Doraemon: Nobita’s Three Visionary Swordsmen

Doraemon: Nobita’s Three Visionary Swordsmen

Year: 1994

Runtime: 99 mins

Language: Japanese

Director: Tsutomu Shibayama

AnimationFamily

Plagued by endless nightmares, Nobita asks Doraemon for the Dream Machine, a device that lets him control his dreams. After a failed attempt to revisit Atlantis, he envisions a fantasy world inspired by The Three Musketeers. Joined by his friends, he must stop an evil king from breaking out of the dream and invading the dreams of others.

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Timeline – Doraemon: Nobita’s Three Visionary Swordsmen (1994)

Trace every key event in Doraemon: Nobita’s Three Visionary Swordsmen (1994) with our detailed, chronological timeline. Perfect for unpacking nonlinear stories, spotting hidden connections, and understanding how each scene builds toward the film’s climax. Whether you're revisiting or decoding for the first time, this timeline gives you the full picture.

1

Nobita asks Doraemon for the Dream Machine

Nobita wakes from a dream as his mother tells him to get up. He begs Doraemon to bring a Dream Machine so he can control his dreams. Doraemon initially lectures him and refuses, sparking Nobita's anger and causing him to run away from home.

Morning Nobita's home
2

Doraemon relents and fetches the Dream Machine

After Nobita's outburst, Doraemon changes his mind and retrieves the Dream Machine. The device allows Nobita to dream anything he wants. With the tool in hand, Nobita prepares for a big dream adventure.

Morning Nobita's home
3

Atlantis fails, Nobita chooses The Three Musketeers

Nobita's first attempt to dream Atlantis fizzles, so the choice shifts toward a Three Musketeers-inspired adventure. A real-world influence from Toriho nudges him to this new fantasy. He agrees and braces for the new journey.

Dream sequence Dream realm
4

Fairy saves Nobita as Yumirume comes under attack

In the dream, Nobita lands in the Kingdom of Yumirume while Emperor Odrome's army assaults. A fairy saves him from the onslaught and she cuts off a piece of the moon, enabling Nobita to fly. This magical rescue foreshadows the peril ahead.

Dream sequence Kingdom of Yumirume
5

Nobita becomes Sunemith's servant after Gian’s attack

While navigating a forest, Nobita helps a baby bear and is taken in by Sunemith, one of the swordsmen. Gian attacks Nobita, triggering Sunemith's defensive duel with Gitos. The two swordsmen move deeper into the forest to seek the silver sword.

Dream sequence Forest
6

Climb to the silver sword on the sky-touching tree

Sunemith and Gitos push toward the inner forest to find the silver sword. They climb a sky-touching tree to reach it, but Nobita, aided by the moon fragment, reaches the top first and claims the weapon. With the sword, Nobita becomes the Silver Swordsman.

Dream sequence Sky-tree
7

Nobita wakes up as the dream ends for the moment

Nobita's mother returns and wakes him from the dream. Back in the real world, Gian and Suneo are exhausted from what they experienced in the dream. Nobita starts the day with a memory of the adventure still fresh in his mind.

Morning Nobita's home / school
8

Nobita expands the dream to include friends

At night, Nobita asks Doraemon to add his friends into the dream by attaching antennas to their heads. The dream resumes with Doraemon appearing as part of the dream, and Gian and Suneo join the group to slay the dragon. The quest expands beyond Nobita’s own imagination.

Night Dream realm
9

Bear leads the group to the dragon cave and a stone threat

A bear guides the group toward the dragon's cave after Nobita's rescue. The dragon awakens and petrifies several characters, turning people to stone. Nobita and Doraemon end up separated from Sunemith and Gitos amid the chaos.

Dream sequence Dragon's cave vicinity
10

In the dragon cave: disguise, fight, and a life-giving mercy

Inside the cave, the group disguises themselves to avoid the dragon's detection. Nobita defends himself with his sword as the dragon explains its unwillingness to petrify others. The dragon grants them one extra life through its sweat and restores Gitos and Sunemith.

Dream sequence Dragon's cave
11

Water triumph over the sand army; Odrome's rage

The heroes reach an attacked city where the army is made of sand. They dissolve the army with water, turning the tide in their favor. Odrome reacts furiously as a second attack looms, and Toriho takes Doraemon's pocket to present it to Odrome.

Dream sequence Attacked city
12

Final duel and awakening interruption

Odrome battles Nobita, delivering a near-fatal blow, but the dream is interrupted when Nobita's mother wakes him up. Undeterred, Doraemon and Nobita resume the dream to finish it, infiltrating Odrome's castle as Shizukaru joins and is killed during the clash. Shizukaru ultimately uses a powerful Big Light to defeat Odrome, prompting a dramatic turn in the story.

Dream sequence / awakening Odrome's castle
13

Epilogue: school day after the dream

The dream ends and Nobita wakes, finding himself alongside Shizuka as they walk to school. She teases that he looked great in a dream she won’t share, leaving him with a memory of the adventure. The entire experience lingers as a vivid daydream that shapes their day-to-day life.

Morning after dream School / street

Last Updated: October 09, 2025 at 11:26

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