Neon City

Neon City

Year: 1991

Runtime: 99 mins

Language: English

Science FictionActionAdventure

In 2053, after a cataclysmic solar disaster has left the planet barren, a desperate band of survivors journeys across a lawless wasteland in search of the rumored sanctuary of Neon City. The film blends gritty, post‑apocalyptic action with a relentless race against dwindling oxygen and hostile raiders, echoing the tone of classic “Mad Max” tales while pursuing a glimmer of hope.

Warning: spoilers below!

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Timeline – Neon City (1991)

Trace every key event in Neon City (1991) with our detailed, chronological timeline. Perfect for unpacking nonlinear stories, spotting hidden connections, and understanding how each scene builds toward the film’s climax. Whether you're revisiting or decoding for the first time, this timeline gives you the full picture.

1

Stark rescues Reno from mutant outlaws

In the wastelands of the 2050s, ex-cop Harry Stark saves a woman named Reno from mutant raiders. She pulls a knife on him, and he knocks her unconscious to bring her back to town for her bounty. This rescue sets Stark on a perilous path toward Neon City.

Opening scene Wastelands
2

Captain Raymond orders Reno's transport to Neon City

Captain Raymond, Stark's former commanding officer, declares that Reno must be delivered to Neon City to claim the bounty. He offers Stark a shotgun escort on the transport, but Stark refuses. The encounter seeds distrust between the two men.

Soon after rescue Town / Captain's office
3

Truck explosion and accusation of mutant terrorism

Stark's truck explodes under suspicious circumstances, and Raymond accuses mutant terrorists. Stark fights back, is knocked unconscious, and wakes up onboard the transport with Reno, effectively a prisoner.

Shortly after departure Road outside town
4

A motley crew boards the transport

The transport carries Bulk, Tom, Dickie, Sandy, Twink, Wing, and others. Raymond offers a refund to anyone who wants to drop out, but all choose to continue toward Neon City. The caravan presses on despite escalating danger.

En route On the road aboard the transport
5

Encounter with Xander Cloud and the radiation-sick family; euthanasia kit

The crew passes through a deadly Xander Cloud and stops at a radiation-stricken family. Stark buys a euthanasia kit from Devine and donates it to the grateful family, a gesture Reno harshly condemns.

Early journey Roadside near Xander Cloud
6

Outpost attack reveals ruthlessness of Tom

At the first outpost, mutant raiders kill almost everyone. Bulk's sister is entrusted to Tom, who pretends to help her but murders her when others leave. Reno saves Twink, Stark retrieves her, and Stark proposes skipping the escort; Reno sides with the majority.

First stop Outpost
7

Mutant-staffed restaurant and uneasy alliance

The group stops at a restaurant staffed by mutants, and the crew treats the staff with equality. Mutant raiders attack again, Devine is wounded, and the group jettisons cargo to escape.

Between outpost and next leg Mutant-run restaurant
8

Tom murders Devine after a brutal climate shift

During the road raid, Tom murders Devine after a brutal temperature change known as a 'bright'. The group buries Devine and continues.

During raid On road
9

Shelter stop; Tom's assault; Reno's past revealed

Inside a shelter, Tom tries to force himself on Reno; she fights him off and Stark consoles her. Reno reveals she killed her foster parents by accident while fleeing a child prostitution ring, and the two share a night of intimacy. Stark declines Reno's plea to run away together.

Post-raid rest Shelter
10

Wing is Dr. Xander; motive explained

Bulk realizes Wing is really Dr. Xander, the scientist behind much of the ecological damage. Xander explains he was trying to solve the world's problems and might reverse the damage if he reaches a proper laboratory. Bulk vows not to turn him in, and the journey continues.

Revelation Shelter area
11

Laser invention and Sandy's death

In the next mutant raid they run out of ammunition. Xander improvises a laser weapon to save them, but Sandy is shot and dies as the transport dies. The crew faces a harsher trek toward Neon City with dwindling resources.

Later leg On road
12

Xander leaves for the border; survivors head to Neon City

Xander elects to leave for the border, while the rest walk toward Neon City, which is nearby. The group presses on with dwindling supplies and increasing fatigue.

Post-attack On road to Neon City
13

Arrival in Neon City; Twink smooths entry; Jenkins looms

They reach Neon City, where Twink expedites their entry and helps Stark navigate a tense relationship with Jenkins, the city's police commander. Sandy dies of a massive drug overdose soon after arrival, underscoring the toll of the journey.

Arrival Neon City
14

Tom exposed; Reno hostage; Stark and Jenkins face off

Tom is exposed as a killer and takes Reno hostage, prompting Stark to kill him in a tense confrontation. A standoff with Jenkins ensues, but Reno calms Stark and they depart Neon City together.

Climax Neon City / outskirts
15

Departure with Xander; Reno's fate implied

As they leave Neon City, Stark tells Jenkins that his prisoner Reno died during transport to spare trouble, allowing them to depart with Dr. Xander joining their group.

Ending Neon City outskirts / border

Last Updated: October 09, 2025 at 15:00

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Neon City Summary

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Neon City Summary

Characters, Settings & Themes in Neon City

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Characters, Settings & Themes in Neon City

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