save Greensleeves and support the heroes. His strength and loyalty add muscle to the group’s plan.

💪 Muscle 🗺️ Ally

Last Updated: October 04, 2025 at 13:14

Major Themes – Twice Upon a Time (1983)

Explore the central themes of Twice Upon a Time (1983), from psychological, social, and emotional dimensions to philosophical messages. Understand what the film is really saying beneath the surface.

🌗 Dream vs Nightmare

Din is split between Frivoli, a place of bright dreams, and Murkworks, a factory of nightmares. The plot pivots on preserving the dream-energy Greensleeves and his Figs against Botch’s nightmare bombs. Ralph and Mumford must outsmart deception, discover their own courage, and repair the balance between dream and fear. The Fairy Godmother’s aid and the SOS signal drive the heroes toward restoring harmony.

🦸 Heroism

Two misfits—Ralph and Mumford—prove themselves through perseverance rather than luck. They start as reluctant dreamers and, after facing traps and misunderstandings, choose to act with courage. Flora Fauna’s search for Greensleeves aligns with the pair’s evolving sense of purpose. Their growth shows that true heroism comes from teamwork, resilience, and choosing right over comfort.

🕰️ Time and Destiny

The Cosmic Clock governs what Rushers can do, making time itself a character. When time freezes and later restarts, the heroes’ actions ripple across Din, Frivoli, and Murkworks. The clock’s timing tests the limits of imagination and courage, rewarding those who dare to act rather than wait. The outcome suggests that time can bend to protect dreams when people choose to act with heart.

Last Updated: October 04, 2025 at 13:14

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Twice Upon a Time Summary

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Twice Upon a Time Summary

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Twice Upon a Time Timeline

More About Twice Upon a Time

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