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Plot Summary

Shakma (1990) Plot Summary Explained

Release, runtime and language
1990 · 101 mins · English
JustWatch #32,910 1
Directed by
Hugh Parks
Starring
Roddy McDowall, Christopher Atkins, Amanda Wyss, Ari Meyers, Robb Edward Morris, Donna Jarrett

A murderous baboon breaks free from a laboratory and roams the research facility, turning the corridors into a lethal hunting ground. Meanwhile, a group of teenagers trapped inside are playing a Dungeons‑and‑Dragons‑style role‑playing game, and they become the primate’s gruesome prey.

On this page (6)
  1. 1 Where to watch
  2. 2 What happens: full plot
  3. 3 Plot questions answered
  4. 4 Movie threads
  5. 5 Movies like Shakma
  6. 6 Every angle

Where to watch

Where to Watch Shakma (1990)

Where can you watch Shakma? Stream, rent or buy it in the US, including on Amazon Prime Video, Fawesome and Amazon MX Player: current JustWatch availability with up-to-date prices.

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Full plot summary · contains spoilers

What Happens in Shakma: Full Plot Summary

The whole story of Shakma (1990) explained, from the opening scene to the final frame: every key event, every twist and what it all adds up to. Read it as a quick recap before the sequel, to check a scene you missed, or to finally understand what really happened.

Shakma, a hamadryas baboon belonging to medical student Sam [Christopher Atkins], is injected by Sam's professor Sorensen [Roddy McDowall] with an experimental variant of corticotropin intended to inhibit aggression. When Shakma awakens and goes berserk, Sorensen instructs Sam to euthanize him, but Sam cannot bring himself to carry out the order and leaves Shakma unconscious. Before fellow student Richard [Greg Flowers] can cremate Shakma, Sorensen insists on performing a necropsy the following day, and Shakma is left alive.

That night, Sorensen organizes a live-action role-playing game for Sam and his colleagues Gary [Robb Edward Morris], Bradley [Tre Laughlin], Richard [Greg Flowers] and Tracy [Amanda Wyss]. The objective of the game is to reach Richard's younger sister Kim [Ari Meyers] on the top floor. The players are issued walkie-talkies, which allow communication with only Sorensen, the gamemaster. As part of the game's preparation, Sorensen disables the fire alarm system and locks the offices and building to disallow any player from leaving until the end of the game. Shakma, who has since regained consciousness, kills Bradley when he ventures into the specimen room on the fifth floor. Richard is also killed while investigating Bradley's whereabouts on Sorensen's instruction.

Sorensen investigates the players' disappearances personally and finds Richard's mutilated body before falling prey to Shakma himself. The sounds of Shakma's carnage alerts Sam and Tracy to his presence, but they are unable to use the elevator as Sorensen's body is jamming the door. Sam takes the stairs to the fifth floor and unsuccessfully attempts to tame Shakma before fleeing the floor along with Tracy. Tracy goes to the electricity lab to collect a strobe light that she uses to temporarily blind Shakma, and she holds the specimen room door shut while Sam goes to locate and remove Sorensen's body from the elevator. When Tracy confirms Richard's presence in the specimen room, she distracts Shakma while Sam goes to recover Richard, but Shakma returns before he is able to recover from the shock of discovering his body, and Sam and Tracy narrowly escape Shakma's pursuit once more.

As Sam and Tracy begin a search for Gary and Bradley, Gary is killed while using the elevator, which allows Shakma onto the sixth floor. Tracy is killed in the floor's restroom shortly after.

Sam goes to the top floor to warn Kim (without letting her know of Richard's death), arms himself with a kitchen knife and continues his search for the others while Kim stays to attract the attention of Richard's girlfriend Laura [Ann Kymberlie], whose car is parked below. As Sam finds Gary's and Tracy's bodies as well as Sorensen's keys, Laura drives away, and Kim decides to go find Richard herself after leaving a hand-written note for Sam; she is killed by Shakma after finding Richard's body. Sam, after finding Bradley's and Kim's bodies, prepares to alert the police from Sorensen's office, but his grief over Tracy's death, in particular, drives him to kill Shakma himself. He sets up a trap to electrocute Shakma, who avoids the trap and mortally injures Sam. Shakma is ultimately burned to death when Sam manages to lure him into the incinerator. Sam collapses in a hallway and declares "I win," to a nearby monkey doll, before "peacefully" dying.

> I win.

Last updated: October 09, 2025 at 14:44

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Plot questions answered

Shakma Plot Explained: Your Questions Answered

The questions people ask most about Shakma (1990): what happens in the confusing scenes, why the characters do what they do, the twists, hidden details and what the ending means. Each answer contains spoilers.

Q1

Why did Sorensen inject Shakma with the experimental corticotropin?

Sorensen injected Shakma with an experimental variant of corticotropin as part of his medical research. The drug was intended to inhibit aggression in the baboon. However, the experiment failed catastrophically, when Shakma awoke, he went berserk instead of becoming docile.

Foreshadowing: The injection scene establishes that Sorensen's scientific ambition overrides concern for safety, foreshadowing his later willingness to trap students in a deadly game.

  • sorcensen
  • shakma
  • injection
  • experiment
  • corticotropin
  • baboon
Q2

Why did Sam refuse to euthanize Shakma when ordered?

Sam could not bring himself to carry out the euthanasia order because he had raised Shakma since the baboon was a baby. His emotional attachment to the animal made him unable to kill it, so he left Shakma unconscious instead.

Foreshadowing: Sam's attachment to Shakma sets up the tragic irony of the finale, where he must finally confront the creature he spared.

  • sam
  • euthanize
  • shakma
  • attachment
  • baboon
Q3

Why did Sorensen disable the fire alarms and lock all the doors?

Sorensen disabled the fire alarm system and locked the building to prevent any player from leaving until the live-action role-playing game ended. This was part of his game design, the players had to complete the objective of reaching Kim on the top floor without being able to escape through exits or fire escapes.

Foreshadowing: By trapping the players inside, Sorensen created the sealed hunting ground that makes the baboon attacks possible.

  • sorcensen
  • fire alarm
  • locked doors
  • game
  • trapped
Q4

Why was Richard killed on Sorensen's instruction?

Richard was killed while investigating Bradley's disappearance on Sorensen's orders. As the gamemaster, Sorensen controlled the game and directed players where to go. He sent Richard to investigate, likely knowing Shakma was loose, though the exact reasoning is unclear, possibly to eliminate witnesses or escalate the game's danger.

Foreshadowing: This moment reveals Sorensen's willingness to use the game as a tool for murder, not just entertainment.

  • richard
  • sorcensen
  • killed
  • game
  • orders
Q5

How did Shakma get access to the upper floors?

Shakma gained access to the upper floors after Gary was killed while using the elevator. When Gary died in the elevator, the doors remained open, allowing Shakma to enter and reach the sixth floor where Tracy was subsequently killed.

Foreshadowing: The elevator becomes a fatal weak point in the building's security, enabling the baboon to hunt across multiple floors.

  • shakma
  • elevator
  • upper floors
  • sixth floor
  • access
Q6

Why did Kim go looking for Richard after Sam warned her to stay?

Kim went to find Richard herself after leaving a handwritten note for Sam. Despite Sam's warning to stay on the top floor, she was determined to locate her brother, which led her directly to his dead body, and then to Shakma.

Foreshadowing: Kim's decision to leave the safety of the top floor directly leads to her death, demonstrating how the characters' attempts to help each other often lead to tragedy.

  • kim
  • richard
  • death
  • search
  • sibling
Q7

Why did Sam decide to kill Shakma himself instead of just escaping?

Sam chose to kill Shakma himself after discovering the bodies of his friends, particularly Tracy. His grief over Tracy's death fueled a personal vendetta against the baboon. Rather than simply alerting the police and escaping, he resolved to confront and destroy Shakma as an act of revenge.

Foreshadowing: Sam's decision reflects his guilt for initially sparing Shakma's life, this is his attempt to correct that mistake, even at fatal cost.

  • sam
  • shakma
  • kill
  • revenge
  • grief
  • tracy
Q8

What did Sam mean when he said 'I win' at the end?

Sam's 'I win' statement is ambiguous but likely represents his final psychological moment. Having set a trap to electrocute Shakma and ultimately lured the creature into the incinerator where it burned to death, Sam may have viewed this as completing the game, winning the role-playing scenario he and his friends were forced to play. He salutes a monkey doll as he says it, suggesting he found some twisted peace in outlasting the 'game.'

Foreshadowing: The ending ties back to the role-playing game theme, where 'winning' means surviving the hunt, even though the victory is hollow.

  • sam
  • i win
  • ending
  • monkey doll
  • game
Q9

Why did Laura drive away instead of helping when Kim was signaling for help?

Laura drove away despite Kim's attempts to attract her attention from the window. The exact reason is not explicitly stated in the film, but she may have been unaware of the danger, assumed Kim's signals were part of the game, or simply panicked and left without understanding the emergency.

Foreshadowing: Laura's departure removes any potential outside rescue, leaving the characters completely isolated with Shakma.

  • laura
  • car
  • drove away
  • kim
  • help
  • window
Q10

Why did Sorensen insist on performing a necropsy on Shakma?

Sorensen insisted on keeping Shakma alive for a necropsy the following day to study the effects of his experimental corticotropin. Despite the baboon's violent behavior, Sorensen prioritized his scientific research over immediate disposal, which is why he prevented Richard from cremating the animal earlier.

Foreshadowing: Sorensen's obsession with scientific study over safety directly enables the entire tragedy, he keeps a deadly animal alive for research purposes.

  • sorcensen
  • necropsy
  • shakma
  • alive
  • research
  • experiment

Movie threads

More Movies Like Shakma, by Mood & Story

Curated lists built around what makes Shakma tick: the same mood, the same kind of story or the same emotional payoff. Each list explains why these movies belong together.

Single Location Creature Siege movies like Shakma

Groups are hunted in a confined space by a deadly animal. If you liked the high-tension survival horror of Shakma, this thread features movies like it where characters are trapped in a confined space and hunted by a deadly animal. Discover similar creature features and animal attack stories with a relentless, claustrophobic feel.

  • claustrophobic
  • tense
  • trapped
  • brutal
  • desperate
  • chaotic
  • Tone: tense, bleak, brutal
  • Pacing: fast, relentless
Why these movies?

The story pattern: The narrative follows a simple, effective pattern: a group becomes isolated in a confined setting, a deadly creature is unleashed, and the story becomes a tense cat-and-mouse game focused on pure survival. There is little room for complex subplots, as the primary conflict is the immediate, physical threat.

Why they belong together: Movies are grouped here based on their shared premise of confined-space animal attacks, fast pacing, and high intensity. They deliver a specific kind of primal fear rooted in being hunted in a place with no easy escape.

Science Runs Amok horror movies similar to Shakma

Scientific experiments create uncontrollable and deadly consequences. Fans of Shakma will enjoy this collection of similar sci-fi horror movies where experiments go horribly wrong. Discover more creature features and lab horror stories about the deadly consequences of science, all with a tense and heavy emotional weight.

  • tense
  • gory
  • anxious
  • chaotic
  • creature feature
  • medical ethics
  • Tone: tense, dark, bleak
  • Pacing: fast, steady
Why these movies?

The story pattern: These narratives typically begin with a scientific endeavor that ignores ethical boundaries, leading to the creation of a uncontrollable force. The story then shifts into a survival thriller as the creators or nearby characters must face the violent repercussions of their own, or others', ambitions.

Why they belong together: These films share a core theme of science creating its own monster, resulting in a tense and often bleak survival scenario. They are united by a focus on the horror of unintended consequences and a setting often tied to research or medical facilities.

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Movies Like Shakma

Similar movies to Shakma: the same genre, themes or kind of story. Each one comes with its own plot summary, timeline and ending explained.

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Every angle

Shakma (1990) Explained: Plot, Timeline & Characters

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