Howling IV: The Original Nightmare

Howling IV: The Original Nightmare

Year: 1988

Runtime: 95 mins

Language: English

Director: John Hough

HorrorHorror the undead and monster classicsTerrifying haunted and supernatural horrorGothic and eerie haunting horrorGory gruesome and slasher horror

After a nervous breakdown, a struggling author is sent to the isolated town of Drakho to recuperate. There she becomes entangled in a dark mystery involving demons and werewolves. At first she dismisses the apparitions as hallucinations, but when the ghosts prove real she grows wary of the town’s strange inhabitants and its haunted past.

Warning: spoilers below!

Haven’t seen Howling IV: The Original Nightmare yet? This summary contains major spoilers. Bookmark the page, watch the movie, and come back for the full breakdown. If you're ready, scroll on and relive the story!

Timeline – Howling IV: The Original Nightmare (1988)

Trace every key event in Howling IV: The Original Nightmare (1988) with our detailed, chronological timeline. Perfect for unpacking nonlinear stories, spotting hidden connections, and understanding how each scene builds toward the film’s climax. Whether you're revisiting or decoding for the first time, this timeline gives you the full picture.

1

Marie experiences a chilling vision during a meeting

While in a meeting with her literary agent Tom Billings, Marie has another vision of a nun and a wolf-like creature lunging from a fire. The vision shakes her and she begins screaming in the office, drawing startled stares. The incident signals that her visions are intruding on her professional life.

Day Marie’s office, Los Angeles
2

Doctor advises a retreat to relieve Marie

Dr. Coombes confirms that Marie's condition stems from an overactive imagination but warns of dangerous consequences. He advises Richard to take her away from pressures for a few weeks. The plan to retreat sets the stage for leaving the city behind.

Day Doctor's office / Marie's home
3

A cottage in Drago is arranged

Richard finds a secluded cottage in the small town of Drago as a temporary refuge. Tom drives Marie there and then leaves the scene, signaling a transition away from their usual life. The move marks a fresh start in a quiet, unfamiliar place.

Day Drago, California
4

Arrival and first night disturbances

Marie settles into the cottage and declares it perfect, but that night she is disturbed by howling from the woods during an intimate moment. The eerie sounds plant the seeds of fear. The remote setting feels increasingly oppressive.

Night Drago cottage
5

First day in Drago: meeting neighbors

They explore the town and meet Eleanor, a local artist, and the Ormsteads who run the general store. Marie's dog disappears during a walk, heightening her anxiety. The town's odd charm begins to feel claustrophobic.

Day Drago
6

Nightmare sequence foregrounds danger

That night, Marie dreams of wolves and the nun from her visions, blurring the line between reality and nightmare. The visions intensify, hinting at a larger, unseen threat. The tension between Marie and Richard grows as the dreams continue.

Night Drago cottage
7

Mrs. Ormstead hints at the cottage's past

During a daytime chat, Mrs. Ormstead tells Marie about the previous couple who occupied the cottage and vanished without a word. The mystery hints at a dark local secret. Marie grows more unsettled by the town's quietness.

Day Ormstead shop
8

Nun seen in the woods; Eleanor's shortcut

While walking home, Marie sees the nun again, but it is revealed to be Eleanor in a dark cape. Eleanor offers a shortcut to the cottage, which Marie takes. She then discovers a cave and the remains of her dog, deepening the fear.

Day Woods near Drago
9

Relentless pursuit; Richard checks for danger

Marie is pursued in the woods while Richard, at the cottage, tries to calm her and then checks outside. He sees nothing and notices no sign of the pursuer. The absence of proof fuels Marie's growing paranoia.

Night Drago cottage
10

A morning warning and the arrival of Janice Hatch

The next morning, Marie witnesses an apparition of an elderly man and woman who warn her to leave. Janice Hatch appears as a visitor, showing interest in Marie's writing. They talk, and the topic of howling comes up.

Morning Drago cottage living room
11

Janice recounts Ruth and the vanished nun

Janice reveals she used to be a nun and that her closest friend Sister Ruth disappeared over a year ago, later found incoherent about the devil, a bell, and howling. Ruth died after a long illness without ever explaining what happened. Janice vows to uncover the truth.

Day Drago cottage
12

Marie learns the village's dark truth

Marie discovers that the village inhabitants are werewolves and that Sister Ruth's words pointed to their presence. This revelation reframes Drago as a place of lurking danger rather than quaint hospitality. Marie's sense of safety collapses.

Evening Drago
13

Richard betrays Marie; affair with Eleanor

Richard, frustrated by Marie's instability, becomes drawn to Eleanor and sleeps with her. The affair deepens the danger surrounding the couple and ties to the town's dark magic. Marie's trust fractures as the plot thickens.

Night Eleanor's residence
14

Werewolves reveal themselves; transformation begins

That night, Richard transforms into a werewolf in the woods as the villagers reveal themselves and watch. The scale of the threat becomes undeniable. Marie realizes the danger may destroy them all.

Night Woods near cottage
15

Church-burning finale and the werewolf ambush

Following the folk tale, Marie lures the pack to the local church using its bell and burns them all alive, including Richard. The village goes up in flames and death is all around. A burning werewolf lunges from the fire at Marie, sealing the vision's grim outcome.

Night Local church, Drago

Last Updated: October 09, 2025 at 14:35

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Howling IV: The Original Nightmare Summary

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Howling IV: The Original Nightmare Summary

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Characters, Settings & Themes in Howling IV: The Original Nightmare

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