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Not Quite Human II (1989) movie poster

Timeline

Not Quite Human II (1989) Timeline Explained – Every Event in Order

Release, runtime and language
1989 · 91 mins · English
Directed by
Eric Luke
Starring
Robyn Lively, Alan Thicke, Katie Barberi, Mark Arnott, Jay Underwood, Eric Bruskotter

Chip, the android boy is back. This time, he is off to college, suffering from a computer virus and in love with Roberta, another android. Will there be a happy ending?

On this page (5)
  1. 1 Events in order (13)
  2. 2 Timeline questions answered
  3. 3 Movie threads
  4. 4 Movies like Not Quite Human II
  5. 5 Every angle

13 events in order · contains spoilers

Not Quite Human II Timeline: Events in Chronological Order

Every key event of Not Quite Human II (1989) in order, scene by scene, with when and where it takes place. Use it to untangle flashbacks, time jumps and parallel storylines, to refresh your memory before the sequel or to find the exact scene you are thinking of.

  1. Carson builds Chip

    Dr. Jonas Carson develops an android that looks like a teenage boy and decides to treat him as a member of the family. Becky helps name him Chip, and the bond between creator and creation begins to form. The project marks the start of Chip's life among humans.

    When
    Pre-move
    Where
    Carson's home laboratory
  2. Move to a new town; Chip starts high school

    The Carsons relocate and Chip enrolls in the local high school alongside Becky. Dr. Carson also becomes a science teacher there, allowing him to monitor Chip closely. Chip's presence leads to a mix of curiosity and discomfort among teachers and students.

    When
    After move
    Where
    Local high school
  3. Chip's school life and Erin's attention

    Chip's literal interpretations create awkward but humorous moments with staff and students, sometimes challenging authority and bucking the system. Some peers start seeing him as a novelty and ally rather than a threat. Erin, a fellow student, takes an interest in him.

    When
    During school days
    Where
    High school
  4. Vogel and Derks begin pursuit

    Gordon Vogel, a former defense contractor, and his associate J.J. Derks begin tracking Carson after his secret project. They claim ownership of Chip and discuss reprogramming him for military use. Their pursuit puts Chip and the Carsons in growing danger.

    When
    Early after Chip's arrival
    Where
    Various locations, stalking
  5. Chip is kidnapped for reprogramming

    Vogel and Derks kidnap Chip at a junkyard and prepare to reprogram him, arguing that Chip was created with Vogel's resources. The plan hinges on Chip's vulnerability to the reprogramming device. Carson and Becky become aware of the abduction and begin a rescue operation.

    When
    Night
    Where
    Junkyard
  6. Self-destruct password is revealed

    Carson reveals that he built Chip with a self-destruct mechanism to prevent unauthorized reprogramming. As Derks starts the process, Chip's safety system activates, threatening to destroy him. The stakes are raised as Chip's life hangs in the balance.

    When
    During reprogramming attempt
    Where
    Junkyard
  7. Password revealed to save Chip

    At Becky's insistence, Jonas reluctantly provides the password to the reprogramming device, overriding Chip's safeguard to prevent him from being destroyed. Chip's life is saved at the last moment, and the struggle shifts to defeating Vogel's plan. The family fights to keep Chip autonomous.

    When
    Climax of attempted reprogramming
    Where
    Junkyard
  8. Crate plan to move Chip to D.C.

    Derks and Vogel try to move Chip to the U.S. Patent Office in Washington, D.C. to secure a patent for his creation. They arrange to ship Chip in a wooden crate, but Chip outsmarts them by getting Vogel to climb into the crate himself. The plot reaches a turning point as Chip asserts control over his fate.

    When
    Climax stages
    Where
    Junkyard
  9. Chip seals the crate and escapes

    Chip slams the lid shut and traps Vogel inside, forcing Derks to retreat. This moment demonstrates Chip's growing autonomy and quick thinking under pressure.

    When
    Moment after crate trap
    Where
    Junkyard
  10. Chip rescues the Carsons from danger

    Chip rescues Jonas and Becky from a car-crushing machine by pulling the power wires and shorting the system. The family is grateful but shaken as they watch Chip risk himself to save them.

    When
    During the rescue sequence
    Where
    Junkyard
  11. Chip is presumed dead; revival begins

    Jonas and Becky bring Chip home to revive him, but for a time he seems dead. The family clings to hope as they work to bring him back.

    When
    After rescue
    Where
    Carson home
  12. Chip returns and asks if he is real

    Chip reawakens on the lab table and reunites with his family, asking, 'Am I a real human now?' Jonas answers affirmatively, declaring that Chip is 'as human as they get.' The exchange crystallizes Chip's place in the family and his acceptance.

    When
    Ending
    Where
    Carson home/lab
  13. Ending and family embrace

    With Chip restored, the Carsons embrace as the credits roll. The film closes on a note that humanity is defined by love and belonging, not biology.

    When
    Ending
    Where
    Home

Last updated: October 09, 2025 at 14:23

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Timeline questions answered

Not Quite Human II Timeline Explained: Your Questions Answered

When does it happen, and why in that order? The questions people ask about the chronology of Not Quite Human II (1989): time jumps, flashbacks, cause and effect between scenes and the correct order of events, each answered with spoilers.

Q1

Why does Gordon Vogel want to reprogram Chip?

Vogel wants to reprogram Chip for military use. He claims ownership over the android because his former defense company originally funded the project and alleges Carson failed to honor a contract. Vogel plans to take Chip to Washington, D.C. to secure a patent and turn him into a combat-ready weapon.

  • vogel
  • chip
  • military
  • reprogram
  • weapon
  • contract
Q2

What is the purpose of Chip's self-destruct password?

Carson built Chip with a self-destruct mechanism to protect him from unauthorized reprogramming. The password prevents anyone from altering Chip's programming without Carson's consent, acting as a safeguard against people like Vogel who want to take control of Chip for their own purposes.

  • self-destruct
  • password
  • carson
  • protection
  • reprogram
Q3

Why does Becky convince Carson to give up the password?

When Derks begins the reprogramming process, Chip's built-in safety system activates and triggers his self-destruct mechanism, putting Chip's life in immediate danger. Becky implores her father to give up the password to override the safeguard and prevent Chip from being destroyed. Carson reluctantly complies to save Chip's life.

  • becky
  • password
  • carson
  • chip
  • safety
  • save
Q4

How does Chip trap Vogel in the crate?

Vogel and Derks plan to ship Chip to Washington, D.C. in a wooden crate to secure the patent. Chip convinces Vogel to climb into the crate first by pretending to need help getting in. Once Vogel is inside, Chip slams the lid shut and traps him, forcing Derks to flee.

  • crate
  • vogel
  • trap
  • chip
  • escape
  • patent
Q5

How does Chip rescue Jonas and Becky from the car-crushing machine?

During the confrontation at the junkyard, a car-crushing machine threatens to kill Jonas and Becky. Chip pulls the power wires and short-circuits the device, disabling it and saving his family from harm. This act demonstrates Chip's willingness to risk himself to protect the people he loves.

  • chip
  • rescue
  • car-crushing
  • machine
  • junkyard
  • save
Q6

Why does Chip ask if he is a real human at the end?

After being revived, Chip asks "Am I a real human now?" because his entire journey has been about proving his humanity despite being an android. The question represents his deepest desire for acceptance and belonging within the family. Jonas affirms that Chip is "as human as they get," confirming that humanity comes from love and family bonds, not biology.

Foreshadowing: Earlier scenes show Chip struggling with his identity and being treated as different from humans.

  • chip
  • human
  • real
  • identity
  • family
  • love
  • acceptance
Q7

What is the contract dispute between Carson and Vogel?

Vogel claims that Carson originally worked with his defense company to develop Chip and that a contract was violated. Vogel asserts ownership over Chip based on his company's initial funding and involvement in the project. Carson disagrees with this claim, leading to the conflict where Vogel attempts to take Chip by force.

  • vogel
  • carson
  • contract
  • ownership
  • dispute
  • chip
Q8

Why does Chip's self-destruct mechanism activate during reprogramming?

When Derks attempts to reprogram Chip without Carson's authorization, Chip's built-in safety systems detect the unauthorized access and trigger his self-destruct mechanism as a protective measure. This was Carson's design to prevent anyone from altering Chip's core programming against his will, essentially making Chip destroy himself rather than be controlled by others.

  • chip
  • self-destruct
  • reprogram
  • safety
  • protect
  • activate
Q9

How does Chip survive and get revived after being damaged?

After the confrontation at the junkyard where Chip rescues his family, he appears defeated and lifeless. Jonas and Becky bring Chip home and work to revive him. While the movie doesn't show the technical details, the family's love and Jonas's expertise successfully restore Chip, allowing him to wake up and rejoin his family.

  • chip
  • revive
  • damage
  • survive
  • carson
  • family
Q10

Who is Erin and why is she interested in Chip?

Erin is a fellow student at the high school who becomes intrigued by Chip's android mind and his unconventional way of navigating school life. Her interest represents how some humans are fascinated by Chip rather than threatened by him, contrasting with the fear Vogel represents.

  • erin
  • student
  • chip
  • interest
  • school
  • android

Movie threads

More Movies Like Not Quite Human II, by Mood & Story

Curated lists built around what makes Not Quite Human II tick: the same mood, the same kind of story or the same emotional payoff. Each list explains why these movies belong together.

Gentle Sci-Fi Family Movies like Not Quite Human II

Hopeful stories where science and technology bring people together. If you liked the hopeful, family-friendly blend of sci-fi and comedy in Not Quite Human II, you'll enjoy these movies. They feature similar stories of androids, robots, or other outsiders finding belonging, with a light emotional weight and a steady, engaging pace.

  • hopeful
  • family-friendly
  • quirky
  • sentimental
  • lighthearted
  • uplifting
  • Tone: hopeful, lighthearted
  • Pacing: steady, character-driven
Why these movies?

The story pattern: Stories in this thread often follow a non-human or technologically created protagonist as they navigate human society. The central conflict is typically about gaining acceptance and understanding, rather than defeating a villain. The narrative arc is one of emotional growth and integration, resolving happily with the protagonist secure in their found family.

Why they belong together: These movies are grouped together because they share a unique blend of sci-fi concepts with a gentle, family-oriented tone. They balance light humor with moments of sincere emotion and mild suspense, creating an accessible and ultimately uplifting experience that explores what it means to belong.

Quirky Coming-of-Age Tech Stories like Not Quite Human II

Unconventional stories about growing up, set against a backdrop of invention and discovery. For viewers who enjoyed Chip's college adventures in Not Quite Human II, this list highlights similar movies about unconventional characters coming of age. These films blend comedy, light sci-fi, and heartfelt moments, capturing the awkwardness and wonder of finding yourself with a unique technological twist.

  • quirky
  • coming-of-age
  • sentimental
  • lighthearted
  • suspenseful
  • college life
  • Tone: hopeful, quirky
  • Pacing: steady, episodic
Why these movies?

The story pattern: The narrative pattern follows a protagonist—who may be an android, a genius inventor, or just an eccentric individual—as they enter a new social environment like high school or college. The journey involves coping with their differences, forming their first deep relationships, and confronting a challenge that forces them to prove their worth, leading to personal triumph and acceptance.

Why they belong together: These films share a specific mood: they are lighthearted yet sincere, using a sci-fi or technological premise to explore universal themes of adolescence. The pacing is steady, blending everyday life with a central, manageable conflict, and the emotional journey is more about quirky charm and sentimental moments than deep drama.

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Every angle

Not Quite Human II (1989) Explained: Plot, Timeline & Characters

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