Jumper

Jumper

Year: 2008

Runtime: 88 min

Language: English

Director: Doug Liman

ActionAdventureSci-FiThriller

When a young man named David discovers his ability to teleport anywhere in the world, he embarks on a thrilling adventure that takes him from the streets of New York to the deserts of Tokyo. But as he explores the limits of his power, he realizes he's not alone and is drawn into an ancient struggle between rival groups vying for control of their kind.

Warning: spoilers below!

Haven’t seen Jumper yet? This summary contains major spoilers. Bookmark the page, watch the movie, and come back for the full breakdown. If you're ready, scroll on and relive the story!

Timeline – Jumper (2008)
Trace every key event in Jumper (2008) with our detailed, chronological timeline. Perfect for unpacking nonlinear stories, spotting hidden connections, and understanding how each scene builds toward the film’s climax. Whether you're revisiting or decoding for the first time, this timeline gives you the full picture.
1

David Surprises Millie

In Ann Arbor, Michigan, young David Rice gifts his crush, Millie, a snow globe featuring the Eiffel Tower, symbolizing her dream of travel. This gesture sets the stage for their connection and showcases David's thoughtful nature.

Ann Arbor, Michigan
2

The Bully's Attack

A bully named Mark shatters the snow globe on the icy riverbank, breaking David's delicate moment with Millie. In an attempt to recover the globe, David falls into the icy water, leading to a life-changing incident.

Icy Riverbank
3

David Discovers His Power

After falling through the ice, David unexpectedly reappears in a local library, completely soaked. Here, he realizes he possesses a unique ability to 'Jump', allowing him to teleport instantly from one location to another.

Local Library
4

David's Disappearance

Feeling out of place and disillusioned, David chooses to escape his life. His father, an alcoholic, believes David has drowned, marking a turning point where David is presumed dead and begins a new, reckless life.

5

Life as a Jumper

Fast forward eight years, David lives extravagantly, leaping across continents and indulging in a life filled with luxury. However, he remains indifferent to the disasters around him, using his powers primarily for personal gain.

Eight years later
6

Encounter with Roland

David's carefree life is disrupted when he is ambushed by Roland Cox, who seeks to capture him. Roland employs high-voltage cables designed to nullify David’s teleportation abilities, forcing David to fight for his freedom.

David's Home
7

Return to Ann Arbor

After narrowly escaping Roland, David decides to return to Ann Arbor to reconnect with Millie, who has grown up and changed. This reunion is filled with nostalgia and excitement as they seek to rekindle their bond.

Ann Arbor, Michigan
8

Confrontation with Mark

Upon his return, David runs into Mark, the bully from his childhood. In a moment of retribution, David teleports Mark into a bank vault, showcasing his power and settling old scores.

Bank Vault
9

Trip to Rome

Excited to reconnect further, David invites Millie on a trip to Rome using traditional travel methods. This adventure brings them closer together, although David carefully hides his past and true identity from her.

Rome
10

Meeting Griffin

In Rome, David meets another Jumper named Griffin, who warns him about the Paladins, an extremist group hunting Jumpers. Their discussion reveals the dangers that David now faces with this new enemy.

Rome
11

Chaos in the Streets

The Paladins invade, leading to a violent confrontation filled with chaos. Griffin showcases his fighting prowess as he battles the Paladins, revealing the high stakes involved in being a Jumper.

Rome
12

David's Capture

During a desperate attempt to rescue Millie, David is captured by Italian police. Millie’s confrontation with David exposes his hidden secrets, leading to her being sent back home before David can explain.

Italy
13

Reunion with Family

After a series of events, David reunites with his estranged mother, Mary. She reveals critical family secrets and her own connections to the Paladin organization, adding complexity to David's quest for safety.

14

Final Battle with Roland

As tensions rise, David and Griffin face off against Roland and the Paladins in a climactic battle. Utilizing his teleporting abilities strategically, David manages to trap Roland and protect Millie.

15

A New Beginning

With the threat of the Paladins diminished, David and Millie decide to embark on a new journey together. Embracing their love and shared adventures, they step into the unknown, ready to discover true freedom.

Last Updated: October 28, 2024 at 18:21

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